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a005f12194
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Use CHANNEL_UI_UPDATE for rejoining channels as well as initial setup.
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2011-08-09 06:10:10 -04:00 |
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8d437e2f06
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Attempt to use PLAYER_ALIVE for rejoining channels.
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2011-08-09 06:00:52 -04:00 |
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e34a237c84
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Attempt to use CHANNEL_UI_UPDATE for initial setup.
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2011-08-09 05:43:46 -04:00 |
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7536a5e14d
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Remove hooked functions
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2011-08-09 05:30:28 -04:00 |
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5b1d50758d
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Remove slash command.
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2011-08-09 05:27:56 -04:00 |
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d8bb220987
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Use CHAT_MSG_CHANNEL_NOTICE to handle channel information instead of hooking functions.
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2011-08-09 05:27:31 -04:00 |
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61e66753a2
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Do not attempt to process '/leave' with no message
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2011-06-03 09:43:27 -04:00 |
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2bdea38132
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Added missed variable scoping.
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2011-06-03 08:49:37 -04:00 |
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7d55d0ee93
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Use GetChannelInfo() to setup initial database.
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2011-06-03 08:28:09 -04:00 |
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41f9cd47f3
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Tying it all together: Use GetChannelInfo to decide if this channel needs stored when joining.
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2011-06-03 07:33:09 -04:00 |
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86a904b502
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Typo fixes in new functions: NOY FUNCTIONAL
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2011-06-03 05:53:45 -04:00 |
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2dcf64b159
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GetChannelInfo function to return number, name, and category of a channel: NOT TESTED
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2011-06-03 05:42:15 -04:00 |
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71036313e9
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GetChannelTable fucntion to return a list of channels: NOT FUNCTIONAL
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2011-06-03 04:56:12 -04:00 |
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dcde240f24
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Using GetChannelDisplayInfo() to check channel type; NOT FUNCTIONAL
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2011-06-02 16:12:14 -04:00 |
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034ef82eb2
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Fixed silly debugging error
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2011-06-02 09:51:18 -04:00 |
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7892099ef0
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Sort saved channels by index before joining
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2011-06-02 04:53:40 -04:00 |
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46a0d47d35
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Reverting to hooking slash commands instead of event.
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2011-06-02 04:37:29 -04:00 |
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db153fe08a
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Reverted back to version hooking slash commands instead of events for managing stored data.
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2011-06-02 04:32:58 -04:00 |
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304dcd0fdc
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Added sorting by index to attempt to join in the same order.
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2011-06-02 00:52:46 -04:00 |
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aa65c554a3
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Use CHAT_MSG_CHANNEL_NOTICE instead of hooking join and leave slash functions for stored channels
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2011-06-01 14:25:42 -04:00 |
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56cc3d6191
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Fixed LUA error in SetupChatServer. Fixes #1
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2011-05-29 11:26:59 -04:00 |
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f439389e64
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NUM_CHAT_WINDOWS constant
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2011-05-29 06:36:07 -04:00 |
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476a5e4398
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Unset frame storage on channel hide to prevent uneeded iteration."
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2011-05-27 21:49:47 -04:00 |
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b9c46370a6
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Rejoin channels only if not currently in them fixed.
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2011-05-27 19:30:56 -04:00 |
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53ca5d2998
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Wait until channels joined to store channels on first login
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2011-05-27 18:53:50 -04:00 |
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d5c30070b8
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Load player's channels if first login after ChatSaver install
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2011-05-27 17:54:01 -04:00 |
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827818c6d4
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No need to check CHAT_MSG_CHANNEL_NOTICE type
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2011-05-27 15:09:58 -04:00 |
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5331debea4
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Cleaner verifying joined channels code
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2011-05-27 15:08:27 -04:00 |
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8e22be74f8
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Only verify once per session unless forced.
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2011-05-26 02:09:37 -04:00 |
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4f7e7f40ae
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Only store valid channle names.
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2011-05-26 00:01:58 -04:00 |
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8bac341153
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Minor cleanup and notifications
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2011-05-25 23:18:21 -04:00 |
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521cd01d7c
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Do not save chat frame information for zone channels
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2011-05-25 23:04:12 -04:00 |
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74958b0366
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Save and restore channel to proper frames(s)
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2011-05-25 22:41:33 -04:00 |
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bbd2e324a3
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Poor attempt to implement pre-hook via RawHook
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2011-05-25 22:02:41 -04:00 |
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d705949afc
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Maintain dynamic channel list per character.
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2011-05-25 18:58:22 -04:00 |
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7a224ea81f
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Basic testing of join hook
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2011-05-25 07:21:59 -04:00 |
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1bcb5bd205
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Force channel list for testing.
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2011-05-25 05:44:45 -04:00 |
|
Andrew Tomaka@Gaffer
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f353227f68
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Forced channel list for testing.
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2011-05-25 05:36:29 -04:00 |
|
Andrew Tomaka@Gaffer
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c30b3ba86c
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Iniital commit
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2011-05-25 05:05:57 -04:00 |
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