142 lines
3.7 KiB
Lua
142 lines
3.7 KiB
Lua
ChatSaver = LibStub('AceAddon-3.0'):NewAddon('ChatSaver','AceConsole-3.0','AceHook-3.0','AceEvent-3.0')
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local core = ChatSaver
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function core:OnInitialize()
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if ChatSaverDB == nil then
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core.firstrun = true
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ChatSaverDB = {}
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else
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core.firstrun = false
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end
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end
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function core:OnEnable()
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self:Hook('ToggleChatChannel','ToggleChatChannel',true)
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self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange')
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self:RegisterEvent('PLAYER_ALIVE','RejoinChannels')
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if core.firstrun then
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self:RegisterEvent('CHANNEL_UI_UPDATE','SetupChatSaver')
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end
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end
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--[[
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-- CHANNEL FUNCTIONS
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-- Because GetChannelName() and GetChannelDisplayInfo() are less
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-- than good.
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]] --
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function core:GetChannelInfo(id)
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local channelNumber,channelName = GetChannelName(id)
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local channelTable = core:GetChannelTable()
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if channelName == nil then
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id = channelTable[id]
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if id ~= nil then
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channelNumber,channelName = GetChannelName(id)
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end
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end
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return channelNumber,channelName,core:GetChannelCategory(channelNumber)
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end
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function core:GetChannelTable()
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local channelList = { GetChannelList() }
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local channelTable = {}
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for i = 1,#channelList,2 do
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channelTable[channelList[i]] = channelList[i + 1]
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channelTable[channelList[i + 1]] = channelList[i]
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if type(channelList[i + 1]) == 'string' then
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channelTable[channelList[i + 1]:lower()] = channelList[i]
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end
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end
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return channelTable
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end
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function core:GetChannelCategory(number)
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for i = 1,GetNumDisplayChannels(),1 do
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local _,_,_,channelNumber,_,_,category = GetChannelDisplayInfo(i)
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if channelNumber == number then
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return category
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end
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end
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end
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--[[ EVENT FUNCTIONS ]] --
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function core:ProcessChannelChange(_,message,_,_,_,_,_,_,index,name)
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if message == 'YOU_JOINED' then
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local number,_,category = core:GetChannelInfo(name)
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if category == 'CHANNEL_CATEGORY_CUSTOM' then
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ChatSaverDB[name] = {}
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ChatSaverDB[name]['frames'] = {}
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ChatSaverDB[name]['index'] = number
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ChatSaverDB[name]['frames'][DEFAULT_CHAT_FRAME:GetID()] = true
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end
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elseif message == 'YOU_LEFT' then
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ChatSaverDB[name] = nil
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end
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end
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function core:RejoinChannels(...)
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local currentChannels = {}
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for i = 1,select('#',GetChannelList()) do
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currentChannels[select(i,GetChannelList())] = true
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end
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local sortedChannels = {}
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for channel,_ in pairs(ChatSaverDB) do
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table.insert(sortedChannels,channel)
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end
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table.sort(sortedChannels,function(a,b) return ChatSaverDB[a].index < ChatSaverDB[b].index end)
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for _,channel in pairs(sortedChannels) do
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if currentChannels[channel] == nil then
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JoinPermanentChannel(channel) -- does not place in chat frame properly
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for index,_ in pairs(ChatSaverDB[channel].frames) do
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ChatFrame_AddChannel(_G['ChatFrame'..index],channel)
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end
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end
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end
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self:UnregisterEvent('CHANNEL_UI_UPDATE')
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end
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function core:SetupChatSaver(...)
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for frame = 1,NUM_CHAT_WINDOWS do
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local chatWindowChannels = { GetChatWindowChannels(frame) }
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for i = 1,#chatWindowChannels,2 do
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local number,name,category = core:GetChannelInfo(chatWindowChannels[i])
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if category == 'CHANNEL_CATEGORY_CUSTOM' then
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if ChatSaverDB[name] == nil then
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ChatSaverDB[name] = {}
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ChatSaverDB[name]['frames'] = {}
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ChatSaverDB[name]['index'] = number
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end
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ChatSaverDB[name]['frames'][frame] = true
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end
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end
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end
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self:UnregisterEvent('CHANNEL_UI_UPDATE')
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end
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--[[ HOOKED FUNCTIONS ]] --
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function core:ToggleChatChannel(checked,channel)
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if ChatSaverDB[channel] == nil then
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return
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end
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if checked then
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ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = true
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else
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ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = nil
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end
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end
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