36 lines
893 B
Lua
36 lines
893 B
Lua
|
local f, ATAutoReactivateGoliath, events = CreateFrame("Frame"), {}, {}
|
||
|
|
||
|
StaticPopupDialogs["GOLIATH_MISSING"] = {
|
||
|
text = "Option to repair goliath not found; move closer",
|
||
|
button1 = "Ok",
|
||
|
OnAccept = function()
|
||
|
C_GossipInfo.CloseGossip()
|
||
|
end,
|
||
|
timeout = 5,
|
||
|
whileDead = false,
|
||
|
hideOnEscape = true,
|
||
|
preferredIndex = 3
|
||
|
}
|
||
|
|
||
|
f:RegisterEvent("GOSSIP_SHOW")
|
||
|
|
||
|
f:SetScript("OnEvent", function(self, event, ...)
|
||
|
local isNecroticWake = GetZoneText() == "The Necrotic Wake"
|
||
|
local isSteward = GetUnitName("npc") == "Steward"
|
||
|
|
||
|
if isNecroticWake and isSteward then
|
||
|
options = C_GossipInfo.GetOptions()
|
||
|
|
||
|
found = false
|
||
|
for k, v in pairs(options) do
|
||
|
if v['name'] == 'Can you reactivate this goliath?' then
|
||
|
found = true
|
||
|
C_GossipInfo.SelectOption(k)
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
|
||
|
if not found then StaticPopup_Show("GOLIATH_MISSING") end
|
||
|
end
|
||
|
end)
|