Various stuff in prep for pvp vs pve; WIP

This commit is contained in:
Andrew Tomaka 2013-04-08 18:44:04 -04:00
parent 962d5db3be
commit 6f5bd88ff0
4 changed files with 35 additions and 25 deletions

View file

@ -16,7 +16,7 @@ if($_POST['submit']) {
die('Bad provider. Either your provider could not be detected or we do not support your provider at this time.');
}
$character = DiabloClassFactory::createClassObject($stats->class, $stats);
$character = DiabloClassFactory::createClassObject($stats->class, $stats, 'pvp');
if($character === FALSE) {
die('Bad class. Either your class could not be detected or we do not support your class at this time.');

View file

@ -1,12 +1,11 @@
<?php
class Barbarian extends DiabloClass {
function __construct($stats) {
$this->class = $stats->class;
parent::__construct($stats);
function __construct($stats, $type) {
parent::__construct($stats, $type);
}
function EHPScore() {
$this->calculateEHP();
$ehp = $this->stats->getStat('EHP Unbuffed');
if($ehp < 1000000) {
@ -22,32 +21,42 @@ class Barbarian extends DiabloClass {
private
function calculateEHP() {
$incoming_attack = 100000;
if($this->type == 'pvp') {
$ar_mod = 300;$armor_mod = 3000;$inherent_red = .35;$incoming_attack = 250000;
$net_mod = .50; // no idea what this is for
} else {
$ar_mod = 315;$armor_mod = 3150;$inherent_red = .30;$incoming_attack = 100000;
$net_mod = .75; // no idea what this is for
}
$block_amount = 4206;
$ar_red = $this->getStat('Resistance') /
($this->getStat('Resistance') + 315);
$armor_red = $this->getStat('Armor') /
($this->getStat('Armor') + 3150);
$inherent_red = .3;
$ar_red = $this->stats->getStat('Resistance') /
($this->stats->getStat('Resistance') + $ar_mod);
$armor_red = $this->stats->getStat('Armor') /
($this->stats->getStat('Armor') + $armor_mod);
$total_red = (1 - $ar_red) * (1 - $armor_red) * (1 - $inherent_red);
$raw_ehp = $this->getStat('Life') / $total_red;
$raw_ehp = $this->stats->getStat('Life') / $total_red;
$net = $incoming_attack * $total_red;
$after_block = $net * (1 - $this->getStat('Block')) + ($net - $block_amount)
* $this->getStat('Block');
$after_block = $net * (1 - $this->stats->getStat('Block')) + ($net - $block_amount)
* $this->stats->getStat('Block');
$new_mit = $after_block / $incoming_attack;
$raw_no_dodge = $this->getStat('Life') / $new_mit;
$net_no_dodge = $raw_no_dodge;
$raw_no_dodge = $this->stats->getStat('Life') / $new_mit;
if($this->type == 'pvp') {
$net_no_dodge = ($raw_no_dodge - $raw_ehp) * .75 + $raw_ehp;
} else {
$net_no_dodge = $raw_no_dodge;
}
$raw_ehp_dodge = $net_no_dodge / (1 - $this->getStat('Dodge Chance'));
$net_ehp_dodge = ($raw_ehp_dodge - $net_no_dodge) * .75 + $net_no_dodge;
$raw_ehp_dodge = $net_no_dodge / (1 - $this->stats->getStat('Dodge Chance'));
$net_ehp_dodge = ($raw_ehp_dodge - $net_no_dodge) * $net_mod + $net_no_dodge;
$final_ehp = $net_ehp_dodge * (1 + $this->getStat('Melee Damage Reduction')
+ $this->getStat('Missile Damage Reduction') / 2);
$final_ehp = $net_ehp_dodge * (1 + $this->stats->getStat('Melee Damage Reduction')
+ $this->stats->getStat('Missile Damage Reduction') / 2);
$this->stats->stats['EHP Unbuffed'] = $final_ehp;
}

View file

@ -1,8 +1,6 @@
<?php
class DemonHunter extends DiabloClass {
function __construct($stats) {
$this->class = $stats->class;
parent::__construct($stats);
}

View file

@ -1,13 +1,13 @@
<?php
class DiabloClassFactory {
function createClassObject($class, $stats) {
function createClassObject($class, $stats, $type) {
if(!DiabloClassFactory::isValidClass($class)) {
return false;
}
include_once(__DIR__ . "/$class.php");
return new $class($stats);
return new $class($stats, $type);
}
private
@ -23,10 +23,13 @@ class DiabloClassFactory {
class DiabloClass {
var $class;
var $type;
var $stats = array();
function __construct($stats) {
function __construct($stats, $type) {
$this->stats = $stats;
$this->type = $type;
$this->class = $stats->class;
}
function hallScore() {