Remove Elemental Damage From Calculations
Diablo Progress currently includes elemental damage in their unbuffed DPS score. By calculating it, we are double dipping and artificially increasing scores. All instances of elemental damage have been removed from the formula.
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557157238e
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2 changed files with 5 additions and 13 deletions
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@ -4,7 +4,6 @@ include_once(__DIR__ . '/libs/dpclass.php');
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if($_POST['submit']) {
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$diabloProgressUrl = trim($_POST['url']);
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$elementalOnWeapon = isset($_POST['elemental']['elemental']) ? true : false;
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if(preg_match('{^http://www.diabloprogress.com/hero/.*\-[\d]+/.*/[\d]+$}', $diabloProgressUrl) != 1) {
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die('Bad URL. Please enter the entire diablo progress URL.<br/><br/>Example: http://www.diabloprogress.com/hero/celanian-1548/HsuMing/21706367');
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}
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@ -17,7 +16,7 @@ if($_POST['submit']) {
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$contents = curl_exec($curl);
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curl_close($curl);
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$character = DPClassFactory::createClassObject($contents, $elementalOnWeapon);
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$character = DPClassFactory::createClassObject($contents);
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if($character === FALSE) {
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die('Bad class. Either your class could not be detected or we do not support your class at this time.');
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@ -38,6 +37,5 @@ Misc Score: <?php echo number_format($character->miscScore(), 2, '.', ','); ?><b
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?>
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<form method="POST">
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D3 Progress URL: <input type="text" name="url" style="width:500px;" value="<?php echo $diabloProgressUrl ?>" /><br />
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Elemental Damage on Weapon: <input type="checkbox" name="elemental" value="elemental" <?php echo $elementalOnWeapon ? 'checked="checked"' : '' ?> /><br/>
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<input type="submit" name="submit" />
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</form>
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@ -1,16 +1,16 @@
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<?php
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class DPClassFactory {
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function createClassObject($characterPage, $elementalOnWeapon) {
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function createClassObject($characterPage) {
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$class = DPClassFactory::findClass($characterPage);
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include_once(__DIR__ . "/$class.php");
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switch($class) {
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case 'barbarian':
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return new Barbarian($characterPage, $elementalOnWeapon);
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return new Barbarian($characterPage);
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case 'demonhunter':
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return new DemonHunter($characterPage, $elementalOnWeapon);
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return new DemonHunter($characterPage);
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default:
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return false;
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}
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@ -30,11 +30,10 @@ class DPClass {
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var $stats = array();
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var $items = array();
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function __construct($characterPage, $elementalOnWeapon) {
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function __construct($characterPage) {
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$this->dpHTML = $characterPage;
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$this->class = get_class($this);
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$this->elementalOnWeapon = $elementalOnWeapon;
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$this->parseStats();
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}
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@ -136,10 +135,6 @@ class DPClass {
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}
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}
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if($this->elementalOnWeapon && $totalElemental != 1) {
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$totalElemental *= .5;
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}
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return ($totalElemental > 0) ? $totalElemental : 0;
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}
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@ -165,7 +160,6 @@ class DPClass {
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function modifyDPSUnbuffed() {
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$this->stats['DPS Unbuffed'] = $this->getStat('DPS Unbuffed') *
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(1 + $this->getStat('All Elemental Damage')) *
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max(1, 1 + ($this->getStat('+DPS Against Elites') / 2));
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}
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