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5 Commits
Author | SHA1 | Date |
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Andrew Tomaka | 5f7cfc7610 | |
Andrew Tomaka | da5111170f | |
Andrew Tomaka | 4cee09a6d4 | |
Andrew Tomaka | be3b33f3e4 | |
Andrew Tomaka | 4a80527bf5 |
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@ -22,6 +22,7 @@ local defaults = {
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sortDirection = 1,
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currentOnTop = false,
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showServer = false,
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showTotalVp = true,
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instances = {
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[Z['Dragon Soul']] = { abbreviation = 'DS', enable = true, removed = false, },
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[Z['Baradin Hold']] = { abbreviation = 'BH', enable = true, removed = false, },
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@ -30,14 +31,20 @@ local defaults = {
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[Z['Blackwing Descent']] = { abbreviation = 'BWD', enable = false, removed = false, },
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[Z['Throne of the Four Winds']] = { abbreviation = '4W', enable = false, removed = false, },
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},
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lfrs = {
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-- needs localized
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['The Siege of Wyrmrest Temple'] = { abbreviation = 'SoWT', enable = true, removed = false, },
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['Fall of Deathwing'] = { abbreviation = 'FoD', enable = true, removed = false, },
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}
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lfrs = {}
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},
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}
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-- Setup LFR Defaults
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local RFDungeonCount = GetNumRFDungeons()
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for i = 1, RFDungeonCount do
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id, instanceName = GetRFDungeonInfo(i)
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defaults.profile.lfrs[instanceName] = { enable = true, removed = false, }
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defaults.profile.lfrs[instanceName].abbreviation = string.sub(instanceName, 0, 1)
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end
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local options = {
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name = 'ChoreTracker',
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type = 'group',
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@ -101,6 +108,15 @@ local options = {
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get = function(info) return core.db.profile.showServer end,
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set = function(info, value) core.db.profile.showServer = value end,
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},
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showTotalVp = {
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name = L['Show Total VP'],
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desc = L['Show the total valor points for all characters in the tooltip.'],
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type = 'toggle',
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width = 'full',
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order = 22,
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get = function(info) return core.db.profile.showTotalVp end,
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set = function(info, value) core.db.profile.showTotalVp = value end,
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},
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},
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},
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instances = {
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@ -132,14 +148,17 @@ function core:OnInitialize()
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self.db.global[self.character.realm][self.character.name].class = self.character.class
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self.db.global[self.character.realm][self.character.name].valorPoints = {
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total = 0,
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points = 0,
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resetTime = 0,
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}
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self.db.global[self.character.realm][self.character.name].lockouts = {}
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end
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if self.db.global[self.character.realm][self.character.name].lfrs == nil and self.character.level == CURRENT_MAX_LEVEL then
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self.db.global[self.character.realm][self.character.name].lfrs = {}
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if self.db.global[self.character.realm][self.character.name] ~= nil then
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if self.db.global[self.character.realm][self.character.name].lfrs == nil and self.character.level == CURRENT_MAX_LEVEL then
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self.db.global[self.character.realm][self.character.name].lfrs = {}
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end
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end
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-- Add LFR stuff to profile if it isn't there already
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@ -237,6 +256,7 @@ function core:OnEnable()
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self:RegisterEvent('LFG_LOCK_INFO_RECEIVED')
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self:RegisterEvent('UPDATE_INSTANCE_INFO')
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self:RegisterEvent('CURRENCY_DISPLAY_UPDATE')
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self:RegisterEvent('CHAT_MSG_CURRENCY')
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self:RegisterEvent('INSTANCE_ENCOUNTER_ENGAGE_UNIT')
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end
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@ -247,6 +267,7 @@ function core:OnEnable()
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-- Reset data if necessary
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core:ResetRaidLockouts()
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core:ResetValorPoints()
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core:ResetLFRLockouts()
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end
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@ -274,6 +295,10 @@ function core:LFG_LOCK_INFO_RECEIVED()
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core:UpdateLFRLockouts()
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end
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function core:CURRENCY_DISPLAY_UPDATE()
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core:UpdateValorPoints()
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end
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function core:CHAT_MSG_CURRENCY()
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RequestRaidInfo()
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RequestLFDPlayerLockInfo()
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@ -288,12 +313,13 @@ end
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--[[ FUNCTIONS ]]--
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function core:UpdateValorPoints()
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local _, _, _, earnedThisWeek = GetCurrencyInfo(396)
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local _, amount, _, earnedThisWeek = GetCurrencyInfo(396)
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if self.db.global[self.character.realm][self.character.name].valorPoints == nil then
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self.db.global[self.character.realm][self.character.name].valorPoints = {}
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end
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self.db.global[self.character.realm][self.character.name].valorPoints.points = earnedThisWeek
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self.db.global[self.character.realm][self.character.name].valorPoints.total = amount
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if self.vpResetTime ~= false then
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self.db.global[self.character.realm][self.character.name].valorPoints.resetTime = self.vpResetTime
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end
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@ -303,10 +329,8 @@ function core:ResetValorPoints()
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for realm, realmTable in pairs(self.db.global) do
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for name in pairs(realmTable) do
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if self.db.global[realm][name].valorPoints.resetTime < time() then
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self.db.global[realm][name].valorPoints = {
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points = 0,
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resetTime = 0,
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}
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self.db.global[realm][name].valorPoints.points = 0
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self.db.global[realm][name].valorPoints.resetTime = 0
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end
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end
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end
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@ -367,7 +391,6 @@ function core:ResetLFRLockouts()
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end
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end
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function core:DrawInstanceOptions()
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-- Redraw our instance options everytime they are updated.
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options.args.instances.args = {
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@ -568,11 +591,12 @@ function core:DrawTooltip()
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for name in pairs(self.db.global[realm]) do
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local valorPoints = self.db.global[realm][name].valorPoints.points
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local class = self.db.global[realm][name].class
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local totalVp = self.db.global[realm][name].valorPoints.total
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if valorPoints == nil then
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valorPoints = 0
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end
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local characterTable = { name = name, realm = realm, class = class, valorPoints = valorPoints }
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local characterTable = { name = name, realm = realm, class = class, valorPoints = valorPoints, totalVp = totalVp }
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for instance in pairs(self.db.profile.instances) do
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local defeatedBosses
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@ -658,6 +682,11 @@ function core:DrawTooltip()
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self.tooltip:SetCell(1, nextColumn, instanceInfo.abbreviation, nil, 'CENTER')
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nextColumn = nextColumn + 1
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end
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if self.db.profile.showTotalVp == true then
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self.tooltip:SetCell(1, nextColumn, 'Total VP')
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nextColumn = nextColumn + 1
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end
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for _,information in pairs(tooltipTable) do
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if self.db.profile.showServer then
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@ -703,6 +732,10 @@ function core:DrawTooltip()
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nextColumn = nextColumn + 1
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end
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end
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if self.db.profile.showTotalVp then
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self.tooltip:SetCell(characterLine, nextColumn, information.totalVp, self.fontObjects['green'], 'RIGHT')
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end
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end
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end
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