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v1.0b-beta
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3 changed files with 117 additions and 63 deletions
166
ChatSaver.lua
166
ChatSaver.lua
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@ -1,80 +1,136 @@
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ChatSaver = LibStub('AceAddon-3.0'):NewAddon('ChatSaver','AceConsole-3.0','AceHook-3.0','AceEvent-3.0');
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ChatSaver = LibStub('AceAddon-3.0'):NewAddon('ChatSaver','AceConsole-3.0','AceHook-3.0','AceEvent-3.0');
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local core = ChatSaver;
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local core = ChatSaver;
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core.verified = false;
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function core:OnInitialize()
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function core:OnInitialize()
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self:RawHook(SlashCmdList,'JOIN','JoinChannel',true);
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if(ChatSaverDB == nil) then
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self:RawHook(SlashCmdList,'LEAVE','LeaveChannel',true);
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core.firstrun = true;
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self:Hook('ToggleChatChannel','ToggleChatChannel',true);
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ChatSaverDB = {};
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else
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self:RegisterChatCommand('cs','SlashCommand');
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core.firstrun = false;
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end
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if(ChatSaverDB == nil) then ChatSaverDB = {}; end
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end
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end
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function core:OnEnable()
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function core:OnEnable()
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self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','RejoinChannels');
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self:Hook('ToggleChatChannel','ToggleChatChannel',true);
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self:RegisterEvent('CHANNEL_UI_UPDATE','RejoinChannels');
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if(core.firstrun) then
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self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','SetupChatSaver');
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end
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end
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end
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function core:SlashCommand()
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--[[
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core.verified = false
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-- CHANNEL FUNCTIONS
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core:RejoinChannels();
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-- Because GetChannelName() and GetChannelDisplayInfo() are less
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-- than good.
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]] --
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function core:GetChannelInfo(id)
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local channelNumber,channelName = GetChannelName(id);
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local channelTable = core:GetChannelTable();
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if(channelName == nil) then
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id = channelTable[id];
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if(id ~= nil) then
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channelNumber,channelName = GetChannelName(id);
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end
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end
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return channelNumber,channelName,core:GetChannelCategory(channelNumber);
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end
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end
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function core:RejoinChannels(event,message,...)
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function core:GetChannelTable()
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if(message == 'YOU_LEFT' or core.verified == true) then
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local channelList = { GetChannelList() };
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return;
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local channelTable = {};
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end
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for i = 1,#channelList,2 do
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channelTable[channelList[i]] = channelList[i + 1];
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local channelList = {};
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channelTable[channelList[i + 1]] = channelList[i];
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for i = 1, select("#",GetChannelList()), 2 do
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if(type(channelList[i + 1]) == 'string') then
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local index,channel = select(i,GetChannelList());
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channelTable[channelList[i + 1]:lower()] = channelList[i];
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channelList[index] = channel;
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end
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for channel,information in pairs(ChatSaverDB) do
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local found = false;
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for jIndex,jChannel in pairs(channelList) do
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if(jChannel == channel) then
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found = true;
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end
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end
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end
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end
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if(found == false) then
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return channelTable;
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JoinPermanentChannel(channel);
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for index,shown in pairs(ChatSaverDB[channel].frames) do
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if(shown) then
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_G['ChatFrame'..index].channelList[table.getn(_G['ChatFrame'..index].channelList) + 1] = channel;
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end
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end
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end
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end
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core.verified = true;
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end
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end
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function core:JoinChannel(msg)
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function core:GetChannelCategory(number)
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self.hooks[SlashCmdList].JOIN(msg);
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for i = 1,GetNumDisplayChannels(),1 do
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local _,_,_,channelNumber,_,_,category = GetChannelDisplayInfo(i);
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local name = gsub(msg, "%s*([^%s]+).*", "%1");
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if(channelNumber == number) then
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return category;
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end
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end
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end
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if(strlen(name) > 0 and string.match(name,"%a+")) then
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--[[ EVENT FUNCTIONS ]] --
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function core:ProcessChannelChange(_,message,_,_,_,_,_,_,index,name)
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if message == 'YOU_JOINED' then
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local number,_,category = core:GetChannelInfo(name)
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if category == 'CHANNEL_CATEGORY_CUSTOM' then
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if ChatSaverDB[name] == nil then
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ChatSaverDB[name] = {}
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ChatSaverDB[name]['frames'] = {}
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ChatSaverDB[name]['index'] = number
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ChatSaverDB[name]['frames'][DEFAULT_CHAT_FRAME:GetID()] = true
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end
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end
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elseif message == 'YOU_LEFT' then
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ChatSaverDB[name] = nil
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end
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end
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function core:RejoinChannels(...)
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local currentChannels = {};
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for i = 1,select('#',GetChannelList()) do
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currentChannels[select(i,GetChannelList())] = true
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end
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local sortedChannels = {};
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for channel,_ in pairs(ChatSaverDB) do
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table.insert(sortedChannels,channel);
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end
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table.sort(sortedChannels,function(a,b) return ChatSaverDB[a].index < ChatSaverDB[b].index end);
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for _,channel in pairs(sortedChannels) do
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if(currentChannels[channel] == nil) then
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JoinPermanentChannel(channel); -- does not place in chat frame properly
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for index,_ in pairs(ChatSaverDB[channel].frames) do
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ChatFrame_AddChannel(_G['ChatFrame'..index],channel);
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end
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end
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end
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self:UnregisterEvent('CHANNEL_UI_UPDATE');
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self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange')
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end
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function core:SetupChatSaver(...)
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for frame = 1,NUM_CHAT_WINDOWS do
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local chatWindowChannels = { GetChatWindowChannels(frame) };
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for i = 1,#chatWindowChannels,2 do
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local number,name,category = core:GetChannelInfo(chatWindowChannels[i]);
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if(category == 'CHANNEL_CATEGORY_CUSTOM') then
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if(ChatSaverDB[name] == nil) then
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ChatSaverDB[name] = {};
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ChatSaverDB[name] = {};
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ChatSaverDB[name]['frames'] = {};
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ChatSaverDB[name]['frames'] = {};
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ChatSaverDB[name]['index'] = GetChannelName(name);
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ChatSaverDB[name]['index'] = number;
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ChatSaverDB[name]['frames'][DEFAULT_CHAT_FRAME:GetID()] = true;
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end
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end
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ChatSaverDB[name]['frames'][frame] = true;
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end
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end
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end
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self:UnregisterEvent('CHAT_MSG_CHANNEL_NOTICE');
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self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange')
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end
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end
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function core:LeaveChannel(msg)
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--[[ HOOKED FUNCTIONS ]] --
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self.hooks[SlashCmdList].LEAVE(msg);
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local number = gsub(msg, "%s*([^%s]+).*", "%1");
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local _,name = GetChannelName(number);
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ChatSaverDB[name] = nil;
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end
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function core:ToggleChatChannel(checked,channel)
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function core:ToggleChatChannel(checked,channel)
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if(ChatSaverDB[channel] == nil) then
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if(ChatSaverDB[channel] == nil) then
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@ -84,6 +140,6 @@ function core:ToggleChatChannel(checked,channel)
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if(checked) then
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if(checked) then
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ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = true;
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ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = true;
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else
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else
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ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = false;
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ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = nil;
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end
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end
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end
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end
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@ -1,17 +1,15 @@
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## Interface: 40000
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## Interface: 42000
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## Title: ChatSaver
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## Title: ChatSaver
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## Version: 1.0
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## Version: @project-version@
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## Author: Gaffer
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## Author: Gaffer
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## Notes: Saves chat channels and restores them if World of Warcraft loses them.
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## Notes: Saves chat channels and restores them if World of Warcraft loses them.
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## Dependencies:
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## OptionalDeps:
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## DefaultState: enabled
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## DefaultState: enabled
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## SavedVariablesPerCharacter: ChatSaverDB
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## SavedVariablesPerCharacter: ChatSaverDB
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Libs\LibStub\LibStub.lua
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Libs\LibStub\LibStub.lua
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Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
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Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
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Libs\AceAddon-3.0\AceAddon-3.0.xml
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Libs\AceAddon-3.0\AceAddon-3.0.xml
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Libs\AceAddon-3.0\AceConsole-3.0.xml
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Libs\AceConsole-3.0\AceConsole-3.0.xml
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Libs\AceEvent-3.0\AceEvent-3.0.xml
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Libs\AceEvent-3.0\AceEvent-3.0.xml
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Libs\AceHook-3.0\AceHook-3.0.xml
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Libs\AceHook-3.0\AceHook-3.0.xml
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README
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README
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