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wordle-solver/finder.rb

141 lines
3.8 KiB
Ruby
Executable File

#!/usr/bin/env ruby
require "pry"
require "logger"
require "capybara"
require "selenium-webdriver"
require "webdrivers"
@logger = Logger.new("run.log")
@logger.info("Beginning new run")
def measure(label, &block)
start = Process.clock_gettime(Process::CLOCK_MONOTONIC)
result = yield
finish = Process.clock_gettime(Process::CLOCK_MONOTONIC)
# @logger.info("#{label.to_s}: #{finish - start} seconds")
result
end
bad_words = File.readlines("bad-in-dictionary.txt").map(&:strip)
all_words = File.readlines("dictionary.txt").map(&:strip) - bad_words
word_size = 5
ignore = []
session = Capybara::Session.new(:selenium_chrome)
session.visit "https://www.wordleunlimited.com/"
loop do
bad_letters = measure(:bad) do
session
.find_all('div.Game-keyboard-button.letter-absent', wait: 0)
.map(&:text)
.map(&:downcase)
end
exact_letters = measure(:exact) do
session
.find_all('div.Game-keyboard-button.letter-correct', wait: 0)
.map(&:text)
.map(&:downcase)
end
elsewhere_letters = measure(:elsewhere) do
session
.find_all('div.Game-keyboard-button.letter-elsewhere', wait: 0)
.map(&:text)
.map(&:downcase)
end
letters = exact_letters + elsewhere_letters
locked_in = measure(:locked) do
session.find_all('div.RowL.RowL-locked-in', wait: 0)
end
guesses = locked_in.map { |row| row.text.tr("\n", "").downcase }
template = measure(:template) do
if locked_in.any?
locked_in
.last
.find_all('div.RowL-letter', wait: 0)
.map do |letter|
if letter.[]("class").split.include?("letter-correct")
letter.text.downcase
else
"*"
end
end
else
Array.new(5, "*")
end
end
elsewhere_template = Array.new(5) { [] }
measure(:block_letters) do
if locked_in.any?
locked_in.each do |guess|
guess
.find_all('div.RowL-letter', wait: 0).each_with_index do |letter, index|
if letter.[]("class").split.include?("letter-elsewhere") || letter.[]("class").split.include?("letter-absent")
elsewhere_template[index] << letter.text.downcase
end
end
end
end
end
if template.none? { |letter| letter == "*" }
@logger.info("You won with #{guesses.join(', ')}")
session.find('div.Game-keyboard-button', text: 'Enter', wait: 0).click()
next
end
if letters.none? && locked_in.none?
letters = "aetsr".chars
end
if locked_in.count == 6
@logger.info("You lost #{guesses.join(', ')}")
session.find('div.Game-keyboard-button', text: 'Enter', wait: 0).click()
next
end
guess = all_words
.select { |word| word.length == word_size }
.reject { |word| bad_letters.any? { |letter| word.chars.include?(letter) } }
.select { |word| (letters - word.chars).length == 0 }
.reject { |word| ignore.include?(word) }
.reject { |word| guesses.include?(word) }
.select do |word|
template.each_with_index.all? do |letter, index|
letter == "*" || letter == word.chars[index]
end
end
.select do |word|
word.chars.each_with_index.all? do |letter, index|
(elsewhere_template[index] - [letter]) == elsewhere_template[index]
end
end
.sample
measure(:guess) do
guess.chars.map(&:upcase).each do |letter|
session
.find('div.Game-keyboard-button', text: /\A#{letter}\Z/, wait: 0)
.click()
end
session
.find('div.Game-keyboard-button', text: 'Enter', wait: 0)
.click()
end
measure(:not_found) do
if session.has_text?(:visible, "Not a valid word", wait: 2)
ignore << guess
File.open('bad-in-dictionary.txt', 'a') do |file|
file.write("#{guess}\n")
end
5.times do
session.find('div.Game-keyboard-button', text: '⌫', wait: 0).click()
end
end
end
end