trugul-bot/bot.js

354 lines
9.1 KiB
JavaScript

var botUsers = ['atomaka','greggnic'];
var botLoop;
var botGlobalBossTimer;
var botPaused = true;
var botPurchasing = false;
var botRaiding = false;
var botFightingRandomBoss = false;
var botFightingGlobalBoss = false;
var botBuySlimes = false;
var botFightGlobal = true;
var botFightRandom = true;
var botRaidTarget = null;
var botLastRandom = 0;
var botLastRaid = 0;
var botSleeping = false;
function mainLoop() {
if($('#popup').is(':visible')) {
var botPopupTitle = $('#popup p[name="title"]').text();
switch(botPopupTitle) {
case 'Raid report':
var botMessage = botBuildRaidReport($('#popup div[name="content"]').text());
console.log(botMessage);
botLastRaid = botTimestamp();
clickButton('CONTINUE');
break;
case 'SUMMON BOSS':
clickButton('Summon Boss');
botLastRandom = botTimestamp();
break;
case 'Are you sure?':
clickButton('Activate Item');
break;
case 'ARE YOU SURE?':
case 'CONFIRM PURCHASE':
if(botPurchasing) {
clickButton('Yes');
botPurchasing = false;
} else {
clickButton('No');
}
break;
case 'Raid':
if(haveRaidTarget() === true) {
if(botRaiding) {
clickButton('Raid!');
botRaiding = false;
} else {
clickButton('Nevermind');
}
}
break;
case 'WHOOPS!':
case 'BATTLE REPORT':
case 'Battle Report':
case 'ACTIVITY PASSED!':
case 'SCENARIO #1':
case 'Lobby closed':
case 'Wait':
case 'ACTIVITY FAILED!':
case 'Game in progress':
case 'User not found':
clickButton('CONTINUE');
break;
default:
console.log('Unknown popup: ' + botPopupTitle);
break;
}
} else {
//RANDOM BOSS
if(randomBossRefreshing() === true && botFightingRandomBoss === true && botFightingGlobalBoss === false && haveSoldiers()) {
botFightingRandomBoss = false;
} else if(randomBossRefreshing() === false && botFightingRandomBoss === false && botFightRandom === true) {
clickSelector('#randomBossPortal a');
botFightingRandomBoss = true;
} else if(botTimestamp() > botLastRandom + 180 && botFightRandom === true) {
clickSelector('#randomBossPortal a');
botFightingRandomBoss = true;
}
//GLOBAL BOSS
if(globalBossRefreshing() === true && botFightingGlobalBoss === true) {
clearInterval(botGlobalBossTimer);
botFightingGlobalBoss = false;
} else if(globalBossRefreshing() === false && botFightingGlobalBoss === false && botFightGlobal === true) {
clickSelector('span[name="timeRemaining"]:contains("JOIN") a');
botGlobalBossTimer = setInterval(fightGlobalBoss, 250);
botFightingGlobalBoss = true;
}
//ACTIVATE BUFFS
if(inactiveBuffs()) {
clickSelector('button:contains("Activate")');
}
//BUY SCIENTISTS
if(haveBossCoins() && haveCheapLabor()) {
botPurchasing = true;
clickSelector('button[name="hiremax_scientists"]');
}
//RAID
if(raidRefreshing() === false && haveRaidTarget() === true && internalRaidRefreshing() === false) {
clickSelector('button[name="raid_button"]');
botFillIn('input[name="raid_user"]', botRaidTarget);
botRaiding = true;
}
//BUY SLIMES
if(botBuySlimes === true && haveTrillions(10) && botPurchasing === false) {
botPurchasing = true;
clickSelector('button[name="buymax-knight"]');
}
}
}
botToggle();
function internalRaidRefreshing() {
if(botTimestamp() > botLastRaid + 300) {
return false;
} else {
return true;
}
}
function haveSoldiers() {
if(convertToNumber($('tr[name="knight"] > .owned').text()) == 0) {
return false;
} else if(convertToNumber($('tr[name="advknight"] > .owned').text()) == 0) {
return false;
} else {
return true;
}
}
function chatMonitor() {
$('#chatbox, #groupchatbox').bind('DOMSubtreeModified', function() {
var lastMessage = $(this).find('.chat-message').last();
if(chatIsPM(lastMessage) || chatHasName(lastMessage)) {
var user = lastMessage.find('.username').text().trim();
var content = lastMessage.find('.message').text().trim();
console.log('CHAT (' + user + '): ' + content);
}
});
}
function chatIsPM(message) {
return message.find('.chat-pm').length > 0;
}
function chatHasName(message) {
var string = message.find('.message').text();
return (new RegExp( '\\b' + botUsers.join('\\b|\\b') + '\\b')).test(string) === true;
}
function botTimestamp() {
return Math.floor(Date.now() / 1000);
}
function botFillIn(selector, text) {
$(selector).val(text);
}
function raidRefreshing() {
if($('span[name="raidtime"]').css('display') == 'none') {
return false;
} else {
return true;
}
}
function haveRaidTarget() {
if(botRaidTarget == null) {
return false;
} else {
return true;
}
}
function botBuildRaidReport(message) {
var botRaidUser;
if(/You.? were raided by (.*?).? /.exec(message)) {
botRaidUser = /You.? were raided by (.*?).? /.exec(message)[1];
} else {
botRaidUser = /You .*? the raid against (.*?)! /.exec(message)[1];
}
var botRaidSoldiers = /! .*? lost (.*?) soldiers/.exec(message)[1];
var botRaidResult = (/won/.exec(message) !== null) ? 'won' : 'lost';
var botRaidStolen = (/steal (.*?) from/.exec(message) !== null) ? /steal (.*?) from/.exec(message)[1] : '$0';
return "RAIDED (" + botRaidUser + "): " + botRaidResult + "; soldiers: -" + botRaidSoldiers + "; " + botRaidResult + " money: " + botRaidStolen;
}
function haveTrillions(number) {
if(convertToNumber($('#money_display').text()) > trillions(number)) {
return true;
} else {
return false;
}
}
function convertToNumber(string) {
return Number(string.replace(/[^0-9\.]+/g, ''));
}
function trillions(number) {
return number * 1000000000000;
}
function haveBossCoins() {
if($('#bc_display').text() != 0) {
return true;
} else {
return false;
}
}
function haveCheapLabor() {
if($('span[name="scientists_price"]').text() == "1 BC") {
return true;
} else {
return false;
}
}
function inactiveBuffs() {
if($('button:contains("Activate")').length > 0) {
return true;
} else {
return false;
}
}
function randomBossRefreshing() {
if($('span[name="timer"]').is(':visible')) {
return true;
} else {
return false;
}
}
function globalBossRefreshing() {
if($('span[name="timeRemaining"]:contains("min"), span[name="timeRemaining"]:contains("sec")').length > 0) {
return true;
} else {
return false;
}
}
function fightGlobalBoss() {
if($('img[name="globalBossImg"]').is(':visible')) {
$('img[name="globalBossImg"]').get(0).click();
}
}
function clickButton(text) {
$('#popup span button:contains("' + text + '")').get(0).click();
}
function clickSelector(selector) {
$(selector).get(0).click();
}
function botSetTarget(username) {
botRaidTarget = username;
}
function botClearTarget() {
botRaidTarget = null;
}
function botToggle() {
if(botPaused) {
console.log('Playing bot');
botLoop = setInterval(mainLoop, 1000);
chatMonitor();
botPaused = false;
} else {
console.log('Pausing bot');
clearInterval(botLoop);
$('#chatbox, #groupchatbox').unbind('DOMSubtreeModified');
botPaused = true;
}
}
function botToggleSlimes() {
if(botBuySlimes) {
console.log('Stopping slime purchases');
botBuySlimes = false;
} else {
console.log('Starting slime purchases');
botBuySlimes = true;
}
}
function botToggleGlobal() {
if(botFightGlobal) {
console.log('Stopping global fighting');
botFightGlobal = false;
} else {
console.log('Starting global fighting');
botFightGlobal = true;
}
}
function botToggleRandom() {
if(botFightRandom) {
console.log('Stopping random fighting');
botFightRandom = false;
} else {
console.log('Starting random fighting');
botFightRandom = true;
}
}
function botToggleUI() {
clickSelector('a[name="portal"]');
clickSelector('button[name="vault_hide"]');
$('a[name="bossPortal"] > img').toggle();
}
function botToggleSleep() {
if(botSleeping) {
botFightRandom = true;
botFightGlobal = true;
botSleeping = false;
} else {
botFightRandom = false;
botFightGlobal = false;
botBuySlimes = false;
botSleeping = true;
}
}
function botHelp() {
console.log('bt(): Toggle for the entire bot.');
console.log('bs(): Toggle "sleep mode." Disables all actions, but logs raids and chat.');
console.log('bts(): Toggle auto-slime purchasing.');
console.log('btu(): Toggle the UI (probably only works once).');
console.log('btg(): Toggle the global boss.');
console.log('btr(): Toggle the random boss.');
console.log('bst("username"): Set a target to raid every 5 minutes.');
console.log('bct(): Clear the raid target.');
}
function bt() { botToggle(); }
function bs() { botToggleSleep(); }
function bts() { botToggleSlimes(); }
function btu() { botToggleUI(); }
function btg() { botToggleGlobal(); }
function btr() { botToggleRandom(); }
function bst(username) { botSetTarget(username); }
function bct() { botClearTarget(); }