Merge branch 'worker-efficiency' into 'master'
Worker purchasing based on efficiency ```btw();``` to enable. Will purchase workers when enabled, with cheap labor, and when the user has more than $10T. See merge request !1
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commit
572bb9bad9
1 changed files with 46 additions and 1 deletions
47
bot.js
47
bot.js
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@ -7,6 +7,7 @@ var botRaiding = false;
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var botFightingRandomBoss = false;
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var botFightingGlobalBoss = false;
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var botBuySlimes = false;
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var botBuyWorkers = false;
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var botFightGlobal = true;
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var botFightRandom = true;
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var botRaidTarget = null;
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@ -50,6 +51,12 @@ function mainLoop() {
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}
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}
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break;
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case 'CONFIRM':
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if(botPurchasing) {
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clickButton('Yes');
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botPurchasing = false;
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}
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break;
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case 'WHOOPS!':
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case 'BATTLE REPORT':
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case 'Battle Report':
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@ -94,7 +101,7 @@ function mainLoop() {
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}
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//BUY SCIENTISTS
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if(haveBossCoins() && haveCheapLabor()) {
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if(haveBossCoins() && haveCheapLabor() && botPurchasing === false) {
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botPurchasing = true;
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clickSelector('button[name="hiremax_scientists"]');
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}
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@ -111,11 +118,37 @@ function mainLoop() {
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botPurchasing = true;
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clickSelector('button[name="buymax-knight"]');
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}
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//BUY WORKERS
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if(botBuyWorkers === true && haveTrillions(10) && haveCheapLabor() === true && botPurchasing === false) {
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botPurchasing = true;
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clickSelector('button[name="buymax-' + mostEfficientWorker() + '"]');
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}
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}
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}
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botToggle();
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function mostEfficientWorker() {
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var bestValueWorker;
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var bestValue;
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$('table[name="workers"] > tbody').children().each(function() {
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var workersTable = $(this);
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if(workersTable.is('[name]') && workersTable.attr('name') != 'capturedminion' && workersTable.attr('name') != 'gb_capturedminion') {
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var price = convertToNumber(workersTable.find('span[name="price"]').text());
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var opm = convertToNumber(workersTable.find('span[name="opm"]').text());
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var value = opm / price;
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if(bestValueWorker == null || bestValue < value) {
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bestValueWorker = workersTable.attr('name');
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bestValue = value;
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}
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}
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});
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return bestValueWorker;
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}
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function internalRaidRefreshing() {
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if(botTimestamp() > botLastRaid + 300) {
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return false;
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@ -294,6 +327,16 @@ function botToggleSlimes() {
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}
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}
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function botToggleWorkers() {
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if(botBuyWorkers) {
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console.log('Stopping worker purchases');
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botBuyWorkers = false;
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} else {
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console.log('Starting worker purchases');
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botBuyWorkers = true;
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}
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}
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function botToggleGlobal() {
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if(botFightGlobal) {
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console.log('Stopping global fighting');
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@ -339,6 +382,7 @@ function botHelp() {
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console.log('bt(): Toggle for the entire bot.');
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console.log('bs(): Toggle "sleep mode." Disables all actions, but logs raids and chat.');
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console.log('bts(): Toggle auto-slime purchasing.');
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console.log('btw(): Toggle auto-worker purchasing (detects most efficient).');
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console.log('btu(): Toggle the UI (probably only works once).');
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console.log('btg(): Toggle the global boss.');
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console.log('btr(): Toggle the random boss.');
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@ -349,6 +393,7 @@ function botHelp() {
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function bt() { botToggle(); }
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function bs() { botToggleSleep(); }
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function bts() { botToggleSlimes(); }
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function btw() { botToggleWorkers(); }
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function btu() { botToggleUI(); }
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function btg() { botToggleGlobal(); }
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function btr() { botToggleRandom(); }
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