Update README
Previously, documentation around creating modules and using site.pp was pretty slim. This commit adds more documentation and links to Puppet's documentation site.
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README.md
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@ -64,7 +64,46 @@ You can always check out the number of existing modules we already
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provide as optional installs under the
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[boxen organization](https://github.com/boxen). These modules are all
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tested to be compatible with Boxen. Use the `Puppetfile` to pull them
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in dependencies automatically whenever `boxen` is run. You'll have to
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in dependencies automatically whenever `boxen` is run.
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### Node Definitions ###
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Puppet has the concept of a ['node'](http://docs.puppetlabs.com/references/glossary.html#agent), which is essentially the machine on which Puppet is running. Puppet looks for [node definitions](http://docs.puppetlabs.com/learning/agent_master_basic.html#node-definitions) in the `manifests/site.pp` file in the Boxen repo. You'll see a default node declaration that looks like the following:
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node default {
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# core modules, needed for most things
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include dnsmasq
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<...>
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}
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All Puppet [class declarations](http://docs.puppetlabs.com/learning/modules1.html#classes) should be included in the default node definition. Theoretically, you _COULD_ declare every [Puppet resource](http://docs.puppetlabs.com/learning/ral.html) in the `manifests/site.pp` file, but that would quickly become unwieldy. Instead, it's easier to create [Puppet modules](http://docs.puppetlabs.com/learning/modules1.html#modules) inside the `modules` folder of the Boxen repo. Boxen is setup to discover any modules you create in the `modules` folder, and we've already created a `people` and `projects` module structure for you to start using.
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### Creating a personal module ###
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Using the `modules/people` folder that's been provided in the Boxen repo, start by creating a file in `modules/people/manifests` in the format of `your_last_name.pp` (Feel free to use the [Puppet module cheat sheet](http://docs.puppetlabs.com/module_cheat_sheet.pdf) if you need some extra help). If we were making a module for [Tim Sharpe](http://github.com/rodjek), we would create a file called `modules/people/manifests/sharpe.pp` that would look like the following:
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# modules/people/manifests/sharpe.pp
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class people::sharpe {
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# Resource Declarations go here
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package { 'tree':
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ensure => installed,
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provider => homebrew,
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}
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}
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This class is installing the `tree` package out of
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[Homebrew](https://github.com/mxcl/homebrew), but feel free to add whatever
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resource declarations you'll need. Finally, add the following line in the
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`manifests/site.pp` file within the default node definition:
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include people::sharpe
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Finally, run `boxen --noop` to [simulate, or
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test](http://docs.puppetlabs.com/guides/tests_smoke.html#running-tests) what
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changes your code would have made. If you're happy with how things look, you
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can then run `boxen` to enforce the changes you've made
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You'll have to
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make sure your "node" (Puppet's term for your laptop, basically)
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includes or requires them. You can do this by either modifying
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`manifests/site.pp` for each module, _or_ we would generally recommend
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@ -73,9 +112,13 @@ create an environment class in that. Then you need only adjust
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`manifests/site.pp` by doing `include github::environment` or
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what-have-you for your organization.
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For organization projects (read: repositories that people will be working in), please see the documentation in the projects module template we provide.
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### Creating a project module ###
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For per-user configuration that doesn't need to be applied globally to everyone, please see the documentation in the people module template we provide.
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The `modules/projects` folder is provided for organizational projects that
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aren't specific to one person. You're free to create any number of modules in
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the `modules` directory. As long as you follow Puppet's module naming patterns,
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everything should be fine. For more information, see the documentation in the
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projects module template that we provide.
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## Binary packages
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