157 lines
4.1 KiB
PHP
157 lines
4.1 KiB
PHP
<?php
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class DiabloClassFactory {
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function createClassObject($class, $stats, $type) {
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if(!DiabloClassFactory::isValidClass($class)) {
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return false;
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}
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include_once(__DIR__ . "/$class.php");
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return new $class($stats, $type);
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}
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private
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function isValidClass($class) {
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$classes = array(
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'barbarian',
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'demonhunter'
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);
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return in_array($class, $classes);
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}
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}
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class DiabloClass {
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var $class;
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var $type;
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var $stats = array();
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function __construct($stats, $type) {
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$this->stats = $stats;
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$this->type = $type;
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$this->class = $stats->class;
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$this->stats->stats['Gem Life'] = $this->calculateGemLife();
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$this->modifyExpBonus();
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$this->stats->stats['All Elemental Damage'] = $this->elementalDamage();
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$this->modifyDPSUnbuffed();
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$this->modifyEHP();
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$this->modifyHP();
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}
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function hallScore() {
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$hallScore = $this->DPSScore() * $this->EHPScore() * $this->sustainScore()
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* $this->moveScore() * $this->miscScore();
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if($this->type == 'pve') {
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$hallScore *= $this->paragonScore();
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}
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return $hallScore;
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}
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function DPSScore() {
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return $this->stats->getStat('DPS Unbuffed') / 1000;
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}
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function EHPScore() {
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return 0;
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}
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function sustainScore() {
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$effectiveLS = $this->stats->getStat('DPS Unbuffed') *
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$this->stats->getStat('Life Steal') * .5;
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$mitigation = $this->stats->getStat('EHP Unbuffed') / $this->stats->getStat('Life');
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$loh = $this->stats->getStat('Life on Hit');
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if($this->type == 'pvp') {
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$effectiveLS = 0;
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$loh = 0;
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}
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$rawSustainScore = 1 + $mitigation * ($loh *
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(1 + ($this->stats->getStat('Attacks per Second') - 1) / 2) +
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$effectiveLS + $this->stats->getStat('Life per Second')) /
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($this->stats->getStat('Life') * $this->EHPScore() * 10000 /
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$this->stats->getStat('EHP Unbuffed'));
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if($rawSustainScore <= 1.5) {
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return $rawSustainScore;
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} elseif(1.5 < $rawSustainScore && $rawSustainScore <= 2) {
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return 1.5 + ($rawSustainScore - 1.5) / 2;
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} elseif(2 < $rawSustainScore && $rawSustainScore <= 3) {
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return 1.75 + ($rawSustainScore - 2) / 4;
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} else {
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return 2 + ($rawSustainScore - 3) / 10;
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}
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}
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function moveScore() {
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return ($this->stats->getStat('Movement Speed') > .25) ? 1.25 : 1 + $this->stats->getStat('Movement Speed');
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}
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function paragonScore() {
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return 1 + $this->stats->getStat('Paragon Level') / 2 / 100;
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}
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function miscScore() {
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return 1;
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}
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protected
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function isParagonMaxed() {
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return $this->stats->getStat('Paragon Level') == 100;
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}
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function modifyDPSUnbuffed() {
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if($this->type == 'pvp') {
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$eliteDivisor = 1;
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} else {
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$eliteDivisor = 2;
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}
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$this->stats->stats['DPS Unbuffed'] = $this->stats->getStat('DPS Unbuffed') *
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max(1, 1 + ($this->stats->getStat('+DPS Against Elites') / $eliteDivisor));
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}
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private
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function elementalDamage() {
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$totalElemental = 0;
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foreach($this->stats as $stat => $value) {
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if(preg_match('/\+DPS \(.*\)/', $stat) > 0) {
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$totalElemental += $value;
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}
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}
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return ($totalElemental > 0) ? $totalElemental : 0;
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}
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function calculateGemLife() {
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if($this->isParagonMaxed() || $this->type == 'pvp') return 0;
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switch($this->stats->getStat('Exp Bonus')) {
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case .19: return .12;
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case .21: return .14;
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case .25: return .15;
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case .27: return .16;
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case .29: return .17;
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case .31: return .18;
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default: return 0;
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}
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}
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function modifyExpBonus() {
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if($this->stats->getStat('Exp Bonus') >= .35) {
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$this->stats->stats['Exp Bonus'] = $this->stats->getStat('Exp Bonus') - .35;
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}
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}
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function modifyEHP() {
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$this->calculateEHP();
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}
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function modifyHP() {
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$this->stats->stats['Life'] = $this->stats->getStat('Life') *
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(1 + $this->stats->getStat('Life Bonus') + $this->stats->getStat('Gem Life')) /
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(1 + $this->stats->getStat('Life Bonus'));
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}
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}
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