Calculate EHP cleanly to correct issue with some overwriting variable...somewhere...???
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1922897d05
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167f7e59d5
3 changed files with 11 additions and 13 deletions
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@ -5,8 +5,7 @@ class Barbarian extends DiabloClass {
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}
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function EHPScore() {
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$this->calculateEHP();
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$ehp = $this->stats->getStat('EHP Unbuffed');
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$ehp = $this->calculateEHP();
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if($this->type == 'pvp') {
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return $ehp / 10000;
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@ -64,5 +63,6 @@ class Barbarian extends DiabloClass {
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+ $this->stats->getStat('Missile Damage Reduction')) / 2);
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$this->stats->stats['EHP Unbuffed'] = $final_ehp;
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return $final_ehp;
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}
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}
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@ -5,8 +5,7 @@ class DemonHunter extends DiabloClass {
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}
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function EHPScore() {
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$this->calculateEHP();
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$ehp = $this->stats->getStat('EHP Unbuffed');
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$ehp = $this->calculateEHP();
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if($this->type == 'pvp') {
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return $ehp / 10000;
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@ -24,6 +23,7 @@ class DemonHunter extends DiabloClass {
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}
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function sustainScore() {
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$ehp = $this->calculateEHP();
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if($this->stats->getStat('Attacks per Second') > 2) {
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$lsCoefficient = .1;
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} else {
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@ -32,7 +32,7 @@ class DemonHunter extends DiabloClass {
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$effectiveLs = $this->stats->getStat('DPS Unbuffed') *
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$this->stats->getStat('Life Steal') * $lsCoefficient;
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$mitigation = $this->stats->getStat('EHP Unbuffed') / $this->stats->getStat('Life');
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$mitigation = $ehp / $this->stats->getStat('Life');
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$loh = $this->stats->getStat('Life on Hit');
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if($this->type == 'pvp') {
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@ -45,7 +45,7 @@ class DemonHunter extends DiabloClass {
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(1 + ($this->stats->getStat('Attacks per Second') - 1) / 2) +
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$this->stats->getStat('Life per Second') + $effectiveLs) /
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($this->stats->getStat('Life') * $this->EHPScore() * 10000 /
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$this->stats->getStat('EHP Unbuffed'));
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$ehp);
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if($rawSustainScore <= 1.5) {
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return $rawSustainScore;
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@ -105,5 +105,6 @@ class DemonHunter extends DiabloClass {
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+ $this->stats->getStat('Missile Damage Reduction')) / 2);
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$this->stats->stats['EHP Unbuffed'] = $final_ehp;
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return $final_ehp;
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}
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}
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@ -36,7 +36,7 @@ class DiabloClass {
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$this->stats->stats['All Elemental Damage'] = $this->elementalDamage();
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$this->modifyDPSUnbuffed();
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$this->modifyEHP();
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$this->calculateEHP();
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}
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function hallScore() {
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@ -57,9 +57,10 @@ class DiabloClass {
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}
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function sustainScore() {
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$ehp = $this->calculateEHP();
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$effectiveLS = $this->stats->getStat('DPS Unbuffed') *
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$this->stats->getStat('Life Steal') * .5;
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$mitigation = $this->stats->getStat('EHP Unbuffed') / $this->stats->getStat('Life');
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$mitigation = $ehp / $this->stats->getStat('Life');
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$loh = $this->stats->getStat('Life on Hit');
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if($this->type == 'pvp') {
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@ -71,7 +72,7 @@ class DiabloClass {
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(1 + ($this->stats->getStat('Attacks per Second') - 1) / 2) +
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$effectiveLS + $this->stats->getStat('Life per Second')) /
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($this->stats->getStat('Life') * $this->EHPScore() * 10000 /
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$this->stats->getStat('EHP Unbuffed'));
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$ehp);
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if($rawSustainScore <= 1.5) {
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return $rawSustainScore;
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@ -142,8 +143,4 @@ class DiabloClass {
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$this->stats->stats['Exp Bonus'] = $this->stats->getStat('Exp Bonus') - .35;
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}
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}
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function modifyEHP() {
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$this->calculateEHP();
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}
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}
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