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Andrew Tomaka 2014-07-30 00:22:30 -04:00
commit 29cdcf97ce
2 changed files with 28 additions and 0 deletions

19
TeamRating.lua Executable file
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TeamRating = CreateFrame("frame");
TeamRating:SetScript("OnEvent", function(self, event, ...) if self[event] then return self[event](self, event, ...) end end);
TeamRating:RegisterEvent("UPDATE_BATTLEFIELD_STATUS");
function TeamRating:UPDATE_BATTLEFIELD_STATUS(event,...)
isUnratedArena,isRatedArena = IsActiveBattlefieldArena();
if(isRatedArena) then
battlefieldWinner = GetBattlefieldWinner();
if(battlefieldWinner == nil) then
return;
end
teamName0,oldTeamRating0,newTeamRating0,matchMakingRating0 = GetBattlefieldTeamInfo(0);
teamName1,oldTeamRating1,newTeamRating1,matchMakingRating1 = GetBattlefieldTeamInfo(1);
SendChatMessage(teamName0 .. " (now: " .. newTeamRating0 .. "; before: " .. oldTeamRating0 .. "; mmr: " .. matchMakingRating0 .. ").","PARTY");
SendChatMessage(teamName1 .. " (now: " .. newTeamRating1 .. "; before: " .. oldTeamRating1 .. "; mmr: " .. matchMakingRating1 .. ").","PARTY");
end
end

9
TeamRating.toc Executable file
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## Interface: 40000
## Title: TeamRating
## Version: 1.1
## Author: Gaffer
## Notes: Announces team ratings after a successful arena match.
## Dependencies:
## OptionalDeps:
## DefaultState: enabled
TeamRating.lua