Settup lockouts table if not already created.
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1 changed files with 8 additions and 5 deletions
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@ -11,6 +11,7 @@ local defaults = {
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profile = {
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profile = {
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valorPoints = {},
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valorPoints = {},
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lockouts = {},
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lockouts = {},
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updated = {},
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}
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}
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}
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}
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@ -19,6 +20,12 @@ function core:OnInitialize()
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end
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end
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function core:OnEnable()
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function core:OnEnable()
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local name = UnitName('player')
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if self.db.profile.lockouts[name] == nil then
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self.db.profile.lockouts[name] = {}
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end
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self:RegisterEvent('UPDATE_INSTANCE_INFO','StoreChores')
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self:RegisterEvent('UPDATE_INSTANCE_INFO','StoreChores')
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end
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end
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@ -36,10 +43,6 @@ function core:StoreChores()
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local instanceName,_,instanceReset,_,_,_,_,_,_,_,_,defeatedBosses = GetSavedInstanceInfo(i)
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local instanceName,_,instanceReset,_,_,_,_,_,_,_,_,defeatedBosses = GetSavedInstanceInfo(i)
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if trackedInstances[instanceName] == true then
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if trackedInstances[instanceName] == true then
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if self.db.profile.lockouts[name] == nil then
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self.db.profile.lockouts[name] = {}
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end
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if instanceReset > 0 then
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if instanceReset > 0 then
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self.db.profile.lockouts[name][instanceName] = defeatedBosses
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self.db.profile.lockouts[name][instanceName] = defeatedBosses
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else
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else
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