Fixed a bug preventing Valor Points from resetting.
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1 changed files with 5 additions and 7 deletions
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@ -264,13 +264,11 @@ end
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function core:ResetValorPoints()
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for realm, realmTable in pairs(self.db.global) do
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for name in pairs(realmTable) do
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if self.vpResetTime ~= false then
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if self.db.global[realm][name].valorPoints.resetTime < time() then
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self.db.global[realm][name].valorPoints = {
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points = 0,
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resetTime = 0,
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}
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end
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if self.db.global[realm][name].valorPoints.resetTime < time() then
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self.db.global[realm][name].valorPoints = {
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points = 0,
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resetTime = 0,
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}
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end
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end
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end
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