Use the correct comparison operator.
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c7dbcfac41
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1 changed files with 9 additions and 2 deletions
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@ -37,6 +37,7 @@ function core:ViewChores()
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end
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function core:UpdateChores()
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print('Updating Chores.')
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local level = UnitLevel('player')
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if(level == 85) then
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@ -46,26 +47,32 @@ function core:UpdateChores()
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--reset data if necessary
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for k,v in pairs(self.db.profile.lockouts) do
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for x,y in pairs(self.db.profile.lockouts[k]) do
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if y.resetTime > time() then
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self.db.profile.lockouts[k][x] = nil
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print('Comparing',x,'for',name,':',y.resetTime,'<',time())
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if y.resetTime < time() then
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print('Passed resetTime for',k,x)
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--self.db.profile.lockouts[k][x] = nil
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end
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end
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end
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--store Valor Points
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print('Storing',earnedThisWeek,'Valor points for',name)
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self.db.profile.valorPoints[name] = earnedThisWeek
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--store Saved Instances
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print('Storing instances for',name)
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local savedInstances = GetNumSavedInstances()
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for i = 1, savedInstances do
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local instanceName,_,instanceReset,_,_,_,_,_,_,_,_,defeatedBosses = GetSavedInstanceInfo(i)
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if trackedInstances[instanceName] == true then
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if instanceReset > 0 then
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print('Saving',instanceName,'with',defeatedBosses,'defeated bosses for',name)
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self.db.profile.lockouts[name][instanceName] = {}
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self.db.profile.lockouts[name][instanceName].defeatedBosses = defeatedBosses
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self.db.profile.lockouts[name][instanceName].resetTime = time() + instanceReset
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else
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print('Resetting',instanceName,'for',name)
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self.db.profile.lockouts[name][instanceName] = nil
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end
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end
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