Color code various entries in tooltip.
This commit is contained in:
parent
efc27e8f94
commit
282517de4e
1 changed files with 50 additions and 8 deletions
|
@ -7,14 +7,17 @@ local trackedInstances = {
|
|||
['Firelands'] = 'FL',
|
||||
}
|
||||
|
||||
|
||||
local defaults = {
|
||||
global = {
|
||||
classes = {},
|
||||
valorPoints = {},
|
||||
lockouts = {},
|
||||
}
|
||||
}
|
||||
|
||||
local classColors = {}
|
||||
local flagColors = {}
|
||||
|
||||
local function anchor_OnEnter(self)
|
||||
self.db = LibStub('AceDB-3.0'):New('ChoreTrackerDB',defaults,'Default')
|
||||
local columnCount = 2
|
||||
|
@ -37,15 +40,24 @@ local function anchor_OnEnter(self)
|
|||
--go through all stored raiders
|
||||
for character,instancesTable in pairs(self.db.global.lockouts) do
|
||||
local characterLine = self.tooltip:AddLine('')
|
||||
self.tooltip:SetCell(characterLine,1,character,nil,'LEFT')
|
||||
self.tooltip:SetCell(characterLine,2,self.db.global.valorPoints[character],nil,'LEFT')
|
||||
|
||||
local class = self.db.global.classes[character]
|
||||
self.tooltip:SetCell(characterLine,1,character,classColors[class],'LEFT')
|
||||
|
||||
local valorPointColor
|
||||
if self.db.global.valorPoints[character] == 980 then
|
||||
valorPointColor = flagColors['green']
|
||||
else
|
||||
valorPointColor = flagColors['red']
|
||||
end
|
||||
self.tooltip:SetCell(characterLine,2,self.db.global.valorPoints[character],valorPointColor,'LEFT')
|
||||
|
||||
local nextColumn = 3
|
||||
for instance,abbreviation in pairs(trackedInstances) do
|
||||
if self.db.global.lockouts[character][instance] ~= nil then
|
||||
self.tooltip:SetCell(characterLine,nextColumn,self.db.global.lockouts[character][instance].defeatedBosses,nil,'LEFT')
|
||||
self.tooltip:SetCell(characterLine,nextColumn,self.db.global.lockouts[character][instance].defeatedBosses,flagColors['red'],'LEFT')
|
||||
else
|
||||
self.tooltip:SetCell(characterLine,nextColumn,'0',nil,'LEFT')
|
||||
self.tooltip:SetCell(characterLine,nextColumn,'0',flagColors['green'],'LEFT')
|
||||
end
|
||||
nextColumn = nextColumn + 1
|
||||
end
|
||||
|
@ -72,10 +84,36 @@ function core:OnInitialize()
|
|||
ChoresDisplay:SetWidth(50)
|
||||
ChoresDisplay:Show()
|
||||
|
||||
self.ChoresDisplay = ChoresDisplay
|
||||
ChoresDisplay:EnableMouse(true)
|
||||
ChoresDisplay:SetMovable(true)
|
||||
ChoresDisplay:RegisterForDrag('LeftButton')
|
||||
|
||||
ChoresDisplay:SetScript('OnEnter', anchor_OnEnter)
|
||||
ChoresDisplay:SetScript('OnLeave', anchor_OnLeave)
|
||||
ChoresDisplay:SetScript('OnDragStart',ChoresDisplay.StartMoving)
|
||||
ChoresDisplay:SetScript('OnDragStop',ChoresDisplay.StopMovingOrSizing)
|
||||
ChoresDisplay:SetScript('OnHide',ChoresDisplay.StopMovingOrSizing)
|
||||
ChoresDisplay:SetScript('OnEnter',anchor_OnEnter)
|
||||
ChoresDisplay:SetScript('OnLeave',anchor_OnLeave)
|
||||
|
||||
for class,color in pairs(RAID_CLASS_COLORS) do
|
||||
class = class:lower()
|
||||
if class == 'deathknight' then
|
||||
class = 'death knight'
|
||||
end
|
||||
|
||||
if not classColors[class] then
|
||||
classColors[class] = CreateFont('ClassFont' .. class)
|
||||
classColors[class]:CopyFontObject(GameTooltipText)
|
||||
end
|
||||
classColors[class]:SetTextColor(color.r,color.g,color.b)
|
||||
end
|
||||
|
||||
flagColors['green'] = CreateFont('FlagFontGreen')
|
||||
flagColors['green']:CopyFontObject(GameTooltipText)
|
||||
flagColors['green']:SetTextColor(0,255,0)
|
||||
|
||||
flagColors['red'] = CreateFont('FlagFontRed')
|
||||
flagColors['red']:CopyFontObject(GameTooltipText)
|
||||
flagColors['red']:SetTextColor(255,0,0)
|
||||
end
|
||||
|
||||
function core:OnEnable()
|
||||
|
@ -104,6 +142,10 @@ function core:UpdateChores()
|
|||
local _,_,_,earnedThisWeek = GetCurrencyInfo(396)
|
||||
local name = UnitName('player')
|
||||
|
||||
--set class if not already set
|
||||
local class = UnitClass('player')
|
||||
self.db.global.classes[name] = class:lower()
|
||||
|
||||
--store Valor Points
|
||||
self.db.global.valorPoints[name] = earnedThisWeek
|
||||
|
||||
|
|
Loading…
Reference in a new issue