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3 changed files with 62 additions and 116 deletions

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@ -1,136 +1,80 @@
ChatSaver = LibStub('AceAddon-3.0'):NewAddon('ChatSaver','AceConsole-3.0','AceHook-3.0','AceEvent-3.0'); ChatSaver = LibStub('AceAddon-3.0'):NewAddon('ChatSaver','AceConsole-3.0','AceHook-3.0','AceEvent-3.0');
local core = ChatSaver; local core = ChatSaver;
core.verified = false;
function core:OnInitialize() function core:OnInitialize()
if(ChatSaverDB == nil) then self:RawHook(SlashCmdList,'JOIN','JoinChannel',true);
core.firstrun = true; self:RawHook(SlashCmdList,'LEAVE','LeaveChannel',true);
ChatSaverDB = {}; self:Hook('ToggleChatChannel','ToggleChatChannel',true);
else
core.firstrun = false; self:RegisterChatCommand('cs','SlashCommand');
end
if(ChatSaverDB == nil) then ChatSaverDB = {}; end
end end
function core:OnEnable() function core:OnEnable()
self:Hook('ToggleChatChannel','ToggleChatChannel',true); self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','RejoinChannels');
self:RegisterEvent('CHANNEL_UI_UPDATE','RejoinChannels');
if(core.firstrun) then
self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','SetupChatSaver');
end
end end
--[[ function core:SlashCommand()
-- CHANNEL FUNCTIONS core.verified = false
-- Because GetChannelName() and GetChannelDisplayInfo() are less core:RejoinChannels();
-- than good.
]] --
function core:GetChannelInfo(id)
local channelNumber,channelName = GetChannelName(id);
local channelTable = core:GetChannelTable();
if(channelName == nil) then
id = channelTable[id];
if(id ~= nil) then
channelNumber,channelName = GetChannelName(id);
end
end
return channelNumber,channelName,core:GetChannelCategory(channelNumber);
end end
function core:GetChannelTable() function core:RejoinChannels(event,message,...)
local channelList = { GetChannelList() }; if(message == 'YOU_LEFT' or core.verified == true) then
local channelTable = {}; return;
for i = 1,#channelList,2 do
channelTable[channelList[i]] = channelList[i + 1];
channelTable[channelList[i + 1]] = channelList[i];
if(type(channelList[i + 1]) == 'string') then
channelTable[channelList[i + 1]:lower()] = channelList[i];
end
end end
return channelTable; local channelList = {};
end for i = 1, select("#",GetChannelList()), 2 do
local index,channel = select(i,GetChannelList());
function core:GetChannelCategory(number) channelList[index] = channel;
for i = 1,GetNumDisplayChannels(),1 do
local _,_,_,channelNumber,_,_,category = GetChannelDisplayInfo(i);
if(channelNumber == number) then
return category;
end
end end
end
--[[ EVENT FUNCTIONS ]] -- for channel,information in pairs(ChatSaverDB) do
local found = false;
function core:ProcessChannelChange(_,message,_,_,_,_,_,_,index,name) for jIndex,jChannel in pairs(channelList) do
if message == 'YOU_JOINED' then if(jChannel == channel) then
local number,_,category = core:GetChannelInfo(name) found = true;
if category == 'CHANNEL_CATEGORY_CUSTOM' then
if ChatSaverDB[name] == nil then
ChatSaverDB[name] = {}
ChatSaverDB[name]['frames'] = {}
ChatSaverDB[name]['index'] = number
ChatSaverDB[name]['frames'][DEFAULT_CHAT_FRAME:GetID()] = true
end end
end end
elseif message == 'YOU_LEFT' then
ChatSaverDB[name] = nil
end
end
function core:RejoinChannels(...) if(found == false) then
local currentChannels = {}; JoinPermanentChannel(channel);
for i = 1,select('#',GetChannelList()) do for index,shown in pairs(ChatSaverDB[channel].frames) do
currentChannels[select(i,GetChannelList())] = true if(shown) then
end _G['ChatFrame'..index].channelList[table.getn(_G['ChatFrame'..index].channelList) + 1] = channel;
local sortedChannels = {};
for channel,_ in pairs(ChatSaverDB) do
table.insert(sortedChannels,channel);
end
table.sort(sortedChannels,function(a,b) return ChatSaverDB[a].index < ChatSaverDB[b].index end);
for _,channel in pairs(sortedChannels) do
if(currentChannels[channel] == nil) then
JoinPermanentChannel(channel); -- does not place in chat frame properly
for index,_ in pairs(ChatSaverDB[channel].frames) do
ChatFrame_AddChannel(_G['ChatFrame'..index],channel);
end
end
end
self:UnregisterEvent('CHANNEL_UI_UPDATE');
self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange')
end
function core:SetupChatSaver(...)
for frame = 1,NUM_CHAT_WINDOWS do
local chatWindowChannels = { GetChatWindowChannels(frame) };
for i = 1,#chatWindowChannels,2 do
local number,name,category = core:GetChannelInfo(chatWindowChannels[i]);
if(category == 'CHANNEL_CATEGORY_CUSTOM') then
if(ChatSaverDB[name] == nil) then
ChatSaverDB[name] = {};
ChatSaverDB[name]['frames'] = {};
ChatSaverDB[name]['index'] = number;
end end
ChatSaverDB[name]['frames'][frame] = true;
end end
end end
end end
self:UnregisterEvent('CHAT_MSG_CHANNEL_NOTICE'); core.verified = true;
self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange')
end end
--[[ HOOKED FUNCTIONS ]] -- function core:JoinChannel(msg)
self.hooks[SlashCmdList].JOIN(msg);
local name = gsub(msg, "%s*([^%s]+).*", "%1");
if(strlen(name) > 0 and string.match(name,"%a+")) then
ChatSaverDB[name] = {};
ChatSaverDB[name]['frames'] = {};
ChatSaverDB[name]['index'] = GetChannelName(name);
ChatSaverDB[name]['frames'][DEFAULT_CHAT_FRAME:GetID()] = true;
end
end
function core:LeaveChannel(msg)
self.hooks[SlashCmdList].LEAVE(msg);
local number = gsub(msg, "%s*([^%s]+).*", "%1");
local _,name = GetChannelName(number);
ChatSaverDB[name] = nil;
end
function core:ToggleChatChannel(checked,channel) function core:ToggleChatChannel(checked,channel)
if(ChatSaverDB[channel] == nil) then if(ChatSaverDB[channel] == nil) then
@ -140,6 +84,6 @@ function core:ToggleChatChannel(checked,channel)
if(checked) then if(checked) then
ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = true; ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = true;
else else
ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = nil; ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = false;
end end
end end

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@ -1,15 +1,17 @@
## Interface: 42000 ## Interface: 40000
## Title: ChatSaver ## Title: ChatSaver
## Version: @project-version@ ## Version: 1.0
## Author: Gaffer ## Author: Gaffer
## Notes: Saves chat channels and restores them if World of Warcraft loses them. ## Notes: Saves chat channels and restores them if World of Warcraft loses them.
## Dependencies:
## OptionalDeps:
## DefaultState: enabled ## DefaultState: enabled
## SavedVariablesPerCharacter: ChatSaverDB ## SavedVariablesPerCharacter: ChatSaverDB
Libs\LibStub\LibStub.lua Libs\LibStub\LibStub.lua
Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceAddon-3.0\AceAddon-3.0.xml Libs\AceAddon-3.0\AceAddon-3.0.xml
Libs\AceConsole-3.0\AceConsole-3.0.xml Libs\AceAddon-3.0\AceConsole-3.0.xml
Libs\AceEvent-3.0\AceEvent-3.0.xml Libs\AceEvent-3.0\AceEvent-3.0.xml
Libs\AceHook-3.0\AceHook-3.0.xml Libs\AceHook-3.0\AceHook-3.0.xml

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README
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