Use CHAT_MSG_CHANNEL_NOTICE to handle channel information instead of hooking functions.

This commit is contained in:
Andrew Tomaka 2011-08-09 05:27:31 -04:00
parent 204d62bf9d
commit d8bb220987

View file

@ -13,13 +13,11 @@ function core:OnInitialize()
end
function core:OnEnable()
self:RawHook(SlashCmdList,'JOIN','JoinChannel',true);
self:RawHook(SlashCmdList,'LEAVE','LeaveChannel',true);
self:Hook('ToggleChatChannel','ToggleChatChannel',true);
self:RegisterEvent('CHANNEL_UI_UPDATE','RejoinChannels');
self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange');
if(core.firstrun) then
self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','SetupChatSaver');
--self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','SetupChatSaver');
end
end
@ -74,6 +72,21 @@ end
--[[ EVENT FUNCTIONS ]] --
function ProcessChannelChange(_,message,_,_,_,_,_,_,index,name)
if message == 'YOU_JOINED' then
local number,_,category = core:GetChannelInfo(name)
if category == 'CHANNEL_CATEGORY_CUSTOM' then
ChatSaverDB[name] = {};
ChatSaverDB[name]['frames'] = {};
ChatSaverDB[name]['index'] = number;
ChatSaverDB[name]['frames'][DEFAULT_CHAT_FRAME:GetID()] = true;
end
elseif message == 'YOU_LEFT' then
ChatSaverDB[name] = nil
end
end
function core:RejoinChannels(...)
local currentChannels = {};
for i = 1,select('#',GetChannelList()) do