Use CHAT_MSG_CHANNEL_NOTICE to handle channel information instead of hooking functions.
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1 changed files with 17 additions and 4 deletions
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@ -13,13 +13,11 @@ function core:OnInitialize()
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end
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end
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function core:OnEnable()
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function core:OnEnable()
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self:RawHook(SlashCmdList,'JOIN','JoinChannel',true);
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self:RawHook(SlashCmdList,'LEAVE','LeaveChannel',true);
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self:Hook('ToggleChatChannel','ToggleChatChannel',true);
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self:Hook('ToggleChatChannel','ToggleChatChannel',true);
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self:RegisterEvent('CHANNEL_UI_UPDATE','RejoinChannels');
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self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange');
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if(core.firstrun) then
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if(core.firstrun) then
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self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','SetupChatSaver');
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--self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','SetupChatSaver');
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end
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end
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end
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end
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@ -74,6 +72,21 @@ end
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--[[ EVENT FUNCTIONS ]] --
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--[[ EVENT FUNCTIONS ]] --
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function ProcessChannelChange(_,message,_,_,_,_,_,_,index,name)
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if message == 'YOU_JOINED' then
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local number,_,category = core:GetChannelInfo(name)
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if category == 'CHANNEL_CATEGORY_CUSTOM' then
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ChatSaverDB[name] = {};
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ChatSaverDB[name]['frames'] = {};
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ChatSaverDB[name]['index'] = number;
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ChatSaverDB[name]['frames'][DEFAULT_CHAT_FRAME:GetID()] = true;
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end
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elseif message == 'YOU_LEFT' then
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ChatSaverDB[name] = nil
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end
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end
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function core:RejoinChannels(...)
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function core:RejoinChannels(...)
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local currentChannels = {};
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local currentChannels = {};
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for i = 1,select('#',GetChannelList()) do
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for i = 1,select('#',GetChannelList()) do
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