ChatSaver/ChatSaver.lua

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Lua
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ChatSaver = LibStub('AceAddon-3.0'):NewAddon('ChatSaver','AceConsole-3.0','AceHook-3.0','AceEvent-3.0');
local core = ChatSaver;
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function core:OnInitialize()
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if(ChatSaverDB == nil) then
core.firstrun = true;
ChatSaverDB = {};
else
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core.firstrun = false;
end
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end
function core:OnEnable()
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self:Hook('ToggleChatChannel','ToggleChatChannel',true);
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self:RegisterEvent('CHANNEL_UI_UPDATE','RejoinChannels');
if(core.firstrun) then
self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','SetupChatSaver');
end
end
--[[
-- CHANNEL FUNCTIONS
-- Because GetChannelName() and GetChannelDisplayInfo() are less
-- than good.
]] --
function core:GetChannelInfo(id)
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local channelNumber,channelName = GetChannelName(id);
local channelTable = core:GetChannelTable();
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if(channelName == nil) then
id = channelTable[id];
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if(id ~= nil) then
channelNumber,channelName = GetChannelName(id);
end
end
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return channelNumber,channelName,core:GetChannelCategory(channelNumber);
end
function core:GetChannelTable()
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local channelList = { GetChannelList() };
local channelTable = {};
for i = 1,#channelList,2 do
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channelTable[channelList[i]] = channelList[i + 1];
channelTable[channelList[i + 1]] = channelList[i];
if(type(channelList[i + 1]) == 'string') then
channelTable[channelList[i + 1]:lower()] = channelList[i];
end
end
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return channelTable;
end
function core:GetChannelCategory(number)
for i = 1,GetNumDisplayChannels(),1 do
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local _,_,_,channelNumber,_,_,category = GetChannelDisplayInfo(i);
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if(channelNumber == number) then
return category;
end
end
end
--[[ EVENT FUNCTIONS ]] --
function core:ProcessChannelChange(_,message,_,_,_,_,_,_,index,name)
if message == 'YOU_JOINED' then
local number,_,category = core:GetChannelInfo(name)
if category == 'CHANNEL_CATEGORY_CUSTOM' then
if ChatSaverDB[name] == nil then
ChatSaverDB[name] = {}
ChatSaverDB[name]['frames'] = {}
ChatSaverDB[name]['index'] = number
ChatSaverDB[name]['frames'][DEFAULT_CHAT_FRAME:GetID()] = true
end
end
elseif message == 'YOU_LEFT' then
ChatSaverDB[name] = nil
end
end
function core:RejoinChannels(...)
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local currentChannels = {};
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for i = 1,select('#',GetChannelList()) do
currentChannels[select(i,GetChannelList())] = true
end
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local sortedChannels = {};
for channel,_ in pairs(ChatSaverDB) do
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table.insert(sortedChannels,channel);
end
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table.sort(sortedChannels,function(a,b) return ChatSaverDB[a].index < ChatSaverDB[b].index end);
for _,channel in pairs(sortedChannels) do
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if(currentChannels[channel] == nil) then
JoinPermanentChannel(channel); -- does not place in chat frame properly
for index,_ in pairs(ChatSaverDB[channel].frames) do
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ChatFrame_AddChannel(_G['ChatFrame'..index],channel);
end
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end
end
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self:UnregisterEvent('CHANNEL_UI_UPDATE');
self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange')
end
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function core:SetupChatSaver(...)
for frame = 1,NUM_CHAT_WINDOWS do
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local chatWindowChannels = { GetChatWindowChannels(frame) };
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for i = 1,#chatWindowChannels,2 do
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local number,name,category = core:GetChannelInfo(chatWindowChannels[i]);
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if(category == 'CHANNEL_CATEGORY_CUSTOM') then
if(ChatSaverDB[name] == nil) then
ChatSaverDB[name] = {};
ChatSaverDB[name]['frames'] = {};
ChatSaverDB[name]['index'] = number;
end
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ChatSaverDB[name]['frames'][frame] = true;
end
end
end
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self:UnregisterEvent('CHAT_MSG_CHANNEL_NOTICE');
self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange')
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end
--[[ HOOKED FUNCTIONS ]] --
function core:ToggleChatChannel(checked,channel)
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if(ChatSaverDB[channel] == nil) then
return;
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end
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if(checked) then
ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = true;
else
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ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = nil;
end
end