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AllTheLittleThings/modules/guildroster.lua

422 lines
14 KiB
Lua

local core = LibStub("AceAddon-3.0"):GetAddon("AllTheLittleThings")
local mod = core:NewModule("GuildRoster", "AceEvent-3.0", "AceHook-3.0")
local db
local defaults = {
easyInvites = true,
}
local options = {
easyInvites = {
name = "Easy Raid Invites",
desc = "Colors names and allows you to alt+click to invite.",
type = "toggle",
},
}
local guildView = nil
local rosterRaidersOnly = false
local rosterRaidersCache = {} -- mains who are raiders
local rosterRaidersCount = 0
local rosterRaidersOnline = 0
function mod:OnInitialize()
self:RegisterOptions(options, defaults, function(d) db=d end)
end
function mod:OnEnable()
self:RegisterEvent("RAID_ROSTER_UPDATE")
self:RegisterEvent("ADDON_LOADED")
end
function mod:ADDON_LOADED(_, name)
if name == "Blizzard_GuildUI" then
self:SecureHook("GuildRoster_SetView")
self:SecureHook("GuildRoster_Update")
self:SecureHook(GuildRosterContainer, "update", "GuildRoster_Update")
local buttons = GuildRosterContainer.buttons
for i=1, #buttons do
buttons[i].stripe.texture = buttons[i].stripe:GetTexture()
self:RawHookScript(buttons[i], "OnClick", "GuildRosterButton_OnClick")
end
-- self:RawHook("GuildRosterButton_OnClick", true)
self:UnregisterEvent("ADDON_LOADED")
-- modify physical guild pane
-- change existing text
local offlineText = GuildRosterShowOfflineButton:GetRegions()
if offlineText:GetObjectType() == "FontString" then
offlineText:SetText("Offline")
-- make a button
local frame = CreateFrame("CheckButton", "GuildRosterShowRaidersButton", GuildRosterFrame, "UICheckButtonTemplate")
frame:SetSize(20, 20)
frame:SetPoint("LEFT", offlineText, "RIGHT", 8, 0)
frame:SetScript("OnClick", function(check)
rosterRaidersOnly = check:GetChecked()
HybridScrollFrame_SetOffset(GuildRosterContainer, 0)
GuildRoster_Update()
-- reset text to force an update ala Blizzard_GuildUI.lua:72
local totalMembers, onlineMembers = GetNumGuildMembers()
GuildFrameMembersCount:SetText(onlineMembers.." / "..totalMembers)
end)
local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
text:SetText("Raiders")
text:SetPoint("LEFT", frame, "RIGHT", 2, 1)
end
-- hook the members online text set
local memberSetText = GuildFrameMembersCount.SetText
GuildFrameMembersCount.SetText = function(self, str, ...)
if rosterRaidersOnly and rosterRaidersOnline > 0 then
str = format("%d / %d", rosterRaidersOnline, rosterRaidersCount)
end
return memberSetText(self, str, ...)
end
-- cache all raiders
self:CacheRaiders()
end
end
function mod:RAID_ROSTER_UPDATE()
if (_G["GuildRoster_Update"]) then
self:GuildRoster_Update()
end
end
function mod:GuildRoster_SetView(view)
guildView = view
end
function mod:GuildRoster_Update()
self:RosterUpdatePostHook()
local view = guildView or GuildRosterViewDropdown.selectedValue
local buttons = GuildRosterContainer.buttons
local offset = HybridScrollFrame_GetOffset(GuildRosterContainer);
for i=1, #buttons do
local stripe = buttons[i].stripe
if stripe.texture then
stripe:SetTexture(stripe.texture)
end
if (UnitInRaid("player") and db.easyInvites) then
if buttons[i].guildIndex then
name = GetGuildRosterInfo(buttons[i].guildIndex)
if name and UnitInRaid(name) and (view == "playerStatus" or view == "guildStatus") then
buttons[i].stripe:SetTexture(1, 0.5, 0, 0.3)
end
end
end
end
end
local lastCache = GetTime()
function mod:ModifyRosterPane()
end
function mod:CacheRaiders()
wipe(rosterRaidersCache)
rosterRaidersCount = 0
for i=1,GetNumGuildMembers() do
if self:IsRaider(i) then
rosterRaidersCache[GetGuildRosterInfo(i)] = true
rosterRaidersCount = rosterRaidersCount + 1
end
end
end
function mod:IsRaider(index)
local name, _, rank, _, _, _, note, _, online = GetGuildRosterInfo(index)
-- if a raider+ rank, or below and linked to a raider
-- not name tests for out of bounds check
if not name or ((rank <= 1) or (rank == 3) or (rank == 5) or ((rank == 4 or rank == 2) and online and rosterRaidersCache[note])) then
return true
end
return false
end
local GUILD_ROSTER_MAX_COLUMNS = 5;
local GUILD_ROSTER_MAX_STRINGS = 4;
local GUILD_ROSTER_BAR_MAX = 239;
local GUILD_ROSTER_BUTTON_OFFSET = 2;
local GUILD_ROSTER_BUTTON_HEIGHT = 20;
function mod:RosterUpdatePostHook()
if not rosterRaidersOnly then
return
end
if GetTime() - lastCache > 60*5 then
self:CacheRaiders()
end
-- begin modified blizzard code
local scrollFrame = GuildRosterContainer;
local offset = HybridScrollFrame_GetOffset(scrollFrame);
local buttons = scrollFrame.buttons;
local numButtons = #buttons;
local button, index, class;
local totalMembers, onlineMembers = GetNumGuildMembers();
local selectedGuildMember = GetGuildRosterSelection();
local currentGuildView = guildView or GuildRosterViewDropdown.selectedValue
if ( currentGuildView == "tradeskill" ) then
return;
end
local maxWeeklyXP, maxTotalXP = GetGuildRosterLargestContribution();
local maxAchievementsPoints = GetGuildRosterLargestAchievementPoints();
-- numVisible
local visibleMembers = 0;
for i=1,onlineMembers do
if self:IsRaider(i) then
visibleMembers = visibleMembers + 1
end
end
-- copy visibleMembers to local for referencing
rosterRaidersOnline = visibleMembers
if ( GetGuildRosterShowOffline() ) then
visibleMembers = rosterRaidersCount;
end
-- self:Print("Start", visibleMembers, rosterRaidersCount)
local safety = 1000
local numRaidersDisp = 0
local i = 1
local nonMembers = 0
while i <= numButtons do
safety = safety - 1
if safety == 0 then
error("SAFTEY BROKEN")
return
end
button = buttons[i];
index = i + nonMembers;
local name, rank, rankIndex, level, class, zone, note, officernote, online, status, classFileName, achievementPoints, achievementRank, isMobile = GetGuildRosterInfo(index);
-- self:Print(name, index, rank, note, online, self:IsRaider(index))
if ( name and i <= visibleMembers) then
if self:IsRaider(index) then
-- self:Print(offset, name)
if offset == 0 then
i = i + 1
button.guildIndex = index;
local displayedName = name;
if ( isMobile ) then
displayedName = ChatFrame_GetMobileEmbeddedTexture(119/255, 137/255, 119/255)..displayedName;
end
button.online = online;
if ( currentGuildView == "playerStatus" ) then
GuildRosterButton_SetStringText(button.string1, level, online)
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName)
GuildRosterButton_SetStringText(button.string3, isMobile and REMOTE_CHAT or zone, online)
elseif ( currentGuildView == "guildStatus" ) then
GuildRosterButton_SetStringText(button.string1, displayedName, online, classFileName)
GuildRosterButton_SetStringText(button.string2, rank, online)
GuildRosterButton_SetStringText(button.string3, note, online)
if ( online ) then
GuildRosterButton_SetStringText(button.string4, GUILD_ONLINE_LABEL, online);
else
GuildRosterButton_SetStringText(button.string4, GuildRoster_GetLastOnline(index), online);
end
elseif ( currentGuildView == "weeklyxp" ) then
local weeklyXP, totalXP, weeklyRank, totalRank = GetGuildRosterContribution(index);
GuildRosterButton_SetStringText(button.string1, level, online)
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName)
GuildRosterButton_SetStringText(button.string3, weeklyXP, online)
if ( weeklyXP == 0 ) then
button.barTexture:Hide();
else
button.barTexture:SetWidth(weeklyXP / maxWeeklyXP * GUILD_ROSTER_BAR_MAX);
button.barTexture:Show();
end
GuildRosterButton_SetStringText(button.barLabel, "#"..weeklyRank, online);
elseif ( currentGuildView == "totalxp" ) then
local weeklyXP, totalXP, weeklyRank, totalRank = GetGuildRosterContribution(index);
GuildRosterButton_SetStringText(button.string1, level, online);
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName);
GuildRosterButton_SetStringText(button.string3, totalXP, online);
if ( totalXP == 0 ) then
button.barTexture:Hide();
else
button.barTexture:SetWidth(totalXP / maxTotalXP * GUILD_ROSTER_BAR_MAX);
button.barTexture:Show();
end
GuildRosterButton_SetStringText(button.barLabel, "#"..totalRank, online);
elseif ( currentGuildView == "pve" ) then
GuildRosterButton_SetStringText(button.string1, level, online);
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName);
GuildRosterButton_SetStringText(button.string3, valor, online);
GuildRosterButton_SetStringText(button.string4, hero, online);
elseif ( currentGuildView == "pvp" ) then
local bgRating, arenaRating, arenaTeam = GetGuildRosterPVPRatings(index);
GuildRosterButton_SetStringText(button.string1, level, online);
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName);
GuildRosterButton_SetStringText(button.string3, bgRating, online);
GuildRosterButton_SetStringText(button.string4, string.format(GUILD_ROSTER_ARENA_RATING, arenaRating, arenaTeam, arenaTeam), online);
elseif ( currentGuildView == "achievement" ) then
GuildRosterButton_SetStringText(button.string1, level, online);
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName);
if ( achievementPoints >= 0 ) then
GuildRosterButton_SetStringText(button.string3, achievementPoints, online);
if ( achievementPoints == 0 ) then
button.barTexture:Hide();
else
button.barTexture:SetWidth(achievementPoints / maxAchievementsPoints * GUILD_ROSTER_BAR_MAX);
button.barTexture:Show();
end
else
GuildRosterButton_SetStringText(button.string3, NO_ROSTER_ACHIEVEMENT_POINTS, online);
button.barTexture:Hide();
end
GuildRosterButton_SetStringText(button.barLabel, "#"..achievementRank, online);
end
button:Show();
if ( index % 2 == 0 ) then
button.stripe:SetTexCoord(0.36230469, 0.38183594, 0.95898438, 0.99804688);
else
button.stripe:SetTexCoord(0.51660156, 0.53613281, 0.88281250, 0.92187500);
end
if ( selectedGuildMember == index ) then
button:LockHighlight();
else
button:UnlockHighlight();
end
else
offset = offset - 1
nonMembers = nonMembers + 1
end
else
nonMembers = nonMembers + 1
end
else
-- self:Print("Break", i, visibleMembers, offset + i + nonMembers)
break
end
end
-- self:Print("End", i, visibleMembers, offset + i + nonMembers)
for i=i, numButtons do
buttons[i]:Hide()
end
local totalHeight = visibleMembers * (GUILD_ROSTER_BUTTON_HEIGHT + GUILD_ROSTER_BUTTON_OFFSET);
local displayedHeight = numButtons * (GUILD_ROSTER_BUTTON_HEIGHT + GUILD_ROSTER_BUTTON_OFFSET);
-- self:Print("Hybrid", scrollFrame, totalHeight, displayedHeight)
local guildUpdate = GuildRosterContainer.update
GuildRosterContainer.update = function() end
HybridScrollFrame_Update(scrollFrame, totalHeight, displayedHeight);
GuildRosterContainer.update = guildUpdate
end
function mod:GuildRosterButton_OnClick(this, button, ...)
if db.easyInvites and IsAltKeyDown() then
local guildIndex = this.guildIndex
local name, _, _, _, _, _, _, _, online = GetGuildRosterInfo(guildIndex)
if online then
InviteUnit(name)
end
else
self.hooks[this].OnClick(this, button, ...)
end
end
-- Old attempt -----------------------------------------------------------------
--[[
-- hook GetNumGuildMembers() second return result?
-- local GetNumGuildMembersHook = GetNumGuildMembers
-- function GetNumGuildMembers()
-- local total, online = GetNumGuildMembers
-- end
GetGuildRosterInfoHook = GetGuildRosterInfo
local GetGuildRosterInfoHook = GetGuildRosterInfoHook
local function nameNum(ind)
if ind and GetGuildRosterInfoHook(ind) then
return format("%s(%d)", GetGuildRosterInfoHook(ind), ind)
else
return format("nil(%d)", ind)
end
end
function GetGuildRosterInfo(index)
-- no need
if not mod.rosterRaidersOnly then
-- mod:Print("Request for", index, "FAILED: mod.rosterRaidersOnly=",mod.rosterRaidersOnly, " mod.inRosterUpdate=", mod.inRosterUpdate)
return GetGuildRosterInfoHook(index)
end
local cache = mod.rosterAlteredCache
local baseIndex = index -- the ACTUAL index that is mapped to whatever index is
-- check cache
index = cache[index] or index
isRaider = false
-- check if raider
if mod:IsRaider(index) then
-- if they are, set flag
isRaider = true
else
-- if not, begin looking ahead
for j=baseIndex+1,GetNumGuildMembers() do
if mod:IsRaider(cache[j] or j) then
-- when you find one, set foundIndex's cache to index and baseIndex's cache to foundIndex's
mod:Print("Swapping",nameNum(baseIndex),"with",nameNum(j))
cache[j] = index
cache[baseIndex] = j
-- and set our locals
index = j
isRaider = true
break
end
end
-- if you don't find one, index is unaltered
end
mod:Print("Request for", nameNum(baseIndex), "returning", nameNum(index), " isRaider =",isRaider)
-- check flag if they're a raider
if isRaider or not mod.inRosterUpdate then
-- if true, return actual stuff
if not GetGuildRosterShowOffline() and mod.inRosterUpdate then
local online = select(9, GetGuildRosterInfoHook(index))
if not online then
return nil
end
end
return GetGuildRosterInfoHook(index)
end
-- if false, return nil
end
function mod:IsRaider(index)
local name, _, rank, _, _, _, note, _, online = GetGuildRosterInfoHook(index)
-- if a raider+ rank, or below and linked to a raider
-- not name tests for out of bounds check
if not name or ((rank <= 1) or (rank == 3) or ((rank == 4 or rank == 2) and online and rosterRaidersCache[note])) then
return true
end
return false
end
function mod:RosterUpdatePreHook()
wipe(rosterAlteredCache)
inRosterUpdate = true
if rosterRaidersOnly then
self:Print("Update pre hook")
end
end
function mod:RosterUpdatePostHook()
inRosterUpdate = false
if rosterRaidersOnly then
self:Print("Update post hook")
end
end]]