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AllTheLittleThings/modules/miscellaneous.lua

398 lines
11 KiB
Lua

local core = LibStub("AceAddon-3.0"):GetAddon("AllTheLittleThings")
local mod = core:NewModule("Miscellaneous", "AceEvent-3.0", "AceHook-3.0", "AceTimer-3.0")
local db
local defaults = {
rollTally = true,
nixAFK = true,
achieveFilter = true,
markMsgFilter = true,
officerPhone = true,
clickToPaste = true,
}
local options = {
rollTally = {
name = "Roll Tally",
desc = "Tallies rolls for 8s after a raid warning with 'roll' in the message. Can also activate with /atlt rt.",
type = "toggle",
},
nixAFK = {
name = "Remove AFK Responses",
desc = "Removes AFK responses when whispering AFK players.",
type = "toggle",
},
achieveFilter = {
name = "Achievement Filter",
desc = "Sets achievement filter to Incomplete automatically.",
type = "toggle",
},
markMsgFilter = {
name = "Mark Message Filter",
desc = "Filters mark messages caused by the player.",
type = 'toggle',
},
officerPhone = {
name = "Officer Phone Records",
desc = "Allows !phone <player>",
type = 'toggle',
},
clickToPaste = {
name = "Quick Paste to Officer Chat",
desc = "Ctrl+Click on a chat line name to paste to Officer Chat",
type = 'toggle',
},
}
function mod:OnInitialize()
self:RegisterOptions(options, defaults, function(d) db=d end)
self:RegisterSlashCommand("RollTally", "rt", "rolltally")
self:RegisterSlashCommand("FindPhones", "phone")
self:RegisterSlashCommand("ActiveTally", "at", "activetally")
-- allow max camera zoom
ConsoleExec("cameradistancemaxfactor 5")
CompactRaidFrameContainer.Show = CompactRaidFrameContainer.Hide
-- Fix guild crafters: must be in OnInitialize because ADDON_LOADED is buggy otherwise
self:RegisterEvent("ADDON_LOADED", function(_, name)
if name == "Blizzard_TradeSkillUI" then
for i=1, TRADE_SKILL_GUILD_CRAFTERS_DISPLAYED do
_G["TradeSkillGuildCrafter"..i.."Text"].SetTextColor = function() end
end
end
end)
end
function mod:OnEnable()
-- allow split with tradeskill
SetModifiedClick("TRADESEARCHADD", nil)
-- roll tally
self:RegisterEvent("CHAT_MSG_RAID_WARNING")
self:RegisterEvent("CHAT_MSG_SYSTEM")
-- nix afk
ChatFrame_AddMessageEventFilter("CHAT_MSG_AFK", function(...) return self:NixAFK(...) end)
-- achieve filter
self:RawHook("AchievementFrame_LoadUI", true)
-- target icons
self:SecureHook("TargetUnit")
-- filter self targets
ChatFrame_AddMessageEventFilter("CHAT_MSG_TARGETICONS", function(_,_,msg) if (msg:find("%["..UnitName("player").."%]")) then return true end end)
-- officer phone
self:RegisterEvent("CHAT_MSG_OFFICER");
-- louder LFD sound
self:RegisterEvent("LFG_PROPOSAL_SHOW");
-- item level
self:SecureHook("PaperDollFrame_SetItemLevel")
end
-- Slash Commands --------------------------------------------------------------
function mod:RollTally()
self:CHAT_MSG_RAID_WARNING(nil, "roll")
end
function mod:FindPhones()
local found = false;
for i=1,GetNumGuildMembers() do
local player, num = self:CheckPhone(i);
if (player and not num) then
if (not found) then
self:Print("Players without phone numbers:");
found = true;
end
self:Print(player);
end
end
if (not found) then
self:Print("All players have a phone number.");
end
end
function mod:ActiveTally(mode)
local showTotal = mode=="t" or mode=="total"
local function printInfo(msg)
-- self:Print(msg)
SendChatMessage(msg, "guild")
end
local mains = {}
local alts = {} -- really a table of the mains as the key, alt totals as the value, but we'll merge later once we can confirm
local capped = {} -- table of mains who hit cap
for i=1,GetNumGuildMembers() do
local name, rank, _, _, _, _, note = GetGuildRosterInfo(i)
local xp, total = GetGuildRosterContribution(i)
local tbl = mains
if showTotal then
xp = total
end
if rank:find("Alt") then
name, tbl = note, alts
end
if rank ~= "Non-raider" or name == "Ariik" then
if not tbl[name] then
tbl[name] = 0
end
tbl[name] = tbl[name] + xp
if xp == 1575002 then
-- don't think there is a weekly cap
-- capped[name] = true
end
end
end
-- total and merge alts
local total = 0
for k,v in pairs(mains) do
mains[k] = mains[k] + (alts[k] or 0)
total = total + mains[k]
end
-- print using selection sort
printInfo("Top contributors for the week; alts included:")
while next(mains) ~= nil do
local max, maxVal = "-", -1
for k,v in pairs(mains) do
if v > maxVal then
max, maxVal = k, v
end
end
printInfo(format("%s%s - %d (%.1f%%)", (capped[max] and "*" or ""), max, maxVal, maxVal/total*100))
mains[max] = nil
end
end
-- Roll Tally ------------------------------------------------------------------
local rollTally = {}
local rollTimer = false
function mod:CHAT_MSG_RAID_WARNING(_, message)
if db.rollTally and string.find(message:lower(), "roll") then
if rollTimer then
-- Stop current roll
self:CancelTimer(rollTimer)
self:RollFinish()
end
rollTally = {}
rollTimer = self:ScheduleTimer("RollFinish", 10)
end
end
function mod:CHAT_MSG_SYSTEM(_, message, source)
if db.rollTally and rollTimer then
local name, roll, min, max = string.match(message, "(%S+) rolls (%d+) %((%d+)%-(%d+)%)")
if name and roll and min and max then
if min ~= "1" or max ~= "100" then
self:Print(string.format("%s is rolling out of bounds (%d-%d).", name, min, max))
return
end
if not rollTally then
rollTally = {}
end
if rollTally[name] then
self:Print(string.format("%s is rolling again (first: %d, this: %d).", name, rollTally[name], roll))
return
end
rollTally[name] = roll
end
end
end
function mod:RollFinish()
local winner
local ties = {}
for i,v in pairs(rollTally) do
if (not winner) or (tonumber(rollTally[winner])<tonumber(v)) then
winner = i
ties = {}
elseif rollTally[winner] == v then
table.insert(ties, i)
end
end
if not winner then
self:Print("No rolls detected.")
else
if next(ties) then
local roll = rollTally[winner]
for i,v in ipairs(ties) do
winner = v .. ", " .. winner
end
self:Print(string.format("%d-way tie between %s (rolled %d). Rerolling...", #ties+1, winner, roll))
rollTally = {}
self:ScheduleTimer("RollFinish", 4)
else
self:Print(string.format("%s won the roll with a %d.", winner, rollTally[winner]))
end
end
rollTimer = false
end
function mod:NixAFK(_, _, ...)
return (not not db.nixAFK), ...
end
-- Officer Phone ---------------------------------------------------------------
function mod:CHAT_MSG_OFFICER(_, msg)
local _,_,numA,numB,numC = msg:find("!phone %(?(%d+)%)?.(%d+).(%d+)");
local _,_,name = msg:find("!phone (%w+)");
if (not (numA and numB and numC) and not name) then
return;
end
local setting = GetGuildRosterShowOffline();
SetGuildRosterShowOffline(1);
for i=1,GetNumGuildMembers() do
local p, n = self:CheckPhone(i);
if ((name and p and p:lower():find(name:lower())) or
(numA and n and format("%s-%s-%s", numA, numB, numC)==n)) then
if (n) then
SendChatMessage(format("%s: %s", p, n), "officer");
else
SendChatMessage(format("No %s for %s.", (numA and "name") or "number", p), "officer");
end
end
end
SetGuildRosterShowOffline(setting);
end
function mod:CheckPhone(index)
local name, rank, _, _, _, _, _, onote = GetGuildRosterInfo(index);
local a, b, c = onote:match("%(?(%d%d%d)%)?.(%d%d%d).(%d%d%d%d)");
if (not rank:find("Alt") and not rank:find("Non")) then
if (a) then
return name, format("%s-%s-%s", a, b, c);
end
return name, nil;
end
return nil, nil;
end
-- Mark Star on Target ---------------------------------------------------------
function mod:TargetUnit(name)
if name and GetNumPartyMembers() == 0 and GetNumRaidMembers() == 0 then
self:RegisterEvent("UNIT_TARGET", function(_, unit)
if unit == "player" then
if UnitName("target") and UnitName("target"):lower():find(name:lower()) then
SetRaidTarget("target", 1)
end
self:UnregisterEvent("UNIT_TARGET")
end
end)
end
end
-- Achieve Load ----------------------------------------------------------------
function mod:AchievementFrame_LoadUI(...)
local args = {self.hooks["AchievementFrame_LoadUI"](...)}
AchievementFrame_SetFilter(3)
self:Unhook("AchievementFrame_LoadUI")
return unpack(args);
end
-- Fix to typing /w chi<cr> with auto complete ---------------------------------
-- change our OnEscapePressed to Reset
function ChatEdit_OnEscapePressed(editBox)
ChatEdit_ResetChatTypeToSticky(editBox);
if ( not editBox.isGM and (GetCVar("chatStyle") ~= "im" or editBox == MacroEditBox) ) then
editBox:SetText("");
editBox:Hide();
else
ChatEdit_DeactivateChat(editBox);
end
end
-- change the editbox's OnEscape to a real OnEscape
for i=1,NUM_CHAT_WINDOWS do
local f = _G["ChatFrame"..i.."EditBox"]
if f then
f:SetScript("OnEscapePressed", function(editBox)
if ( not AutoCompleteEditBox_OnEscapePressed(editBox) ) then
ChatEdit_OnEscapePressed(editBox)
end
end)
end
end
-- LFD Louder Noise ------------------------------------------------------------
function mod:LFG_PROPOSAL_SHOW()
PlaySound("ReadyCheck", "Master");
end
-- Officer Chat Link -----------------------------------------------------------
local SetItemRefHook = SetItemRef
function SetItemRef(id, text, button, chatFrame, ...)
if IsControlKeyDown() and db.clickToPaste then
local name = id:match("player:(.-):")
local prefix, message
for i=1,select("#", chatFrame:GetRegions()) do
local r = select(i, chatFrame:GetRegions())
if r:GetObjectType() == "FontString" and r:GetText():find(id) then
-- found the line, extract the message
prefix, message = r:GetText():match("(.-%S:%s)(.+)")
-- nasty hack to change player name in during whisper
if id:find(":WHISPER:") and prefix:lower():find("%Wto%W") then
name = UnitName("player")
end
break
end
end
if name and message then
message = message:gsub("|c%x%x%x%x%x%x%x%x([^|].-)|r", "%1")
SendChatMessage(("%s: %s"):format(name, message), "officer")
return
end
end
SetItemRefHook(id, text, button, chatFrame, ...)
end
-- Equipped Item Level in Paper Doll -------------------------------------------
function mod:PaperDollFrame_SetItemLevel(frame, unit)
local itemLevel, currentItemLevel, itemCount = 0, 0, 0
local itemLevelText
if unit ~= 'player' then
return
end
itemLevel = GetAverageItemLevel()
for slot = 1, 18 do
local item = GetInventoryItemLink("player", slot)
if item ~= nil then
_, _, quality, iLevel = GetItemInfo(item)
if quality > 3 then
currentItemLevel = currentItemLevel + iLevel
elseif quality > 2 then
currentItemLevel = currentItemLevel + iLevel - 13
end
itemCount = itemCount + 1
end
end
itemLevelText = _G[frame:GetName()..'StatText']
itemLevelText:SetText(floor(currentItemLevel / itemCount) .. ' (' .. floor(itemLevel) .. ')')
end