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Fixed a problem with guild roster number counts. Hopefully fixed the problem with bottom members being cut off.

This commit is contained in:
pigmonkey 2011-07-31 06:12:21 -04:00
parent 6563c571db
commit b9b3342455

View file

@ -148,6 +148,7 @@ function mod:RosterUpdatePostHook()
end
if GetTime() - lastCache > 60*5 then
self:CacheRaiders()
lastCache = GetTime()
end
-- begin modified blizzard code
@ -168,19 +169,18 @@ function mod:RosterUpdatePostHook()
local maxWeeklyXP, maxTotalXP = GetGuildRosterLargestContribution();
local maxAchievementsPoints = GetGuildRosterLargestAchievementPoints();
-- numVisible
local visibleMembers = 0;
for i=1,onlineMembers do
local visibleMembers, onlineRaiders = 0, 0
local numMembers = GetGuildRosterShowOffline() and totalMembers or onlineMembers
for i=1,numMembers do
if self:IsRaider(i) then
visibleMembers = visibleMembers + 1
if select(9, GetGuildRosterInfo(i)) then
onlineRaiders = onlineRaiders + 1
end
end
end
-- copy visibleMembers to local for referencing
rosterRaidersOnline = visibleMembers
if ( GetGuildRosterShowOffline() ) then
visibleMembers = rosterRaidersCount;
end
rosterRaidersOnline = onlineRaiders
-- self:Print("Start", visibleMembers, rosterRaidersCount)
local safety = 1000
@ -313,6 +313,10 @@ function mod:RosterUpdatePostHook()
GuildRosterContainer.update = function() end
HybridScrollFrame_Update(scrollFrame, totalHeight, displayedHeight);
GuildRosterContainer.update = guildUpdate
if rosterRaidersOnline > 0 then
-- Shouldn't need to pass a string
GuildFrameMembersCount:SetText()
end
end
function mod:GuildRosterButton_OnClick(this, button, ...)