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forgot to add all the files up until now

This commit is contained in:
pigmonkey 2011-05-30 14:07:22 -04:00
parent 40da4a1040
commit 355bca680b
8 changed files with 940 additions and 325 deletions

View file

@ -50,14 +50,6 @@ local options = {
get = function(info) return core.db.profile.markMsgFilter end,
set = function(info, v) core.db.profile.markMsgFilter = v core:OnEnable() end,
},
macroSwap = {
order = 90,
name = "Flame Caps for Lich King",
desc = "Swaps the macro to use Flame Caps for HLK",
type = 'toggle',
get = function(info) return core.db.profile.macroSwap end,
set = function(info, v) core.db.profile.macroSwap = v end,
},
},
}
local defaults = {
@ -72,7 +64,6 @@ local defaults = {
consolidateThresh = 0,
officerPhone = true,
markMsgFilter = true,
macroSwap = true,
halloween = 1,
guildXPMarks = { },
}
@ -89,9 +80,6 @@ local potList = {
core.guildList = {}
core.rollTally = {}
core.rollTimer = false
core.guildHook = false
core.consolidateHook = false
core.achieveHook = false
core.hallowBuff = nil
core.mailQueue = {} -- used in /atlt pots
@ -103,12 +91,7 @@ function core:OnInitialize()
LibStub("AceConfig-3.0"):RegisterOptionsTable("ATLT", options)
self.optionsFrame = LibStub("AceConfigDialog-3.0"):AddToBlizOptions("ATLT", "All The Little Things")
-- Init finished
-- self.guildList = self:GetGuildList()
ConsoleExec("cameradistancemaxfactor 5")
-- try to reproduce that bug
-- self:Nostromo()
end
function core:OnEnable()
@ -536,48 +519,6 @@ function core:FlaskCheck()
end
end
local macro = "MI+FC";
function core:ZoneChange()
if (self.db.profile.macroSwap and UnitName("player")=="Chira" and GetMacroIndexByName(macro)>0) then
if (GetSubZoneText() == "The Frozen Throne" and self:GetMode()>3) then
EditMacro(GetMacroIndexByName(macro), nil, nil, GetMacroBody(macro):gsub("Flame Caq", "Flame Cap"));
else
EditMacro(GetMacroIndexByName(macro), nil, nil, GetMacroBody(macro):gsub("Flame Cap", "Flame Caq"));
end
end
end
function core:GetMode()
local _, _, diff, _, _, dynHeroic, dynFlag = GetInstanceInfo();
return diff; -- (dynFlag and (2-(diff%2)+2*dynHeroic)) or diff;
end
function core:CheckSmash()
local sum, str
local thresh = self.db.profile.smash
for name, vals in pairs(self.smashList) do
sum = 0
str = " ("
for _,v in ipairs(vals) do
sum = sum + v
str = str .. v .. ", "
end
if sum > thresh then
self:RaidDump(name .. " got smashed for " .. sum .. str:sub(1, -3) .. ")")
end
self.smashList[name] = {}
end
self.smashTimer = nil
end
function core:RaidDump(msg, sink)
if self.db.profile.alwaysDump or IsRaidOfficer() then
sink = sink or "raid"
SendChatMessage(msg, sink)
end
end
function core:RollFinish()
local winner
@ -937,98 +878,6 @@ function core:NewRBSButton(label, func, width, anchorFrom, anchorTo, anchorX, an
end
--[[
-- hook GetNumGuildMembers() second return result?
-- local GetNumGuildMembersHook = GetNumGuildMembers
-- function GetNumGuildMembers()
-- local total, online = GetNumGuildMembers
-- end
GetGuildRosterInfoHook = GetGuildRosterInfo
local GetGuildRosterInfoHook = GetGuildRosterInfoHook
local function nameNum(ind)
if ind and GetGuildRosterInfoHook(ind) then
return format("%s(%d)", GetGuildRosterInfoHook(ind), ind)
else
return format("nil(%d)", ind)
end
end
function GetGuildRosterInfo(index)
-- no need
if not core.rosterRaidersOnly then
-- core:Print("Request for", index, "FAILED: core.rosterRaidersOnly=",core.rosterRaidersOnly, " core.inRosterUpdate=", core.inRosterUpdate)
return GetGuildRosterInfoHook(index)
end
local cache = core.rosterAlteredCache
local baseIndex = index -- the ACTUAL index that is mapped to whatever index is
-- check cache
index = cache[index] or index
isRaider = false
-- check if raider
if core:IsRaider(index) then
-- if they are, set flag
isRaider = true
else
-- if not, begin looking ahead
for j=baseIndex+1,GetNumGuildMembers() do
if core:IsRaider(cache[j] or j) then
-- when you find one, set foundIndex's cache to index and baseIndex's cache to foundIndex's
core:Print("Swapping",nameNum(baseIndex),"with",nameNum(j))
cache[j] = index
cache[baseIndex] = j
-- and set our locals
index = j
isRaider = true
break
end
end
-- if you don't find one, index is unaltered
end
core:Print("Request for", nameNum(baseIndex), "returning", nameNum(index), " isRaider =",isRaider)
-- check flag if they're a raider
if isRaider or not core.inRosterUpdate then
-- if true, return actual stuff
if not GetGuildRosterShowOffline() and core.inRosterUpdate then
local online = select(9, GetGuildRosterInfoHook(index))
if not online then
return nil
end
end
return GetGuildRosterInfoHook(index)
end
-- if false, return nil
end
function core:IsRaider(index)
local name, _, rank, _, _, _, note, _, online = GetGuildRosterInfoHook(index)
-- if a raider+ rank, or below and linked to a raider
-- not name tests for out of bounds check
if not name or ((rank <= 1) or (rank == 3) or ((rank == 4 or rank == 2) and online and self.rosterRaidersCache[note])) then
return true
end
return false
end
function core:RosterUpdatePreHook()
wipe(self.rosterAlteredCache)
self.inRosterUpdate = true
if self.rosterRaidersOnly then
self:Print("Update pre hook")
end
end
function core:RosterUpdatePostHook()
self.inRosterUpdate = false
if self.rosterRaidersOnly then
self:Print("Update post hook")
end
end]]
function core:SetupPrat()
local module = Prat.Addon:GetModule('AltNames')
@ -1072,163 +921,7 @@ function core:SetupPrat()
end
end
function core:BugInit()
local f = CreateFrame("frame")
f:SetSize(50, 50)
f:SetPoint("CENTER")
f:SetScript("OnMouseUp", function()
f.finish:Play()
f:SetScript("OnMouseUp", nil)
end)
f.s = f:CreateFontString(nil, nil, "SystemFont_Outline_Small")
f.s:SetText("Test")
f.s:SetPoint("CENTER")
f.t = f:CreateTexture()
f.t:SetTexture(0, 0, 0)
f.t:SetAlpha(0.5)
f.t:SetAllPoints()
f.finish = f:CreateAnimationGroup()
-- f.finishAlpha = f.finish:CreateAnimation("Alpha")
-- f.finishAlpha:SetChange(-1)
-- f.finishAlpha:SetDuration(.85)
f.finishScale = f.finish:CreateAnimation("Scale")
f.finishScale:SetScale(2, 2)
f.finishScale:SetDuration(.85)
f.finish:SetScript("OnPlay", function()
-- f.s:Hide()
end)
f.finish:SetScript("OnFinished", function()
-- f.s:Show()
local t = GetTime()
f:SetScript("OnUpdate", function()
if GetTime()-t > 0.5 then
f.finish:Play()
f:SetScript("OnUpdate", nil)
end
end)
end)
g_f = f
end
function core:Nostromo()
local keys = {"W", "A", "S", "D"}
local xVal = {1, 0, 1, 2}
local yVal = {0, 1, 1, 1}
local width, height = 50, 50
local padding = 10
local offsetX, offsetY = -1.5, 3
core.frameSet = {}
for i in ipairs(keys) do
local frame = CreateFrame("frame", UIParent)
frame:SetSize(width, height)
frame:SetPoint("CENTER", UIParent, "CENTER", (offsetX + xVal[i])*width + padding*xVal[i], (offsetY - yVal[i])*height - padding*yVal[i])
frame:EnableKeyboard(false)
local texture = frame:CreateTexture()
texture:SetAllPoints()
texture:SetTexture(0, 0, 0)
texture:SetAlpha(0.4)
if false then
frame:SetScript("onkeydown", function(self, key)
if key == keys[i] then
texture:SetAlpha(0.8)
end
end)
frame:SetScript("onkeyup", function(self, key)
if key == keys[i] then
texture:SetAlpha(0.4)
end
end)
end
table.insert(core.frameSet, frame)
end
end
-- creates a text string and hooks every CLEU to try and find a problematic addon
function core:SetupAddonDebug()
local frame = CreateFrame("frame")
frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.profile.addonDebug.x, self.db.profile.addonDebug.y)
frame:SetSize(100, 30)
frame:EnableMouse(true)
frame:SetMovable(true)
frame:SetClampedToScreen(true)
frame:RegisterForDrag("LeftButton")
frame:SetScript("OnDragStart", function(self)
self:StartMoving()
end)
frame:SetScript("OnDragStop", function(self)
self:StopMovingOrSizing()
core.db.profile.addonDebug.x = self:GetLeft()
core.db.profile.addonDebug.y = self:GetTop()
end)
local text = frame:CreateFontString(nil, nil, "GameFontNormal")
text:SetAllPoints()
text:SetText("TEST")
text:SetJustifyH("RIGHT")
-- non ace
local events = {GetFramesRegisteredForEvent("COMBAT_LOG_EVENT_UNFILTERED")}
for _,f in ipairs(events) do
if f ~= AceEvent30Frame then
local name = f:GetName() or f.name or tostring(f)
self:RawHookScript(f, "OnEvent", function(frame, event, ...)
if event == "COMBAT_LOG_EVENT_UNFILTERED" then
text:SetText(name)
self.hooks[f].OnEvent(frame, event, ...)
text:SetText("")
end
end)
end
end
-- ace
local CLEU = LibStub:GetLibrary("AceEvent-3.0").events.events.COMBAT_LOG_EVENT_UNFILTERED
if CLEU then
for addon, event in pairs(CLEU) do
local old = CLEU[addon]
CLEU[addon] = function(...)
text:SetText(addon.name or tostring(addon))
old(...)
text:SetText("")
end
end
end
end
function core:GUILDBANKFRAME_OPENED()
-- local numTabs = GetNumGuildBankTabs()
-- for tab = 1, numTabs do
-- self:ScheduleTimer(function()QueryGuildBankTab(tab)end, tab)
-- end
end
local function my_hash(key, ...)
local i, j, str;
for i=1,select('#', ...) do
j=0;
str=select(i, ...);
key = key:gsub(".", function(k)
j = (j % strlen(str))+1;
return strchar((strbyte(k,1)*strbyte(str,j)) % 256);
end);
end
i=0;
for j=1,strlen(key) do
i = (i + strbyte(key,j)) % 100;
end
return i;
end
local chatEvents = {
"CHAT_MSG_ACHIEVEMENT",
@ -1321,21 +1014,3 @@ end
-- core:FilterAll("achievement:284")
core:FilterAll(nil, "Alabrooke")
core:FilterAll(nil, "Warrwarr")
-- core:FilterAll("achievement:284")
-- test fix
--[[local addon = CreateFrame("frame", "HorsemanSummonFix");
function HorsemanSummonFix_ZoneChange()
if((GetSubZoneText() == "Forlorn Cloister")) then
GameTooltip.temp = function() GameTooltip:Hide() end;
GameTooltip:SetScript("OnShow",GameTooltip.temp);
else
GameTooltip:SetScript("OnShow",GameTooltip.Show);
end
end
addon:SetScript("OnEvent", HorsemanSummonFix_ZoneChange);
addon:RegisterEvent("ZONE_CHANGED");
addon:RegisterEvent("ZONE_CHANGED_NEW_AREA");
HorsemanSummonFix_ZoneChange();]]

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132
modules/announce.lua Normal file
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@ -0,0 +1,132 @@
local core = LibStub("AceAddon-3.0"):GetAddon("AllTheLittleThings")
local mod = core:NewModule("Announce", "AceEvent-3.0")
local db = core.db.profile[mod:GetName()]
local defaults = {
interrupt = false,
spellWatch = true,
cauterize = "",
armorGlyph = true,
}
local options = {
interrupt = {
name = "Interrupt printing",
desc = "Toggles printing what you interrupted in party chat",
type = "toggle",
},
spellWatch = {
name = "Print important spells",
desc = "Prints MD, ToTT, and taunts to ncafail",
type = 'toggle',
},
cauterize = {
name = "Cauterize Save",
desc = "Tells target when my Cauterize saves me",
type = 'text',
},
armorGlyph = {
name = "Alert for unglyphed armor",
desc = "Prints to self if an armor that is not glyphed was gained",
type = 'toggle',
},
}
local interruptCasted = false
local zoneBlacklist = {
["Wintergrasp"] = true,
["Tol Barad"] = true,
}
local spellWatch = {
["Taunt"] = true,
["Growl"] = true,
["Hand of Reckoning"] = true,
["Death Grip"] = true,
["Dark Command"] = true,
}
local aoeSpellWatch = {
["Misdirection"] = true,
["Tricks of the Trade"] = true,
["Righteous Defense"] = true,
["Challenging Shout"] = true,
["Challenging Roar"] = true,
}
local armorGlyphs = {
[30482] = 56382, -- Molten Armor
[6117] = 56383, -- Mage Armor
}
function mod:OnInitialize()
core:RegisterOptions(options, defaults)
core:RegisterSlashCommand("method", "slsh1", "slash2")
end
function mod:OnEnable()
self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
end
function core:COMBAT_LOG_EVENT_UNFILTERED(_, timestamp, event, _, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, spellid, spellName, spellSchool, extraSpellid, extraSpellName, ...)
-- Interrupt ------------------------------------------------------------------
if db.interrupt and GetNumPartyMembers()>0 then
if event == "SPELL_INTERRUPT" and srcName == UnitName("player") then
SendChatMessage("Interrupted " .. dstName .. "'s " .. extraSpellName, "party")
interruptCasted = false
end
if (event == "SPELL_MISSED" or event == "SPELL_HIT") and srcName == UnitName("player") and spellName == "Counterspell" then
SendChatMessage("Counterspell missed", "party")
interruptCasted = false
end
if event == "SPELL_CAST_SUCCESS" and srcName == UnitName("player") and spellName == "Counterspell" then
interruptCasted = true
self:ScheduleTimer(function() if interruptCasted == true then
SendChatMessage("Counterspell failed", "party")
interruptCasted = false
end end, 0.3)
end
end
-- Spell Watch ----------------------------------------------------------------
if (db.spellWatch and (UnitInRaid(srcName) or UnitInParty(srcName)) and (not UnitInBattleground("player")) and not zoneBlacklist[GetRealZoneText()]) then
local act = false;
if ( (event == "SPELL_AURA_APPLIED" and spellWatch[spellName]) or
(event == "SPELL_CAST_SUCCESS" and aoeSpellWatch[spellName]) ) then
act = "casted";
elseif (event == "SPELL_MISSED" and spellWatch[spellName]) then
act = "missed";
end
if (act ~= false) then
local target = (dstName and " on %s") or "";
SendChatMessage(format("%s %s %s%s", srcName, act, spellName, dstName, target), "channel", nil, GetChannelName("ncafail"));
end
end
-- Cauterize ------------------------------------------------------------------
if db.cauterizeTell and event == "SPELL_AURA_REMOVED" and dstGUID == UnitGUID("player") and spellName == "Cauterize" then
self:ScheduleTimer(function()
if not UnitIsDead("player") then
for i=1,GetNumGuildMembers() do
local name, _, _, _, _, _, _, _, online = GetGuildRosterInfo(i)
if name == "Chira" and online then
SendChatMessage(">>> Cauterize just saved me! <<<", "whisper", nil, name)
end
end
end
end, 1)
end
-- Armor ----------------------------------------------------------------------
if db.armorGlyph and event == "SPELL_AURA_APPLIED" and dstGUID == UnitGUID("player") then
if armorGlyphs[spellid] then
-- print(spellid, armorGlyphs[spellid])
-- check if we have a different glyph
for i=1, NUM_GLYPH_SLOTS do
local glyphSpell = select(4, GetGlyphSocketInfo(i))
-- print(glyphSpell)
if glyphSpell == armorGlyphs[spellid] then
return
end
end
print(format("Warning: %s is not glyphed", spellName))
end
end
end

14
modules/defaultui.lua Normal file
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@ -0,0 +1,14 @@
local core = LibStub("AceAddon-3.0"):GetAddon("AllTheLittleThings")
local mod = core:NewModule("Battlegrounds", "AceEvent-3.0")
local db = core.db.profile[mod:GetName()]
local defaults = {
}
local options = {
}
function mod:OnInitialize()
core:RegisterOptions(options, defaults)
core:RegisterSlashCommand("method", "slsh1", "slash2")
end

189
modules/deprecated.lua Normal file
View file

@ -0,0 +1,189 @@
-- These are here for historical purposes only -- do not include in .toc
local core = LibStub("AceAddon-3.0"):GetAddon("AllTheLittleThings")
local mod = core:NewModule("Deprecated", "AceEvent-3.0")
local db = core.db.profile[mod:GetName()]
local defaults = {
macroSwap = false,
}
local options = {
macroSwap = {
name = "Flame Caps for Lich King",
desc = "Swaps the macro to use Flame Caps for HLK",
type = 'toggle',
},
}
function mod:OnInitialize()
core:RegisterOptions(options, defaults)
core:RegisterSlashCommand("method", "slsh1", "slash2")
end
-- Lich King Flame Cap Macro ---------------------------------------------------
local macro = "MI+FC";
function core:ZoneChange()
if (db.macroSwap and UnitName("player")=="Chira" and GetMacroIndexByName(macro)>0) then
if (GetSubZoneText() == "The Frozen Throne" and self:GetMode()>3) then
EditMacro(GetMacroIndexByName(macro), nil, nil, GetMacroBody(macro):gsub("Flame Caq", "Flame Cap"));
else
EditMacro(GetMacroIndexByName(macro), nil, nil, GetMacroBody(macro):gsub("Flame Cap", "Flame Caq"));
end
end
end
function core:GetMode()
local _, _, diff, _, _, dynHeroic, dynFlag = GetInstanceInfo();
return diff; -- (dynFlag and (2-(diff%2)+2*dynHeroic)) or diff;
end
-- Attempt to monitor n52 problem ----------------------------------------------
function core:Nostromo()
local keys = {"W", "A", "S", "D"}
local xVal = {1, 0, 1, 2}
local yVal = {0, 1, 1, 1}
local width, height = 50, 50
local padding = 10
local offsetX, offsetY = -1.5, 3
core.frameSet = {}
for i in ipairs(keys) do
local frame = CreateFrame("frame", UIParent)
frame:SetSize(width, height)
frame:SetPoint("CENTER", UIParent, "CENTER", (offsetX + xVal[i])*width + padding*xVal[i], (offsetY - yVal[i])*height - padding*yVal[i])
frame:EnableKeyboard(false)
local texture = frame:CreateTexture()
texture:SetAllPoints()
texture:SetTexture(0, 0, 0)
texture:SetAlpha(0.4)
if false then
frame:SetScript("onkeydown", function(self, key)
if key == keys[i] then
texture:SetAlpha(0.8)
end
end)
frame:SetScript("onkeyup", function(self, key)
if key == keys[i] then
texture:SetAlpha(0.4)
end
end)
end
table.insert(core.frameSet, frame)
end
end
-- creates a text string and hooks every CLEU to try and find a problematic addon
function core:SetupAddonDebug()
local frame = CreateFrame("frame")
frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.profile.addonDebug.x, self.db.profile.addonDebug.y)
frame:SetSize(100, 30)
frame:EnableMouse(true)
frame:SetMovable(true)
frame:SetClampedToScreen(true)
frame:RegisterForDrag("LeftButton")
frame:SetScript("OnDragStart", function(self)
self:StartMoving()
end)
frame:SetScript("OnDragStop", function(self)
self:StopMovingOrSizing()
core.db.profile.addonDebug.x = self:GetLeft()
core.db.profile.addonDebug.y = self:GetTop()
end)
local text = frame:CreateFontString(nil, nil, "GameFontNormal")
text:SetAllPoints()
text:SetText("TEST")
text:SetJustifyH("RIGHT")
-- non ace
local events = {GetFramesRegisteredForEvent("COMBAT_LOG_EVENT_UNFILTERED")}
for _,f in ipairs(events) do
if f ~= AceEvent30Frame then
local name = f:GetName() or f.name or tostring(f)
self:RawHookScript(f, "OnEvent", function(frame, event, ...)
if event == "COMBAT_LOG_EVENT_UNFILTERED" then
text:SetText(name)
self.hooks[f].OnEvent(frame, event, ...)
text:SetText("")
end
end)
end
end
-- ace
local CLEU = LibStub:GetLibrary("AceEvent-3.0").events.events.COMBAT_LOG_EVENT_UNFILTERED
if CLEU then
for addon, event in pairs(CLEU) do
local old = CLEU[addon]
CLEU[addon] = function(...)
text:SetText(addon.name or tostring(addon))
old(...)
text:SetText("")
end
end
end
end
-- Bug with text in animations -------------------------------------------------
function core:BugInit()
local f = CreateFrame("frame")
f:SetSize(50, 50)
f:SetPoint("CENTER")
f:SetScript("OnMouseUp", function()
f.finish:Play()
f:SetScript("OnMouseUp", nil)
end)
f.s = f:CreateFontString(nil, nil, "SystemFont_Outline_Small")
f.s:SetText("Test")
f.s:SetPoint("CENTER")
f.t = f:CreateTexture()
f.t:SetTexture(0, 0, 0)
f.t:SetAlpha(0.5)
f.t:SetAllPoints()
f.finish = f:CreateAnimationGroup()
-- f.finishAlpha = f.finish:CreateAnimation("Alpha")
-- f.finishAlpha:SetChange(-1)
-- f.finishAlpha:SetDuration(.85)
f.finishScale = f.finish:CreateAnimation("Scale")
f.finishScale:SetScale(2, 2)
f.finishScale:SetDuration(.85)
f.finish:SetScript("OnPlay", function()
-- f.s:Hide()
end)
f.finish:SetScript("OnFinished", function()
-- f.s:Show()
local t = GetTime()
f:SetScript("OnUpdate", function()
if GetTime()-t > 0.5 then
f.finish:Play()
f:SetScript("OnUpdate", nil)
end
end)
end)
end
-- Experimental hash function --------------------------------------------------
local function my_hash(key, ...)
local i, j, str;
for i=1,select('#', ...) do
j=0;
str=select(i, ...);
key = key:gsub(".", function(k)
j = (j % strlen(str))+1;
return strchar((strbyte(k,1)*strbyte(str,j)) % 256);
end);
end
i=0;
for j=1,strlen(key) do
i = (i + strbyte(key,j)) % 100;
end
return i;
end

422
modules/guildroster.lua Normal file
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@ -0,0 +1,422 @@
local core = LibStub("AceAddon-3.0"):GetAddon("AllTheLittleThings")
local mod = core:NewModule("Guild Roster", "AceEvent-3.0", "AceHook-3.0")
local db = core.db.profile[mod:GetName()]
local defaults = {
easyInvites = true,
}
local options = {
easyInvites = {
name = "Easy Raid Invites",
desc = "Colors names and allows you to alt+click to invite.",
type = "toggle",
},
}
local guildView = nil
local rosterRaidersOnly = false
local rosterRaidersCache = {} -- mains who are raiders
local rosterRaidersCount = 0
local rosterRaidersOnline = 0
function mod:OnInitialize()
core:RegisterOptions(options, defaults)
end
function mod:OnEnable()
self:RegisterEvent("RAID_ROSTER_UPDATE")
self:RegisterEvent("ADDON_LOADED")
end
function mod:ADDON_LOADED(_, name)
if name == "Blizzard_GuildUI" then
self:SecureHook("GuildRoster_SetView")
self:SecureHook("GuildRoster_Update")
self:SecureHook(GuildRosterContainer, "update", "GuildRoster_Update")
local buttons = GuildRosterContainer.buttons
for i=1, #buttons do
buttons[i].stripe.texture = buttons[i].stripe:GetTexture()
self:RawHookScript(buttons[i], "OnClick", "GuildRosterButton_OnClick")
end
-- self:RawHook("GuildRosterButton_OnClick", true)
self:UnregisterEvent("ADDON_LOADED")
-- modify physical guild pane
-- change existing text
local offlineText = GuildRosterShowOfflineButton:GetRegions()
if offlineText:GetObjectType() == "FontString" then
offlineText:SetText("Offline")
-- make a button
local frame = CreateFrame("CheckButton", "GuildRosterShowRaidersButton", GuildRosterFrame, "UICheckButtonTemplate")
frame:SetSize(20, 20)
frame:SetPoint("LEFT", offlineText, "RIGHT", 8, 0)
frame:SetScript("OnClick", function(check)
rosterRaidersOnly = check:GetChecked()
HybridScrollFrame_SetOffset(GuildRosterContainer, 0)
GuildRoster_Update()
-- reset text to force an update ala Blizzard_GuildUI.lua:72
local totalMembers, onlineMembers = GetNumGuildMembers()
GuildFrameMembersCount:SetText(onlineMembers.." / "..totalMembers)
end)
local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
text:SetText("Raiders")
text:SetPoint("LEFT", frame, "RIGHT", 2, 1)
end
-- hook the members online text set
local memberSetText = GuildFrameMembersCount.SetText
GuildFrameMembersCount.SetText = function(self, str, ...)
if rosterRaidersOnly and rosterRaidersOnline > 0 then
str = format("%d / %d", rosterRaidersOnline, rosterRaidersCount)
end
return memberSetText(self, str, ...)
end
-- cache all raiders
self:CacheRaiders()
end
end
function mod:RAID_ROSTER_UPDATE()
if (_G["GuildRoster_Update"]) then
self:GuildRoster_Update()
end
end
function mod:GuildRoster_SetView(view)
guildView = view
end
function mod:GuildRoster_Update()
self:RosterUpdatePostHook()
local view = self.guildView or GuildRosterViewDropdown.selectedValue
local buttons = GuildRosterContainer.buttons
local offset = HybridScrollFrame_GetOffset(GuildRosterContainer);
for i=1, #buttons do
local stripe = buttons[i].stripe
if stripe.texture then
stripe:SetTexture(stripe.texture)
end
if (UnitInRaid("player") and self.db.profile.easyInvites) then
if buttons[i].guildIndex then
name = GetGuildRosterInfo(buttons[i].guildIndex)
if name and UnitInRaid(name) and (view == "playerStatus" or view == "guildStatus") then
buttons[i].stripe:SetTexture(1, 0.5, 0, 0.3)
end
end
end
end
end
local lastCache = GetTime()
function mod:ModifyRosterPane()
end
function mod:CacheRaiders()
wipe(rosterRaidersCache)
rosterRaidersCount = 0
for i=1,GetNumGuildMembers() do
if self:IsRaider(i) then
rosterRaidersCache[GetGuildRosterInfo(i)] = true
rosterRaidersCount = rosterRaidersCount + 1
end
end
end
function mod:IsRaider(index)
local name, _, rank, _, _, _, note, _, online = GetGuildRosterInfo(index)
-- if a raider+ rank, or below and linked to a raider
-- not name tests for out of bounds check
if not name or ((rank <= 1) or (rank == 3) or (rank == 5) or ((rank == 4 or rank == 2) and online and rosterRaidersCache[note])) then
return true
end
return false
end
local GUILD_ROSTER_MAX_COLUMNS = 5;
local GUILD_ROSTER_MAX_STRINGS = 4;
local GUILD_ROSTER_BAR_MAX = 239;
local GUILD_ROSTER_BUTTON_OFFSET = 2;
local GUILD_ROSTER_BUTTON_HEIGHT = 20;
function mod:RosterUpdatePostHook()
if not rosterRaidersOnly then
return
end
if GetTime() - lastCache > 60*5 then
self:CacheRaiders()
end
-- begin modified blizzard code
local scrollFrame = GuildRosterContainer;
local offset = HybridScrollFrame_GetOffset(scrollFrame);
local buttons = scrollFrame.buttons;
local numButtons = #buttons;
local button, index, class;
local totalMembers, onlineMembers = GetNumGuildMembers();
local selectedGuildMember = GetGuildRosterSelection();
local currentGuildView = self.guildView or GuildRosterViewDropdown.selectedValue
if ( currentGuildView == "tradeskill" ) then
return;
end
local maxWeeklyXP, maxTotalXP = GetGuildRosterLargestContribution();
local maxAchievementsPoints = GetGuildRosterLargestAchievementPoints();
-- numVisible
local visibleMembers = 0;
for i=1,onlineMembers do
if self:IsRaider(i) then
visibleMembers = visibleMembers + 1
end
end
-- copy visibleMembers to local for referencing
rosterRaidersOnline = visibleMembers
if ( GetGuildRosterShowOffline() ) then
visibleMembers = rosterRaidersCount;
end
-- self:Print("Start", visibleMembers, rosterRaidersCount)
local safety = 1000
local numRaidersDisp = 0
local i = 1
local nonMembers = 0
while i <= numButtons do
safety = safety - 1
if safety == 0 then
error("SAFTEY BROKEN")
return
end
button = buttons[i];
index = i + nonMembers;
local name, rank, rankIndex, level, class, zone, note, officernote, online, status, classFileName, achievementPoints, achievementRank, isMobile = GetGuildRosterInfo(index);
-- self:Print(name, index, rank, note, online, self:IsRaider(index))
if ( name and i <= visibleMembers) then
if self:IsRaider(index) then
-- self:Print(offset, name)
if offset == 0 then
i = i + 1
button.guildIndex = index;
local displayedName = name;
if ( isMobile ) then
displayedName = ChatFrame_GetMobileEmbeddedTexture(119/255, 137/255, 119/255)..displayedName;
end
button.online = online;
if ( currentGuildView == "playerStatus" ) then
GuildRosterButton_SetStringText(button.string1, level, online)
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName)
GuildRosterButton_SetStringText(button.string3, isMobile and REMOTE_CHAT or zone, online)
elseif ( currentGuildView == "guildStatus" ) then
GuildRosterButton_SetStringText(button.string1, displayedName, online, classFileName)
GuildRosterButton_SetStringText(button.string2, rank, online)
GuildRosterButton_SetStringText(button.string3, note, online)
if ( online ) then
GuildRosterButton_SetStringText(button.string4, GUILD_ONLINE_LABEL, online);
else
GuildRosterButton_SetStringText(button.string4, GuildRoster_GetLastOnline(index), online);
end
elseif ( currentGuildView == "weeklyxp" ) then
local weeklyXP, totalXP, weeklyRank, totalRank = GetGuildRosterContribution(index);
GuildRosterButton_SetStringText(button.string1, level, online)
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName)
GuildRosterButton_SetStringText(button.string3, weeklyXP, online)
if ( weeklyXP == 0 ) then
button.barTexture:Hide();
else
button.barTexture:SetWidth(weeklyXP / maxWeeklyXP * GUILD_ROSTER_BAR_MAX);
button.barTexture:Show();
end
GuildRosterButton_SetStringText(button.barLabel, "#"..weeklyRank, online);
elseif ( currentGuildView == "totalxp" ) then
local weeklyXP, totalXP, weeklyRank, totalRank = GetGuildRosterContribution(index);
GuildRosterButton_SetStringText(button.string1, level, online);
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName);
GuildRosterButton_SetStringText(button.string3, totalXP, online);
if ( totalXP == 0 ) then
button.barTexture:Hide();
else
button.barTexture:SetWidth(totalXP / maxTotalXP * GUILD_ROSTER_BAR_MAX);
button.barTexture:Show();
end
GuildRosterButton_SetStringText(button.barLabel, "#"..totalRank, online);
elseif ( currentGuildView == "pve" ) then
GuildRosterButton_SetStringText(button.string1, level, online);
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName);
GuildRosterButton_SetStringText(button.string3, valor, online);
GuildRosterButton_SetStringText(button.string4, hero, online);
elseif ( currentGuildView == "pvp" ) then
local bgRating, arenaRating, arenaTeam = GetGuildRosterPVPRatings(index);
GuildRosterButton_SetStringText(button.string1, level, online);
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName);
GuildRosterButton_SetStringText(button.string3, bgRating, online);
GuildRosterButton_SetStringText(button.string4, string.format(GUILD_ROSTER_ARENA_RATING, arenaRating, arenaTeam, arenaTeam), online);
elseif ( currentGuildView == "achievement" ) then
GuildRosterButton_SetStringText(button.string1, level, online);
button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName]));
GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName);
if ( achievementPoints >= 0 ) then
GuildRosterButton_SetStringText(button.string3, achievementPoints, online);
if ( achievementPoints == 0 ) then
button.barTexture:Hide();
else
button.barTexture:SetWidth(achievementPoints / maxAchievementsPoints * GUILD_ROSTER_BAR_MAX);
button.barTexture:Show();
end
else
GuildRosterButton_SetStringText(button.string3, NO_ROSTER_ACHIEVEMENT_POINTS, online);
button.barTexture:Hide();
end
GuildRosterButton_SetStringText(button.barLabel, "#"..achievementRank, online);
end
button:Show();
if ( mod(index, 2) == 0 ) then
button.stripe:SetTexCoord(0.36230469, 0.38183594, 0.95898438, 0.99804688);
else
button.stripe:SetTexCoord(0.51660156, 0.53613281, 0.88281250, 0.92187500);
end
if ( selectedGuildMember == index ) then
button:LockHighlight();
else
button:UnlockHighlight();
end
else
offset = offset - 1
nonMembers = nonMembers + 1
end
else
nonMembers = nonMembers + 1
end
else
-- self:Print("Break", i, visibleMembers, offset + i + nonMembers)
break
end
end
-- self:Print("End", i, visibleMembers, offset + i + nonMembers)
for i=i, numButtons do
buttons[i]:Hide()
end
local totalHeight = visibleMembers * (GUILD_ROSTER_BUTTON_HEIGHT + GUILD_ROSTER_BUTTON_OFFSET);
local displayedHeight = numButtons * (GUILD_ROSTER_BUTTON_HEIGHT + GUILD_ROSTER_BUTTON_OFFSET);
-- self:Print("Hybrid", scrollFrame, totalHeight, displayedHeight)
local guildUpdate = GuildRosterContainer.update
GuildRosterContainer.update = function() end
HybridScrollFrame_Update(scrollFrame, totalHeight, displayedHeight);
GuildRosterContainer.update = guildUpdate
end
function mod:GuildRosterButton_OnClick(this, button, ...)
if self.db.profile.easyInvites and IsAltKeyDown() then
local guildIndex = this.guildIndex
local name, _, _, _, _, _, _, _, online = GetGuildRosterInfo(guildIndex)
if online then
InviteUnit(name)
end
else
self.hooks[this].OnClick(this, button, ...)
end
end
-- Old attempt -----------------------------------------------------------------
--[[
-- hook GetNumGuildMembers() second return result?
-- local GetNumGuildMembersHook = GetNumGuildMembers
-- function GetNumGuildMembers()
-- local total, online = GetNumGuildMembers
-- end
GetGuildRosterInfoHook = GetGuildRosterInfo
local GetGuildRosterInfoHook = GetGuildRosterInfoHook
local function nameNum(ind)
if ind and GetGuildRosterInfoHook(ind) then
return format("%s(%d)", GetGuildRosterInfoHook(ind), ind)
else
return format("nil(%d)", ind)
end
end
function GetGuildRosterInfo(index)
-- no need
if not core.rosterRaidersOnly then
-- core:Print("Request for", index, "FAILED: core.rosterRaidersOnly=",core.rosterRaidersOnly, " core.inRosterUpdate=", core.inRosterUpdate)
return GetGuildRosterInfoHook(index)
end
local cache = core.rosterAlteredCache
local baseIndex = index -- the ACTUAL index that is mapped to whatever index is
-- check cache
index = cache[index] or index
isRaider = false
-- check if raider
if core:IsRaider(index) then
-- if they are, set flag
isRaider = true
else
-- if not, begin looking ahead
for j=baseIndex+1,GetNumGuildMembers() do
if core:IsRaider(cache[j] or j) then
-- when you find one, set foundIndex's cache to index and baseIndex's cache to foundIndex's
core:Print("Swapping",nameNum(baseIndex),"with",nameNum(j))
cache[j] = index
cache[baseIndex] = j
-- and set our locals
index = j
isRaider = true
break
end
end
-- if you don't find one, index is unaltered
end
core:Print("Request for", nameNum(baseIndex), "returning", nameNum(index), " isRaider =",isRaider)
-- check flag if they're a raider
if isRaider or not core.inRosterUpdate then
-- if true, return actual stuff
if not GetGuildRosterShowOffline() and core.inRosterUpdate then
local online = select(9, GetGuildRosterInfoHook(index))
if not online then
return nil
end
end
return GetGuildRosterInfoHook(index)
end
-- if false, return nil
end
function core:IsRaider(index)
local name, _, rank, _, _, _, note, _, online = GetGuildRosterInfoHook(index)
-- if a raider+ rank, or below and linked to a raider
-- not name tests for out of bounds check
if not name or ((rank <= 1) or (rank == 3) or ((rank == 4 or rank == 2) and online and self.rosterRaidersCache[note])) then
return true
end
return false
end
function core:RosterUpdatePreHook()
wipe(self.rosterAlteredCache)
self.inRosterUpdate = true
if self.rosterRaidersOnly then
self:Print("Update pre hook")
end
end
function core:RosterUpdatePostHook()
self.inRosterUpdate = false
if self.rosterRaidersOnly then
self:Print("Update post hook")
end
end]]

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modules/macros.lua Normal file
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local core = LibStub("AceAddon-3.0"):GetAddon("AllTheLittleThings")
local mod = core:NewModule("Macros", "AceTimer-3.0", "AceConsole-3.0")
local db = core.db.profile[mod:GetName()]
local defaults = {
}
local options = {
}
function mod:OnInitialize()
core:RegisterOptions(options, defaults)
core:RegisterSlashCommand("DisbandRaid", "dr", "disbandraid")
core:RegisterSlashCommand("InviteGuild", "ig", "inviteguild")
core:RegisterSlashCommand("PromoteAll", "pa", "promoteall")
core:RegisterSlashCommand("DemoteAll", "da", "demoteall")
core:RegisterSlashCommand("PrintLoot", "pl", "printloot")
core:RegisterSlashCommand("ClearMarks", "cm", "clearmarks")
core:RegisterSlashCommand("MasterLoot", "ml", "masterloot")
core:RegisterSlashCommand("RandomLoot", "rl", "randomloot")
core:RegisterSlashCommand("Countdown", "cd", "countdown")
core:RegisterSlashCommand("RosterCheck", "rc", "rostercheck")
end
function mod:DisbandRaid()
for i=1, GetNumRaidMembers() do
if not UnitIsUnit("raid"..i,"player") then
UninviteUnit("raid"..i)
end
end
end
function mod:InviteGuild()
for i=1, select(2, GetNumGuildMembers()) do
if not UnitInRaid(GetGuildRosterInfo(i)) then
InviteUnit(GetGuildRosterInfo(i))
end
end
end
function mod:PromoteAll()
for i=0, GetNumRaidMembers() do
PromoteToAssistant("raid"..i)
end
end
function mod:DemoteAll()
for i=0, GetNumRaidMembers() do
DemoteAssistant("raid"..i)
end
end
function mod:PrintLoot()
self:RaidDump("Send tells for loot:", "raid_warning")
for i=1,GetNumLootItems() do
SendChatMessage(GetLootSlotLink(i) .. " (" .. ({"A", "B", "C", "D", "E", "F", "G", "H"})[i] .. ")", "raid_warning")
end
end
function mod:ClearMarks()
for i=8,0,-1 do
SetRaidTarget("player", i)
end
self:ScheduleTimer(function() SetRaidTarget("player", 0) end, 0.5)
end
local mlOrder = {"Chira", "Brinkley", "Yukiri"}
function mod:MasterLoot()
for k,v in ipairs(mlOrder) do
for i=1, 40 do
if GetMasterLootCandidate(i) == v then
for j=1, GetNumLootItems() do
GiveMasterLoot(j, i)
end
return
end
end
end
end
function mod:RandomLoot()
local members = {}
for i=1,40 do
if GetMasterLootCandidate(i) then
table.insert(members, i);
end
end
for j=1, GetNumLootItems() do
GiveMasterLoot(j, members[random(#members)])
end
end
local countDown = {"Pulling in 5", "4", "3", "2", "1", "Go"} -- used in /atlt cd
function mod:Countdown()
for i=5,0,-1 do
self:ScheduleTimer(function()
local msg = countDown[6-i];
--[[if (msg == "Go") then
local transitive = TRANSITIVES[math.random(#TRANSITIVES)];
msg = format("%s babies", transitive)
end]]
SendChatMessage(msg, "RAID_WARNING");
end, 5-i);
end
end
-- TODO: make a global alt_ranks and main_ranks thing in case we change it
local altRanks = {
[2] = true,
[4] = true,
}
function mod:RosterCheck()
local mains = {}
local alts = {}
for i=1,GetNumGuildMembers() do
local name, _, rank, _, _, _, onote = GetGuildRosterInfo(i)
if altRanks[rank] then
alts[name] = onote
else
mains[name] = true
end
end
local toPrint = {}
for name,main in pairs(alts) do
if mains[main] then
alts[name] = nil
else
table.insert(toPrint, name)
table.sort(toPrint, function(a,b) return alts[a]<alts[b] end)
end
end
for _,name in ipairs(toPrint) do
self:Print("Mismatched Alt:", name, "belongs to", alts[name], format("|cffffa0a0|Hgremove:%s|h[Guild Remove]|h", name))
end
end
-- mismatched alts itemlink
local SetItemRefHook = SetItemRef
function SetItemRef(id, ...)
local target = id:match("gremove:(.+)")
if target then
GuildUninvite(target)
else
return SetItemRefHook(id, ...)
end
end

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local core = LibStub("AceAddon-3.0"):GetAddon("AllTheLittleThings")
local mod = core:NewModule("Raid", "AceEvent-3.0", "AceTimer-3.0")
local db = core.db.profile[mod:GetName()]
local defaults = {
autoML = true,
}
local options = {
autoML = {
name = "Auto ML",
desc = "Sets loot type to ML when a raid has more than 20 players in it.",
type = "toggle",
},
}
function mod:OnInitialize()
core:RegisterOptions(options, defaults)
end
function mod:OnEnable()
self:RegisterEvent("RAID_ROSTER_UPDATE")
end
local zoneBlacklist = {
["Wintergrasp"] = true,
["Tol Barad"] = true,
["Alterac Valley"] = true,
["Isle of Conquest"] = true,
}
function mod:RAID_ROSTER_UPDATE()
if db.autoML and IsRaidLeader() and GetNumRaidMembers()>20 and GetLootMethod() ~= "master" and not zoneBlacklist[GetRealZoneText()] then
SetLootMethod("master", "player")
self:ScheduleTimer(function() SetLootThreshold(3) end, 2)
end
end