93 lines
2.4 KiB
Lua
Executable file
93 lines
2.4 KiB
Lua
Executable file
local f, MyAddon, events = CreateFrame("Frame"), {}, {}
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StaticPopupDialogs["REPAIR_ALERT"] = {
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text = "Remember to repair your gear",
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button1 = "Ok",
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timeout = 10,
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whileDead = false,
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hideOnEscape = true,
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preferredIndex = 3
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}
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function MyAddon.OnEvent(self, event, ...)
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events[event](self, ...)
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end
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function events:PLAYER_LOGIN(...)
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-- found from some forums
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local b=ActionButton8 _MH=_MH or(b:SetAttribute("*type5","macro")or SecureHandlerWrapScript(b,"PreClick",b,'Z=IsAltKeyDown()and 0 or(Z or 0)%8+1 self:SetAttribute("macrotext5","/wm [nomod]"..Z)'))or 1
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end
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function events:MERCHANT_SHOW(...)
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-- Sell all gray items
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MyAddon.sellGrayItems()
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-- Repair if we need to and merchant allows it
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if CanMerchantRepair() and MyAddon.needsRepair() then
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RepairAllItems(CanGuildBankRepair())
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DEFAULT_CHAT_FRAME:AddMessage("Your items have been repaired")
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end
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end
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function events:PLAYER_UPDATE_RESTING(...)
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-- Notify that we should repair
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if MyAddon.needsRepair() then StaticPopup_Show("REPAIR_ALERT") end
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end
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function events:PLAYER_ROLES_ASSIGNED(...)
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if MyAddon.amTankInParty() then MyAddon.markSelfSquare() end
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end
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function MyAddon.needsRepair()
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local slots = {
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"HeadSlot", "ShoulderSlot", "ChestSlot", "WristSlot", "HandsSlot",
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"WaistSlot", "LegsSlot", "FeetSlot", "MainHandSlot", "SecondaryHandSlot"
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}
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for slot = 1, #slots do
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local id = GetInventorySlotInfo(slots[slot])
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local cur, max = GetInventoryItemDurability(id)
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if max and cur ~= max then return true end
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end
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return false
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end
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function MyAddon.sellGrayItems()
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for bag = 0, NUM_BAG_SLOTS do
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for slot = 1, GetContainerNumSlots(bag) do
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local name = GetContainerItemLink(bag, slot)
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if name and string.find(name, "ff9d9d9d") then
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DEFAULT_CHAT_FRAME:AddMessage("Selling "..name)
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UseContainerItem(bag, slot)
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end
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end
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end
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end
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function MyAddon.amTankInParty()
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local isParty = UnitInRaid("player") == nil
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local isTank = UnitGroupRolesAssigned("player") == "TANK"
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local notAlreadyMarked = GetRaidTargetIndex("player") == nil
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if (isParty and isTank and notAlreadyMarked) then
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return true
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else
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return false
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end
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end
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function MyAddon.markSelfSquare()
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SetRaidTarget("player", 6)
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end
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-- Register events
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for event, method in pairs(events) do
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f:RegisterEvent(event)
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end
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f:SetScript("OnEvent", MyAddon.OnEvent)
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--[[ hooksecurefunc("TalkingHeadFrame_PlayCurrent", function()
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TalkingHeadFrame:Hide()
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end) ]]--
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