Add item level to inspect frame #15
1 changed files with 1 additions and 1 deletions
|
@ -59,7 +59,7 @@ function GetUnitFromGuid(guid)
|
|||
end
|
||||
|
||||
function events:INSPECT_READY(guid)
|
||||
if not inspectInitialized then
|
||||
if not inspectInitialized and InspectFrame then
|
||||
InspectFontStrings["itemLevel"] = InspectFrame:CreateFontString(nil, "OVERLAY")
|
||||
InspectFontStrings["itemLevel"]:SetPoint("BOTTOMRIGHT", -5, 5)
|
||||
InspectFontStrings["itemLevel"]:SetFont("Fonts\\FRIZQT__.ttf", 24, "OUTLINE")
|
||||
|
|
Loading…
Reference in a new issue