Cleanup/Removal from new UI changes

This commit is contained in:
Andrew Tomaka 2022-11-01 09:39:45 -04:00
parent 803a022554
commit 6cfb35ebc5
Signed by: atomaka
GPG key ID: 61209BF70A5B18BE

View file

@ -32,9 +32,6 @@ inspectInitialized = false
local InspectFontStrings = {} local InspectFontStrings = {}
function ATMe.SlashHandler(cmd) function ATMe.SlashHandler(cmd)
if cmd == "frames" then
ATMe.moveFrames()
end
end end
function ATMe.OnEvent(self, event, ...) function ATMe.OnEvent(self, event, ...)
@ -57,7 +54,7 @@ end
function events:INSPECT_READY(guid) function events:INSPECT_READY(guid)
if not inspectInitialized and InspectFrame then if not inspectInitialized and InspectFrame then
InspectFontStrings["itemLevel"] = InspectFrame:CreateFontString(nil, "OVERLAY") InspectFontStrings["itemLevel"] = InspectFrame:CreateFontString(nil, "OVERLAY")
InspectFontStrings["itemLevel"]:SetPoint("BOTTOMRIGHT", -5, 5) InspectFontStrings["itemLevel"]:SetPoint("BOTTOMLEFT", 10, 5)
InspectFontStrings["itemLevel"]:SetFont("Fonts\\FRIZQT__.ttf", 24, "OUTLINE") InspectFontStrings["itemLevel"]:SetFont("Fonts\\FRIZQT__.ttf", 24, "OUTLINE")
InspectFontStrings["itemLevel"]:SetTextColor(1, 1, 1) InspectFontStrings["itemLevel"]:SetTextColor(1, 1, 1)
@ -102,27 +99,6 @@ end
function events:PLAYER_LOGIN(...) function events:PLAYER_LOGIN(...)
-- found from some forums -- found from some forums
local b=ActionButton8 _MH=_MH or(b:SetAttribute("*type5","macro")or SecureHandlerWrapScript(b,"PreClick",b,'Z=IsAltKeyDown()and 0 or(Z or 0)%8+1 self:SetAttribute("macrotext5","/wm [nomod]"..Z)'))or 1 local b=ActionButton8 _MH=_MH or(b:SetAttribute("*type5","macro")or SecureHandlerWrapScript(b,"PreClick",b,'Z=IsAltKeyDown()and 0 or(Z or 0)%8+1 self:SetAttribute("macrotext5","/wm [nomod]"..Z)'))or 1
QuickJoinToastButton:Hide()
ChatFrameChannelButton:Hide()
ChatFrameMenuButton:Hide()
ChatFrame1ButtonFrame:Hide()
-- ChatFrame1.ScrollBar:Hide()
-- ChatFrame1.ScrollToBottomButton:Hide()
ChatFrame1:SetWidth(400)
ChatFrame1:SetHeight(150)
ChatFrame1:ClearAllPoints()
ChatFrame1:SetClampRectInsets(0, 0, 0, 0)
ChatFrame1:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", 0, 0)
ChatFrame1EditBox:ClearAllPoints()
ChatFrame1EditBox:SetPoint("BOTTOMLEFT", ChatFrame1, "TOPLEFT", 0, 0)
ChatFrame1EditBox:SetPoint("RIGHT", ChatFrame1, 0, 0)
ChatFrame1:SetUserPlaced(true)
end end
function events:PLAYER_REGEN_DISABLED(...) function events:PLAYER_REGEN_DISABLED(...)
@ -148,18 +124,6 @@ function events:PLAYER_UPDATE_RESTING(...)
if ATMe.needsRepair() then StaticPopup_Show("REPAIR_ALERT") end if ATMe.needsRepair() then StaticPopup_Show("REPAIR_ALERT") end
end end
function ATMe.moveFrames()
print("Moving frames to ATMe default locations")
PlayerFrame:ClearAllPoints()
PlayerFrame:SetPoint("CENTER",UIParent,-350,-225)PlayerFrame:SetUserPlaced(true)
TargetFrame:ClearAllPoints()
TargetFrame:SetPoint("CENTER",UIParent,350,-225)TargetFrame:SetUserPlaced(true)
FocusFrame:ClearAllPoints()
FocusFrame:SetPoint("CENTER",UIParent,-350,150)TargetFrame:SetUserPlaced(true)
end
function ATMe.announceKey() function ATMe.announceKey()
for bag = 0, NUM_BAG_SLOTS do for bag = 0, NUM_BAG_SLOTS do
for slot = 1, GetContainerNumSlots(bag)do for slot = 1, GetContainerNumSlots(bag)do
@ -241,10 +205,6 @@ for event, method in pairs(events) do
end end
f:SetScript("OnEvent", ATMe.OnEvent) f:SetScript("OnEvent", ATMe.OnEvent)
--[[ hooksecurefunc("TalkingHeadFrame_PlayCurrent", function()
TalkingHeadFrame:Hide()
end) ]]--
function PaperDollFrame_SetMovementSpeed(statFrame, unit) function PaperDollFrame_SetMovementSpeed(statFrame, unit)
statFrame.wasSwimming = nil statFrame.wasSwimming = nil
statFrame.unit = unit statFrame.unit = unit
@ -264,12 +224,4 @@ CharacterStatsPane.statsFramePool.resetterFunc =
end end
table.insert(PAPERDOLL_STATCATEGORIES[1].stats, { stat = "MOVESPEED"}) table.insert(PAPERDOLL_STATCATEGORIES[1].stats, { stat = "MOVESPEED"})
for i = 1, 7 do
local chat = _G["ChatFrame"..i]
local font, size = chat:GetFont()
chat:SetFont(font, size, "THINOUTLINE")
chat:SetShadowOffset(0, 0)
chat:SetShadowColor(0, 0, 0, 0)
end
SlashCmdList["ATME"] = ATMe.SlashHandler SlashCmdList["ATME"] = ATMe.SlashHandler