ATAddons/MyAddon.lua

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Lua
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local f, MyAddon, events = CreateFrame("Frame"), {}, {}
StaticPopupDialogs["REPAIR_ALERT"] = {
text = "Remember to repair your gear",
button1 = "Ok",
timeout = 10,
whileDead = false,
hideOnEscape = true,
preferredIndex = 3
}
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MyAddon.keyItemID = 180653
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MyAddon.taunts = {
[56222] = true, -- Dark Command
[51399] = true, -- Death Grip
[185245] = true, -- Torment
[6795] = true, -- Growl
[115546] = true, -- Provke
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[62124] = true, -- Hand of Reckoning
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[355] = true, -- Taunt
[1161] = true, -- Challenging Shout
[204079] = true -- Final Stand
}
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function MyAddon.OnEvent(self, event, ...)
events[event](self, ...)
end
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function events:CHAT_MSG_PARTY_LEADER(message, ...)
if message == '!keys' then
MyAddon.announceKey()
end
end
function events:CHAT_MSG_PARTY(message, ...)
if message == '!keys' then
MyAddon.announceKey()
end
end
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function events:COMBAT_LOG_EVENT_UNFILTERED(...)
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MyAddon.announceTaunts(CombatLogGetCurrentEventInfo())
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end
function events:MERCHANT_SHOW(...)
-- Sell all gray items
MyAddon.sellGrayItems()
-- Repair if we need to and merchant allows it
if CanMerchantRepair() and MyAddon.needsRepair() then
RepairAllItems(CanGuildBankRepair())
DEFAULT_CHAT_FRAME:AddMessage("Your items have been repaired")
end
end
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function events:PLAYER_LOGIN(...)
-- found from some forums
local b=ActionButton8 _MH=_MH or(b:SetAttribute("*type5","macro")or SecureHandlerWrapScript(b,"PreClick",b,'Z=IsAltKeyDown()and 0 or(Z or 0)%8+1 self:SetAttribute("macrotext5","/wm [nomod]"..Z)'))or 1
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end
function events:PLAYER_ROLES_ASSIGNED(...)
if MyAddon.amTankInParty() then MyAddon.markSelfSquare() end
end
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function events:PLAYER_UPDATE_RESTING(...)
-- Notify that we should repair
if MyAddon.needsRepair() then StaticPopup_Show("REPAIR_ALERT") end
end
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function MyAddon.announceKey()
for bag = 0, NUM_BAG_SLOTS do
for slot = 1, GetContainerNumSlots(bag)do
itemID = GetContainerItemID(bag, slot)
if GetContainerItemID(bag, slot) == MyAddon.keyItemID then
local link = GetContainerItemLink(bag, slot)
SendChatMessage(link, "PARTY")
return
end
end
end
end
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local function multiSelect(table, ...)
result = {}
for i, val in ipairs(...) do
table.insert(result, table[val])
end
end
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function MyAddon.announceTaunts(...)
event = select(2, ...)
spellId = select(12, ...)
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a, b = multiSelect(..., 2, 12)
print(a)
print(b)
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if event ~= 'SPELL_CAST_SUCCESS' or MyAddon.taunts[spellId] ~= true then
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return
end
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srcName = select(5, ...)
destName = select(9, ...)
spellName = select(13, ...)
message = format("|cffFF0000TAUNT:|r %s used %s", srcName, spellName)
if destName ~= nil then
message = format("%s on %s", message, destName)
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end
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print(message)
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end
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function MyAddon.needsRepair()
local slots = {
"HeadSlot", "ShoulderSlot", "ChestSlot", "WristSlot", "HandsSlot",
"WaistSlot", "LegsSlot", "FeetSlot", "MainHandSlot", "SecondaryHandSlot"
}
for slot = 1, #slots do
local id = GetInventorySlotInfo(slots[slot])
local cur, max = GetInventoryItemDurability(id)
if max and cur ~= max then return true end
end
return false
end
function MyAddon.sellGrayItems()
for bag = 0, NUM_BAG_SLOTS do
for slot = 1, GetContainerNumSlots(bag) do
local name = GetContainerItemLink(bag, slot)
if name and string.find(name, "ff9d9d9d") then
DEFAULT_CHAT_FRAME:AddMessage("Selling "..name)
UseContainerItem(bag, slot)
end
end
end
end
function MyAddon.amTankInParty()
local isParty = UnitInRaid("player") == nil
local isTank = UnitGroupRolesAssigned("player") == "TANK"
local notAlreadyMarked = GetRaidTargetIndex("player") == nil
if (isParty and isTank and notAlreadyMarked) then
return true
else
return false
end
end
function MyAddon.markSelfSquare()
SetRaidTarget("player", 6)
end
-- Register events
for event, method in pairs(events) do
f:RegisterEvent(event)
end
f:SetScript("OnEvent", MyAddon.OnEvent)
--[[ hooksecurefunc("TalkingHeadFrame_PlayCurrent", function()
TalkingHeadFrame:Hide()
end) ]]--
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function PaperDollFrame_SetMovementSpeed(statFrame, unit)
statFrame.wasSwimming = nil
statFrame.unit = unit
MovementSpeed_OnUpdate(statFrame)
statFrame.onEnterFunc = MovementSpeed_OnEnter
statFrame:SetScript("OnUpdate", MovementSpeed_OnUpdate)
statFrame:Show()
end
CharacterStatsPane.statsFramePool.resetterFunc =
function(pool, frame)
frame:SetScript("OnUpdate", nil)
frame.onEnterFunc = nil
frame.UpdateTooltip = nil
FramePool_HideAndClearAnchors(pool, frame)
end
table.insert(PAPERDOLL_STATCATEGORIES[1].stats, { stat = "MOVESPEED"})