From 10449cd7cb08251a21aba4df02540532d8f173bf Mon Sep 17 00:00:00 2001 From: atomaka Date: Tue, 20 Sep 2011 18:32:22 -0400 Subject: [PATCH] Fixed an issue that would sometimes not update your instance information correctly. --- ChoreTracker.lua | 40 +++++++++++++++++++++++----------------- 1 file changed, 23 insertions(+), 17 deletions(-) diff --git a/ChoreTracker.lua b/ChoreTracker.lua index a81f78b..1bafd67 100644 --- a/ChoreTracker.lua +++ b/ChoreTracker.lua @@ -30,7 +30,7 @@ local options = { name = 'Sort Field', desc = 'Field to sort the tooltip by.', type = 'select', - values = { 'Character', 'Valor Points' }, + values = { 'Character', 'Valor Points', 'Class' }, get = function(info) return db.profile.sortType end, set = function(info, value) db.profile.sortType = value end, }, @@ -173,17 +173,14 @@ end --[[ EVENTS ]]-- function core:CALENDAR_UPDATE_EVENT_LIST() - print('CALENDAR_UPDATE_EVENT_LIST{)') core:GetNextVPReset() end function core:UPDATE_INSTANCE_INFO() - print('UPDATE_INSTANCE_INFO{)') core:UpdateChores() end function core:CHAT_MSG_CURRENCY() - print('CHAT_MSG_CURRENCY{)') RequestRaidInfo() end @@ -207,8 +204,11 @@ function core:UpdateChores() db.global[realm][name].valorPoints.resetTime = vpResetTime end - -- Store Saved Instances + -- Store Saved Instances; sometimes, there can be two lockouts to the same instance local savedInstances = GetNumSavedInstances() + + + for i = 1, savedInstances do local instanceName, _, instanceReset, _, _, _, _, _, _, _, _, defeatedBosses = GetSavedInstanceInfo(i) @@ -217,8 +217,10 @@ function core:UpdateChores() db.global[realm][name].lockouts[instanceName] = {} db.global[realm][name].lockouts[instanceName].defeatedBosses = defeatedBosses db.global[realm][name].lockouts[instanceName].resetTime = time() + instanceReset - else - db.global[realm][name].lockouts[instanceName] = nil + -- Let's not delete instances with no lockout for now. ResetInstances() should take care of this + -- and it solves an issue with two lockouts to the same instance being listed. + --else + -- db.global[realm][name].lockouts[instanceName] = nil end end end @@ -339,18 +341,22 @@ function core:DrawTooltip() -- Sort table according to options. local sortTooltip = function(a, b) + local aValue, bValue if db.profile.sortType == 1 then - if db.profile.sortDirection == 1 then - return a.name:lower() < b.name:lower() - else - return a.name:lower() > b.name:lower() - end + aValue = a.name:lower() + bValue = b.name:lower() elseif db.profile.sortType == 2 then - if db.profile.sortDirection == 1 then - return a.valorPoints < b.valorPoints - else - return a.valorPoints > b.valorPoints - end + aValue = a.valorPoints + bValue = b.valorPoints + elseif db.profile.sortType == 3 then + aValue = a.class + bValue = b.class + end + + if db.profile.sortDirection == 1 then + return aValue < bValue + else + return aValue > bValue end end table.sort(tooltipTable, sortTooltip )