ChatSaver = LibStub('AceAddon-3.0'):NewAddon('ChatSaver','AceConsole-3.0','AceHook-3.0','AceEvent-3.0') local core = ChatSaver function core:OnInitialize() if ChatSaverDB == nil then core.firstrun = true ChatSaverDB = {} else core.firstrun = false end end function core:OnEnable() self:Hook('ToggleChatChannel','ToggleChatChannel',true) self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE','ProcessChannelChange') if core.firstrun then self:RegisterEvent('CHANNEL_UI_UPDATE','SetupChatSaver') else self:RegisterEvent('CHANNEL_UI_UPDATE','RejoinChannels') end end --[[ -- CHANNEL FUNCTIONS -- Because GetChannelName() and GetChannelDisplayInfo() are less -- than good. ]] -- function core:GetChannelInfo(id) local channelNumber,channelName = GetChannelName(id) local channelTable = core:GetChannelTable() if channelName == nil then id = channelTable[id] if id ~= nil then channelNumber,channelName = GetChannelName(id) end end return channelNumber,channelName,core:GetChannelCategory(channelNumber) end function core:GetChannelTable() local channelList = { GetChannelList() } local channelTable = {} for i = 1,#channelList,2 do channelTable[channelList[i]] = channelList[i + 1] channelTable[channelList[i + 1]] = channelList[i] if type(channelList[i + 1]) == 'string' then channelTable[channelList[i + 1]:lower()] = channelList[i] end end return channelTable end function core:GetChannelCategory(number) for i = 1,GetNumDisplayChannels(),1 do local _,_,_,channelNumber,_,_,category = GetChannelDisplayInfo(i) if channelNumber == number then return category end end end --[[ EVENT FUNCTIONS ]] -- function core:ProcessChannelChange(_,message,_,_,_,_,_,_,index,name) if message == 'YOU_JOINED' then local number,_,category = core:GetChannelInfo(name) if category == 'CHANNEL_CATEGORY_CUSTOM' then ChatSaverDB[name] = {} ChatSaverDB[name]['frames'] = {} ChatSaverDB[name]['index'] = number ChatSaverDB[name]['frames'][DEFAULT_CHAT_FRAME:GetID()] = true end elseif message == 'YOU_LEFT' then ChatSaverDB[name] = nil end end function core:RejoinChannels(...) local currentChannels = {} for i = 1,select('#',GetChannelList()) do currentChannels[select(i,GetChannelList())] = true end local sortedChannels = {} for channel,_ in pairs(ChatSaverDB) do table.insert(sortedChannels,channel) end table.sort(sortedChannels,function(a,b) return ChatSaverDB[a].index < ChatSaverDB[b].index end) for _,channel in pairs(sortedChannels) do if currentChannels[channel] == nil then JoinPermanentChannel(channel) -- does not place in chat frame properly for index,_ in pairs(ChatSaverDB[channel].frames) do ChatFrame_AddChannel(_G['ChatFrame'..index],channel) end end end self:UnregisterEvent('CHANNEL_UI_UPDATE') end function core:SetupChatSaver(...) for frame = 1,NUM_CHAT_WINDOWS do local chatWindowChannels = { GetChatWindowChannels(frame) } for i = 1,#chatWindowChannels,2 do local number,name,category = core:GetChannelInfo(chatWindowChannels[i]) if category == 'CHANNEL_CATEGORY_CUSTOM' then if ChatSaverDB[name] == nil then ChatSaverDB[name] = {} ChatSaverDB[name]['frames'] = {} ChatSaverDB[name]['index'] = number end ChatSaverDB[name]['frames'][frame] = true end end end self:UnregisterEvent('CHANNEL_UI_UPDATE') end --[[ HOOKED FUNCTIONS ]] -- function core:ToggleChatChannel(checked,channel) if ChatSaverDB[channel] == nil then return end if checked then ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = true else ChatSaverDB[channel]['frames'][FCF_GetCurrentChatFrameID()] = nil end end