commit 024a6549cb07b3a1d3e9a15e696815a3431f31fb Author: pigmonkey Date: Mon May 30 13:01:19 2011 -0400 first commit before refactoring diff --git a/AllTheLittleThings.lua b/AllTheLittleThings.lua new file mode 100644 index 0000000..fe085b3 --- /dev/null +++ b/AllTheLittleThings.lua @@ -0,0 +1,52 @@ +local core = LibStub("AceAddon-3.0"):NewAddon("AllTheLittleThings", "AceConsole-3.0", "AceEvent-3.0", "AceHook-3.0", "AceTimer-3.0") +atlt = core + +local defaults = { + profile = { + + }, +} +local options_setter = function(info, v) local t=core.db.profile for k=1,#info-1 do t=t[info[k]] end t[info[#info]]=v core:UpdatePins(true) end +local options_getter = function(info) local t=core.db.profile for k=1,#info-1 do t=t[info[k]] end return t[info[#info]] end +local options = { + name = "AllTheLittleThings", + type = 'group', + set = options_setter, + get = options_getter, + args = { + + }, +} + +function core:OnInitialize() + self.db = LibStub("AceDB-3.0"):New("AllTheLittleThingsDB", defaults, "Default") + -- self:RegisterChatCommand("atlt", function() end) + + -- LibStub("AceConfigRegistry-3.0"):RegisterOptionsTable("AllTheLittleThings", options) + -- local ACD = LibStub("AceConfigDialog-3.0") + -- ACD:AddToBlizOptions("AllTheLittleThings", "AllTheLittleThings") + + self:SetDefaultModulePrototype({ + OnEnable = function(self) + end, + }) +end + +function core:OnEnable() + +end + +function core:OnDisable() + +end + +function core:RegisterOptions(module, options, defaults) + local name = module:GetName() + defaults.profile[name] = defaults + options.args[name] = { + name = name, + type = 'group', + args = options + } +end + diff --git a/AllTheLittleThings.old.lua b/AllTheLittleThings.old.lua new file mode 100644 index 0000000..5f75644 --- /dev/null +++ b/AllTheLittleThings.old.lua @@ -0,0 +1,2042 @@ +AllTheLittleThings = LibStub("AceAddon-3.0"):NewAddon("ATLT", "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0", "AceHook-3.0") +local core = AllTheLittleThings + +-- local DedicatedInsanity = {46017,47069,47079,47082,47093,47072,47073,47090,47071,47094,47081,47092,47070,47080,47104,47138,47114,47121,47142,47108,47106,47107,47140,47126,47139,47116,47148,47193,47233,47150,47234,47195,47184,47204,47151,47186,47235,47183,47194,47187,47225,47203,47054,47182,46958,46976,46985,46996,46994,46979,46963,46962,46997,47052,47057,46999,46961,46960,47083,46990,47152,47056,47000,46988,46974,47055,46992,47051,46972,47141,47042,47043,47041,47115,46959,47053,49500,49494,49465,49493,49490,49496,49497,49499,49495,49501,49498,49466,49467,49474,49475,49476,49478,49479,49480,49468,49469,49470,49471,49472,49473,49477,49481,49482,49483,49484,49491,49489,49492,49464,49488,47078,47085,47086,47098,47076,47074,47087,47099,47077,47096,47084,47097,47095,47075,47088,47001,47156,46995,46980,46969,47113,47521,47206,47526,47519,47239,46964,47130,47524,47525,47517,47506,47515,46968,47147,46986,47003,47154,47240,47061,47067,47132,47002,47207,46967,47111,46965,47209,47109,47191,46991,47153,47068,47004,46989,46975,47190,47112,47145,47066,47155,46993,47129,47205,47236,47062,47189,46973,47143,47208,46971,46977,47063,47192,47238,47545,47547,47549,47552,47553,47237,47060,47110,47133,47144,47059,47131,47188,47224,47157,46966,47146,47064, +-- 42210,42229,42234,42244,42250,42257,42262,42267,42272,42277,42282,42287,42292,42319,42324,42329,42334,42348,42354,42366,42386,42392,42483,42487,42492,42498,42504,42515,42521,44423,44424,48402,48404,48406,48408,48410,48412,48414,48420,48422,48424,48426,48428,48432,48435,48438,48440,48442,48444,48507,48509,48511,48513,48515,48517,48519,48521,48523,49185,49189,49191, +-- 40790,40791,40792,40810,40811,40812,40829,40830,40831,40850,40851,40852,40870,40871,40872,40883,40884,40890,40910,40928,40934,40940,40964,40978,40979,40984,40994,40995,41002,41008,41014,41020,41028,41034,41039,41045,41052,41056,41061,41066,41071,41076,41082,41088,41138,41144,41152,41158,41200,41206,41212,41218,41226,41231,41236,41276,41282,41288,41294,41299,41305,41311,41317,41322,41328,41618,41622,41626,41631,41636,41641,41651,41656,41662,41668,41673,41679,41684,41716,41768,41774,41833,41837,41841,41855,41860,41865,41870,41875,41882,41886,41894,41899,41904,41910,41916,41922,41928,41935,41941,41947,41954,41960,41966,41972,41994,41999,42006,42012,42018,42041,42042,42043,42044,42045,42046,42047,42076,42077,42078,42079,42080,42081,42082,42118,42119,42527,42533,42539,42561,42566,42572,42580,42585,42591,42599,42604,42609,42616,42622,42854,46374,49086,49179,49181,49183,49187, +-- 48646,48645,48644,48643,48642,48616,48615,48614,48613,48612,48584,48583,48582,48581,48580,48547,48546,48545,48544,48543,48490,48489,48488,48487,48486,48455,48453,48451,48447,48433,48385,48384,48383,48382,48381,48355,48354,48353,48352,48351,48325,48324,48323,48322,48321,48294,48293,48292,48291,48290,48264,48263,48262,48261,48260,48232,48231,48230,48229,48228,48207,48206,48205,48204,48203,48172,48171,48170,48169,48168,48142,48141,48140,48139,48138,48086,48085,48084,48083,48082,48037,48035,48033,48031,48029,47792,47791,47790,47789,47788,47762,47761,47760,47759,47758, +-- } +local options = { + name = "All The Little Things", + type = 'group', + args = { + alwaysDump = { + order = 1, + name = "Always Dump", + desc = "Always dump to raid chat regardless of promotion", + type = 'toggle', + get = function(info) return core.db.profile.alwaysDump end, + set = function(info, v) core.db.profile.alwaysDump = v end, + }, + interrupt = { + order = 4, + name = "Interrupt printing", + desc = "Toggles printing what you interrupted in party chat", + type = "toggle", + get = function(info) return core.db.profile.interrupt end, + set = function(info, v) core.db.profile.interrupt = v end, + }, + autoML = { + order = 20, + name = "Auto ML", + desc = "Sets loot type to ML when a raid has more than 20 players in it.", + type = "toggle", + get = function(info) return core.db.profile.autoML end, + set = function(info, v) core.db.profile.autoML = v core:OnEnable() end, + }, + easyInvites = { + order = 25, + name = "Easy Raid Invites", + desc = "Colors names and allows you to alt+click to invite.", + type = "toggle", + get = function(info) return core.db.profile.easyInvites end, + set = function(info, v) core.db.profile.easyInvites = v core:OnEnable() end, + }, + rollTally = { + order = 30, + name = "Roll Tally", + desc = "Tallies rolls for 8s after a raid warning with 'roll' in the message. Can also activate with /atlt rt.", + type = "toggle", + get = function(info) return core.db.profile.rollTally end, + set = function(info, v) core.db.profile.rollTally = v core:OnEnable() end, + }, + nixAFK = { + order = 30, + name = "Remove AFK Responses", + desc = "Removes AFK responses when whispering AFK players.", + type = "toggle", + get = function(info) return core.db.profile.nixAFK end, + set = function(info, v) core.db.profile.nixAFK = v core:OnEnable() end, + }, + autoWG = { + order = 35, + name = "Auto Wintergrasp Join", + desc = "Automatically joins Wintergrasp if in Dalaran or Ironforge. Also boots that faggot Unhidenenemy.", + type = "toggle", + get = function(info) return core.db.profile.autoWG end, + set = function(info, v) core.db.profile.autoWG = v core:OnEnable() end, + }, + eotsFlag = { + order = 40, + name = "Eye of the Storm Flag", + desc = "Adds in points for a held flag based on bases owned.", + type = "toggle", + get = function(info) return core.db.profile.eotsFlag end, + set = function(info, v) core.db.profile.eotsFlag = v core:OnEnable() end, + }, + achieveFilter = { + order = 45, + name = "Achievement Filter", + desc = "Sets achievement filter to Incomplete automatically.", + type = "toggle", + get = function(info) return core.db.profile.achieveFilter end, + set = function(info, v) core.db.profile.achieveFilter = v core:OnEnable() end, + }, + officerPhone = { + order = 60, + name = "Officer Phone Records", + desc = "Allows !phone ", + type = 'toggle', + get = function(info) return core.db.profile.officerPhone end, + set = function(info, v) core.db.profile.officerPhone = v core:OnEnable() end, + }, + markMsgFilter = { + order = 70, + name = "Mark Message Filter", + desc = "Filters mark messages caused by the player.", + type = 'toggle', + get = function(info) return core.db.profile.markMsgFilter end, + set = function(info, v) core.db.profile.markMsgFilter = v core:OnEnable() end, + }, + spellWatch = { + order = 80, + name = "Print important spells", + desc = "Prints MD, ToTT, and taunts to ncafail.", + type = 'toggle', + get = function(info) return core.db.profile.spellWatch end, + set = function(info, v) core.db.profile.spellWatch = v end, + }, + macroSwap = { + order = 90, + name = "Flame Caps for Lich King", + desc = "Swaps the macro to use Flame Caps for HLK", + type = 'toggle', + get = function(info) return core.db.profile.macroSwap end, + set = function(info, v) core.db.profile.macroSwap = v end, + }, + }, +} +local defaults = { + profile = { + addonDebug = { + x = 100, + y = 100, + }, + alwaysDump = true, + isGay = false, + interrupt = false, + autoML = false, + easyInvites = false, + nixAFK = true, + autoWG = false, + eotsFlag = true, + consolidateThresh = 0, + officerPhone = true, + markMsgFilter = true, + spellWatch = true, + macroSwap = true, + halloween = 1, + guildXPMarks = { }, + } +} +local spellWatch = { + ["Taunt"] = true, + ["Growl"] = true, + ["Hand of Reckoning"] = true, + ["Death Grip"] = true, + ["Dark Command"] = true, +} +local aoeSpellWatch = { + ["Misdirection"] = true, + ["Tricks of the Trade"] = true, + ["Righteous Defense"] = true, + ["Challenging Shout"] = true, + ["Challenging Roar"] = true, +}; +local gilneasTimes = { -- time in seconds to get a point + [0] = 0, + [1] = 8, + [2] = 3, + [3] = 1/3, +} +local potList = { + ["a"] = 58146, -- Golemblood + ["b"] = 58145, -- Tol'vir + ["c"] = 58090, -- Earthen + ["d"] = 58091, -- Volcanic + ["e"] = 57194, -- Concentration + ["f"] = 57192, -- Mythical +} +local armorGlyphs = { + [30482] = 56382, -- Molten Armor + [6117] = 56383, -- Mage Armor +} + +core.guildList = {} +core.rollTally = {} +core.rollTimer = false +core.guildHook = false +core.guildView = nil +core.interruptCast = false +core.consolidateHook = false +core.mlOrder = {"Chira", "Devotchka", "Yawning", "Brinkley", "Toney", "Dcon"} +core.wgStatus = 0 +core.flagStatus = 0 +core.eotsHook = false +core.achieveHook = false +core.hallowBuff = nil +core.countDown = {"Pulling in 5", "4", "3", "2", "1", "Go"} -- used in /atlt cd +core.mailQueue = {} -- used in /atlt pots +core.rosterRaidersOnly = false +-- core.rosterAlteredCache = {} -- mapping of ids when checked +core.rosterRaidersCache = {} -- mains who are raiders +core.rosterRaidersCount = 0 +core.rosterRaidersOnline = 0 +-- core.inRosterUpdate = false -- whether to return mapped values + +function core:OnInitialize() + self.db = LibStub("AceDB-3.0"):New("AllTheLittleThingsDB", defaults, "Default") + --[[self.db.RegisterCallback(self, "OnProfileChanged", "OnProfileChanged") + self.db.RegisterCallback(self, "OnProfileCopied", "OnProfileChanged") + self.db.RegisterCallback(self, "OnProfileReset", "OnProfileChanged")]] + + self:RegisterChatCommand("atlt", "SlashProcess") + + -- options.args.profile = LibStub("AceDBOptions-3.0"):GetOptionsTable(self.db) + LibStub("AceConfig-3.0"):RegisterOptionsTable("ATLT", options) + self.optionsFrame = LibStub("AceConfigDialog-3.0"):AddToBlizOptions("ATLT", "All The Little Things") + + -- Init finished + -- self.guildList = self:GetGuildList() + ConsoleExec("cameradistancemaxfactor 5") + + -- try to reproduce that bug + -- self:Nostromo() +end + +function core:OnEnable() + SetModifiedClick("TRADESEARCHADD", nil) + + if self.db.profile.autoML or self.db.profile.easyInvites or self.db.profile.autoWG then + self:RegisterEvent("RAID_ROSTER_UPDATE") + self:RAID_ROSTER_UPDATE() + end + -- if self.db.profile.easyInvites then + self:RegisterEvent("ADDON_LOADED", function(_, name) + if name == "Blizzard_GuildUI" then + self:SecureHook("GuildRoster_Update") + self:SecureHook(GuildRosterContainer, "update", "GuildRoster_Update") + local buttons = GuildRosterContainer.buttons + for i=1, #buttons do + buttons[i].stripe.texture = buttons[i].stripe:GetTexture() + self:RawHookScript(buttons[i], "OnClick", "GuildRosterButton_OnClick") + end + -- self:RawHook("GuildRosterButton_OnClick", true) + self:SecureHook("GuildRoster_SetView") + self:UnregisterEvent("ADDON_LOADED") + + -- modify + self:ModifyRosterPane() + -- need to write my own hook since AceHook doesn't allow more than one? + -- self:Hook("GuildRoster_Update", "RosterUpdatePreHook", true) + -- local GuildRoster_UpdateHook = GuildRoster_Update + -- local function GuildRoster_UpdateReplace() + -- self:RosterUpdatePreHook() + -- return GuildRoster_UpdateHook() + -- self:GuildRoster_UpdateNew() + -- self:GuildRoster_Update() -- for the other bit + -- end + -- GuildRoster_Update = GuildRoster_UpdateReplace + -- GuildRosterContainer.update = GuildRoster_UpdateReplace + end + end) + -- end + if self.db.profile.rollTally then + self:RegisterEvent("CHAT_MSG_RAID_WARNING") + self:RegisterEvent("CHAT_MSG_SYSTEM") + end + if self.db.profile.nixAFK then + ChatFrame_AddMessageEventFilter("CHAT_MSG_AFK", function(...) return self:NixAFK(...); end); + end + if self.db.profile.markMsgFilter then + ChatFrame_AddMessageEventFilter("CHAT_MSG_TARGETICONS", function(_,_,msg) if (msg:find("%["..UnitName("player").."%]")) then return true; end end); + end + if self.db.profile.autoWG then + self:RegisterEvent("BATTLEFIELD_MGR_ENTRY_INVITE") + end + if self.db.profile.eotsFlag and not self.eotsHook then + self:RawHook("WorldStateAlwaysUpFrame_Update", true) + self.eotsHook = true + self:RegisterEvent("CHAT_MSG_BG_SYSTEM_ALLIANCE", "BattlegroundMessage") + self:RegisterEvent("CHAT_MSG_BG_SYSTEM_HORDE", "BattlegroundMessage") + end + if self.db.profile.achieveFilter and not self.achieveHook then + self:RawHook("AchievementFrame_LoadUI", true) + self.achieveHook = true + end + -- if (self.db.profile.consolidateThresh>0) and (not self.consolidateHook) then + -- self:RawHook("UnitAura", true) + -- self.consolidateHook = true + -- end + if (self.db.profile.officerPhone) then + self:RegisterEvent("CHAT_MSG_OFFICER"); + end + self:RegisterEvent("MAIL_SHOW", "MailQueueCheck"); + self:RegisterEvent("MAIL_SUCCESS", "MailQueueCheck"); + self:RegisterEvent("PLAYER_ENTERING_WORLD", "ZoneChange"); + self:RegisterEvent("ZONE_CHANGED", "ZoneChange"); + self:RegisterEvent("ZONE_CHANGED_NEW_AREA", "ZoneChange"); + self:RegisterEvent("PLAYER_DIFFICULTY_CHANGED", "ZoneChange"); + self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") + self:RegisterEvent("CHAT_MSG_LOOT") + self:RegisterEvent("UNIT_AURA") + self:RegisterEvent('GUILDBANKFRAME_OPENED') + + self:SecureHook("TargetUnit") + + if RaidBuffStatus then + self:SecureHook(RaidBuffStatus, "SetupFrames", "SetupRBS") + end + + if Prat then + self:SetupPrat() + end + + -- self:ScheduleTimer("SetupAddonDebug", 3) +end + +function core:OnDisable() + self:UnregisterAllEvents() + self:UnhookAll() + self.guildHook = false + self.achieveHook = false + self.eotsHook = false + self.consolidateHook = false +end + +function core:SlashProcess(msg) + if msg == "debug" then + self:BugInit() + elseif msg == "disbandraid" or msg == "dr" then + for i=1, GetNumRaidMembers() do + if not UnitIsUnit("raid"..i,"player") then + UninviteUnit("raid"..i) + end + end + elseif msg == "inviteguild" or msg == "ig" then + for i=1, select(2, GetNumGuildMembers()) do + if not UnitInRaid(GetGuildRosterInfo(i)) then + InviteUnit(GetGuildRosterInfo(i)) + end + end + elseif msg == "promoteall" or msg == "pa" then + for i=0, GetNumRaidMembers() do + PromoteToAssistant("raid"..i) + end + elseif msg == "printloot" or msg == "pl" then + self:RaidDump("Send tells for loot:", "raid_warning") + for i=1,GetNumLootItems() do + self:RaidDump(GetLootSlotLink(i) .. " (" .. ({"A", "B", "C", "D", "E", "F", "G", "H"})[i] .. ")", "raid_warning") + end + elseif msg == "clearmarks" or msg == "cm" then + for i=8,0,-1 do + SetRaidTarget("player", i) + end + self:ScheduleTimer(function() SetRaidTarget("player", 0) end, 0.5) + elseif msg == "rolltally" or msg == "rt" then + self:CHAT_MSG_RAID_WARNING(nil, "roll") + elseif msg == "phone" then + -- prints missing phone numbers + self:FindMissingPhones(); + elseif msg == "masterloot" or msg == "ml" then + self:MasterLoot() + elseif msg == "randomloot" or msg == "rl" then + local members = {} + for i=1,40 do + if GetMasterLootCandidate(i) then + table.insert(members, i); + end + end + + for j=1, GetNumLootItems() do + GiveMasterLoot(j, members[random(#members)]) + end + elseif msg == "arathibasin" or msg == "ab" then + if GetRealZoneText() == "Arathi Basin" then + local _, _, aB, aP = string.find(select(4, GetWorldStateUIInfo(1)), "(%d).-(%d+)/") + local _, _, hB, hP = string.find(select(4, GetWorldStateUIInfo(2)), "(%d).-(%d+)/") + local ttw = math.min((1600-aP)*(5-aB)*.3, (1600-hP)*(5-hB)*.3) + local need = math.ceil(5/((1600-hP)/(1600-aP)+1)) + -- local timeDiff = (1600-aP)*(5-need)*.3 - (1600-hP)*need*.3) + -- local timeDiff = (hP-aP)/(2*need-6+(hP-aP)/math.abs(hP-aP))/3 + local timeDiff + if hP > aP then + timeDiff = (hP - aP) / (10/3 * (1/(5-need) - 1/need)) + elseif aP > hP then + timeDiff = (hP - aP) / (10/3 * (1/(need-1) - 1/(6-need))) + else + timeDiff = 0 + end + self:Print(string.format("Game end: %d:%02d, Bases needed: %d", floor(ttw/60), ttw%60, need)) --, floor(timeDiff/60), timeDiff%60, timeDiff)) + elseif GetRealZoneText() == "The Battle for Gilneas" then + -- gilneasTimes - table with time per point + local _, _, aB, aP = string.find(select(4, GetWorldStateUIInfo(1)), "(%d).-(%d+)/") + local _, _, hB, hP = string.find(select(4, GetWorldStateUIInfo(2)), "(%d).-(%d+)/") + local ttw = math.min((2000-aP)/10*gilneasTimes[aB], (2000-hP)/10*gilneasTimes[hB]) + local need = 0 + if (2000-aP)*8/3+hP > 2000 then + need = 2 + else + need = 1 + end + -- local timeDiff = (2000-aP)*(5-need)*.3 - (2000-hP)*need*.3) + -- local timeDiff = (hP-aP)/(2*need-6+(hP-aP)/math.abs(hP-aP))/3 + -- timeDiff means: "if we both keep going at the current rate, the point when we will need one less/more base is in x:xx" + local timeDiff + if hP > aP then + timeDiff = (hP - aP) / (10/3 * (1/(5-need) - 1/need)) + elseif aP > hP then + timeDiff = (hP - aP) / (10/3 * (1/(need-1) - 1/(6-need))) + else + timeDiff = 0 + end + self:Print(string.format("Game end: %d:%02d, Bases needed: %d", floor(ttw/60), ttw%60, need)) + else + self:Print("You must be in Arathi Basin or The Battle for Gilneas to use this command.") + end + elseif msg == "ilevel" or msg == "il" then + self:RaidDump("Tallying iLevel Sums...") + r = {} + for i=1,GetNumRaidMembers() do + s=0 + InspectUnit("raid"..i) + for j=1,16 do + l=GetInventoryItemLink("raid"..i,j) + if l~=nil and j~=4 then + _,_,_,v=GetItemInfo(l) s=s+v + end + end + r[i] = {UnitName("raid"..i), s} + end + table.sort(r, function(a, b) return a[2] > b[2] end) + for i,v in pairs(r) do + if v[2] > 0 then + self:RaidDump(v[1]..": "..v[2]) + else + self:RaidDump(v[1]..": (out of range)") + end + end + self:RaidDump("---") + elseif msg == "combatlog" or msg == "cl" then + CombatLogClearEntries() + elseif msg == "count" or msg == "ct" then + self:Countdown() + elseif msg:match("^pots ") then + -- get all guild members + for i=1,GetNumGuildMembers() do + local name, rank = GetGuildRosterInfo(i) + name = name:lower() + if rank == "Member" or rank == "Officer" or rank == "Guild Master" then + if self.mailQueue[name] == nil then + self.mailQueue[name] = {} + end + end + end + -- parse + msg:gsub("([^%d%s]+)(%d+)(%w)", function(name, ct, type) + local typeRef = potList[type] + name = name:lower() + ct = tonumber(ct) + if typeRef and ct then + for i,_ in pairs(self.mailQueue) do + if i:match("^"..name) then + self.mailQueue[i][typeRef] = ct + print(format("Queued %dx |Hitem:%d|h[%s]|h for %s", ct, typeRef, GetItemInfo("item:"..typeRef), i)) + end + end + end + end) + -- cleanup array + for name,data in pairs(self.mailQueue) do + local ct = 0 + for i,v in pairs(data) do + ct = ct + v + end + if ct == 0 then + self.mailQueue[name] = nil + end + end + elseif msg == "markxp" then + -- write all current + local db = self.db.profile.guildXPMarks + local num = #db+1 + + db[num] = { + time = time(), + marks = { }, + } + local markSet = db[num].marks + + -- build all xp list + for i=1,GetNumGuildMembers() do + local name, rank, _, _, _, _, note = GetGuildRosterInfo(i) + local xp, total = GetGuildRosterContribution(i) + + if rank:find("Alt") then + name = note + end + + if not markSet[name] then + markSet[name] = 0 + end + markSet[name] = markSet[name] + total + end + + self:Print(format("Created new mark set #%d; suggested UI reload", num)) + elseif msg:find("diff ") then + local setNum = tonumber(msg:match("diff (%d+)")) + local set = setNum and self.db.profile.guildXPMarks[setNum] + + if not set then + self:Print(format("Could not find split %d", setNum)) + return + end + + local markSet = { } + for i=1,GetNumGuildMembers() do + local name, rank, _, _, _, _, note = GetGuildRosterInfo(i) + local xp, total = GetGuildRosterContribution(i) + + if rank:find("Alt") then + name = note + end + + if not markSet[name] then + markSet[name] = 0 + end + markSet[name] = markSet[name] + total + end + + local diff = { } + local total = 0 + for player, xp in pairs(set.marks) do + if markSet[player] > xp then + local d = markSet[player] - xp + diff[player] = d + total = total + d + end + end + + local function printInfo(msg) + -- self:Print(msg) + SendChatMessage(msg, "guild") + end + + printInfo(format("Guild XP Difference Since %s:", date("%c", set.time))) + while next(diff) ~= nil do + local max, maxVal = "-", -1 + for k,v in pairs(diff) do + if v > maxVal then + max, maxVal = k, v + end + end + printInfo(format("%s - %.1fk (%.1f%%)", max, maxVal/1000, maxVal/total*100)) + diff[max] = nil + end + elseif msg == "activitytally" or msg == "at" then + local function printInfo(msg) + -- self:Print(msg) + SendChatMessage(msg, "guild") + end + + local mains = {} + local alts = {} -- really a table of the mains as the key, alt totals as the value, but we'll merge later once we can confirm + local capped = {} -- table of mains who hit cap + for i=1,GetNumGuildMembers() do + local name, rank, _, _, _, _, note = GetGuildRosterInfo(i) + local xp, total = GetGuildRosterContribution(i) + local tbl = mains + + if self.toggleTotal then + xp = total + end + + if rank:find("Alt") then + name, tbl = note, alts + end + + if rank ~= "Non-raider" or name == "Ariik" then + if not tbl[name] then + tbl[name] = 0 + end + tbl[name] = tbl[name] + xp + + if xp == 1575002 then + capped[name] = true + end + end + end + + -- total and merge alts + local total = 0 + for k,v in pairs(mains) do + mains[k] = mains[k] + (alts[k] or 0) + total = total + mains[k] + end + + -- print using selection sort + printInfo("Top contributors for the week; alts included:") + while next(mains) ~= nil do + local max, maxVal = "-", -1 + for k,v in pairs(mains) do + if v > maxVal then + max, maxVal = k, v + end + end + printInfo(format("%s%s - %d (%.1f%%)", (capped[max] and "*" or ""), max, maxVal, maxVal/total*100)) + mains[max] = nil + end + printInfo("* Denotes capped on at least one character") + elseif msg == "rostercheck" or msg == "rc" then + -- TODO: make a global alt_ranks and main_ranks thing in case we change it + local altRanks = { + [2] = true, + [4] = true, + } + local mains = {} + local alts = {} + for i=1,GetNumGuildMembers() do + local name, _, rank, _, _, _, onote = GetGuildRosterInfo(i) + if altRanks[rank] then + alts[name] = onote + else + mains[name] = true + end + end + local toPrint = {} + for name,main in pairs(alts) do + if mains[main] then + alts[name] = nil + else + table.insert(toPrint, name) + table.sort(toPrint, function(a,b) return alts[a]232 then + self:RaidDump(UnitName("raid"..i) .. ": " .. l .. "!!") + elseif v>226 and (j~=16 and j~=18) then + self:RaidDump(UnitName("raid"..i) .. ": " .. l .. "!!") + end + end + end + end + self:RaidDump("Check complete.") + elseif msg == "ttdi" then + local toCheck = {} + local uncheckedPlayers = {} + self:RaidDump("Checking for Dedicated Insanity Gear...") + for i=1,GetNumRaidMembers() do + local name = UnitName("raid"..i) + InspectUnit("raid"..i) + uncheckedPlayers[name] = 0 + for j=1,18 do + l=GetInventoryItemLink("raid"..i,j) + if l~=nil then + uncheckedPlayers[name] = uncheckedPlayers[name]+1 + _, _, id = strfind(l, "item:(%d+)") + if id then + toCheck[id] = l + end + end + end + end + for i,v in ipairs(DedicatedInsanity) do + if toCheck[tostring(v)] then + SendChatMessage(string.format("%s is not allowed", toCheck[tostring(v)]), "raid") + end + end + for i,v in pairs(uncheckedPlayers) do + if v < 5 then + SendChatMessage(string.format("%s was not checked.", i), "raid") + end + end + self:RaidDump("Check complete.") + + else + self:Print("Valid commands:") + self:Print("/atlt disbandraid - Disbands a raid") + self:Print("/atlt inviteguild - Invites everyone in your guild to a raid") + self:Print("/atlt promoteall - Promotes everyone in the raid") + self:Print("/atlt printloot - Prints the loot in raid warning") + self:Print("/atlt clearmarks - Clears all raid marks") + self:Print("/atlt rolltally - Begins recording rolls for 10 seconds") + self:Print("/atlt arathibasin - Prints info on the current AB game") + self:Print("/atlt printloot - Prints the loot in /rw with accompanying letter") + self:Print("/atlt ilevel - Prints the sum of everyone's ilevel gear in raid chat") + self:Print("/atlt combatlog - Fixes a broken combat log") + self:Print("/atlt hott - Raid wide Herald of the Titans check") + self:Print("/atlt ttdi - Raid wide Tribute to Dedicated Insanity check") + end +end + +function core:RAID_ROSTER_UPDATE() + if (_G["GuildRoster_Update"]) then + self:GuildRoster_Update() + end + if self.db.profile.autoML and IsRaidLeader() and GetNumRaidMembers()>20 and GetLootMethod() ~= "master" and GetRealZoneText() ~= "Wintergrasp" then + SetLootMethod("master", "player") + self:ScheduleTimer(function() SetLootThreshold(3) end, 2) + end + if nil and self.db.profile.easyInvites and GuildFrame:IsShown() then + GuildStatus_Update() + end + if self.db.profile.autoWG then + if UnitName("Unhidenenemy") and GetRealZoneText() == "Wintergrasp" and IsRaidOfficer() then + UninviteUnit("Unhidenenemy") + end + end +end + +function core:CHAT_MSG_RAID_WARNING(_, message) + if self.db.profile.rollTally and string.find(message:lower(), "roll") then + if self.rollTimer then + -- Stop current roll + self:CancelTimer(self.rollTimer) + self:RollFinish() + end + self.rollTally = {} + self.rollTimer = self:ScheduleTimer("RollFinish", 10) + end +end + +function core:UNIT_AURA(_, unit) + -- if we haven't set the initial value yet, set and quit + if (self.hallowBuff == nil) then + self.hallowBuff = not not UnitDebuff("player", "Tricked or Treated") + -- self:Print("Set to", self.hallowBuff); + return; + end + + local function hasBuff() + return not not UnitDebuff("player", "Tricked or Treated") + end + + if (unit == "player") then + if (self.hallowBuff and not hasBuff()) then + self:Print("Halloween debuff lost!"); + self.hallowBuff = false; + elseif (not self.hallowBuff and hasBuff()) then + self.db.profile.halloween = self.db.profile.halloween + 1; + -- pick transitive + local transitive = TRANSITIVES[math.random(#TRANSITIVES)]; + self:Print(format("I will %s %d babies this year", transitive, self.db.profile.halloween)) + self.hallowBuff = true; + end + end +end + +-- g_allLoots = {} +function core:CHAT_MSG_LOOT(_, message, source) + -- if (message:find("Saampson") and message:find("Shadowfrost Shard")) then + -- SendChatMessage(format("Saampson Shard Count: %d", math.random(15, 50)), "raid"); + -- end + + -- source = message:match("(.+) receives loot") + -- if not g_allLoots[source] then + -- g_allLoots[source] = 0 + -- end + -- g_allLoots[source] = g_allLoots[source] + 1 + if message:find("You create") and message:find("Deathblood Venom") and GuildBankFrame and GuildBankFrame:IsVisible() and GetItemCount("Deathblood Venom") >= 4 then + for bag=0,NUM_BAG_SLOTS do + for slot=1,GetContainerNumSlots(bag) do + if GetContainerItemID(bag, slot) == 58142 then + SetCurrentGuildBankTab(5) + UseContainerItem(bag, slot) + end + end + end + end +end + +function core:CHAT_MSG_SYSTEM(_, message, source) + if self.db.profile.rollTally and self.rollTimer then + local name, roll, min, max = string.match(message, "(%S+) rolls (%d+) %((%d+)%-(%d+)%)") + if name and roll and min and max then + if min ~= "1" or max ~= "100" then + self:Print(string.format("%s is rolling out of bounds (%d-%d).", name, min, max)) + return + end + if not self.rollTally then + self.rollTally = {} + end + if self.rollTally[name] then + self:Print(string.format("%s is rolling again (first: %d, this: %d).", name, self.rollTally[name], roll)) + return + end + self.rollTally[name] = roll + end + end +end + +function core:BATTLEFIELD_MGR_ENTRY_INVITE() + if self.db.profile.autoWG and (GetRealZoneText() == "Dalaran" or GetRealZoneText() == "Ironforge") then + BattlefieldMgrEntryInviteResponse(1, 1) + wgStatus = 1 + -- self:SetScript("OnKeyDown", self.OnKeyDown) + end +end + +-- g_allDebuffs = {} +function core:COMBAT_LOG_EVENT_UNFILTERED(_, timestamp, event, _, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, spellid, spellName, spellSchool, extraSpellid, extraSpellName, ...) +--[[ + if self.db.profile.interrupt and GetNumPartyMembers()>0 then + if event == "SPELL_INTERRUPT" and srcName == UnitName("player") then + SendChatMessage("Interrupted " .. dstName .. "'s " .. extraSpellName, "party") + self.interruptCasted = false + end + if (event == "SPELL_MISSED" or event == "SPELL_HIT") and srcName == UnitName("player") and spellName == "Counterspell" then + SendChatMessage("Counterspell missed", "party") + self.interruptCasted = false + end + if event == "SPELL_CAST_SUCCESS" and srcName == UnitName("player") and spellName == "Counterspell" then + self.interruptCasted = true + self:ScheduleTimer(function() if core.interruptCasted == true then + SendChatMessage("Counterspell failed", "party") + self.interruptCasted = false + end end, 0.3) + end + end +]] + -- if (spellName == "Animal Blood" and event == "SPELL_AURA_REMOVED") then + -- if not g_allDebuffs[dstName] then + -- g_allDebuffs[dstName] = 0 + -- end + + -- g_allDebuffs[dstName] = g_allDebuffs[dstName] + 1 + -- end + + if (self.db.profile.spellWatch and (UnitInRaid(srcName) or UnitInParty(srcName)) and (not UnitInBattleground("player")) and (GetRealZoneText() ~= "Wintergrasp")) then + -- temp gaffer watch! + --if (UnitInRaid("Gaffer") or UnitInRaid("Gtt")) then + -- return; + --end + + local act = false; + if ( (event == "SPELL_AURA_APPLIED" and spellWatch[spellName]) or + (event == "SPELL_CAST_SUCCESS" and aoeSpellWatch[spellName]) ) then + act = "casted"; + elseif (event == "SPELL_MISSED" and spellWatch[spellName]) then + act = "missed"; + end + if (act ~= false) then + local target = (dstName and " on %s") or ""; + SendChatMessage(format("%s %s %s"..target, srcName, act, spellName, dstName), "channel", nil, GetChannelName("ncafail")); + end + end + + if (event == "SPELL_AURA_REMOVED" and dstGUID == UnitGUID("player") and spellName == "Cauterize") then + self:ScheduleTimer(function() + if not UnitIsDead("player") then + for i=1,GetNumGuildMembers() do + local name, _, _, _, _, _, _, _, online = GetGuildRosterInfo(i) + if name == "Chira" and online then + SendChatMessage(">>> Cauterize just saved me! <<<", "whisper", nil, name) + end + end + end + end, 1) + end + + if (event == "SPELL_AURA_APPLIED" and dstGUID == UnitGUID("player")) then + if armorGlyphs[spellid] then + -- print(spellid, armorGlyphs[spellid]) + -- check if we have a different glyph + for i=1, NUM_GLYPH_SLOTS do + local glyphSpell = select(4, GetGlyphSocketInfo(i)) + -- print(glyphSpell) + if glyphSpell == armorGlyphs[spellid] then + return + end + end + print(format("Warning: %s is not glyphed", spellName)) + end + end + +end + +function core:FlaskCheck() + local now = GetTime() + for i=1,GetNumRaidMembers() do + for j=1,32 do + local player = UnitName("raid"..i) + name, _, _, _, _, _, expires = UnitAura("raid"..i, j) + if name and name:find("Flask ") then + local time = expires - now + if time<990 and time>0 then + SendChatMessage(format("%s %d:%02d", player, floor(time/60), time%60), "raid") + -- SendChatMessage(format("Flask ending in %d:%02d", UnitName(r), floor(time/60), time%60), "whipser", nil, player) + end + end + end + end +end + +function core:Countdown() + for i=5,0,-1 do + self:ScheduleTimer(function() + local msg = self.countDown[6-i]; + --[[if (msg == "Go") then + local transitive = TRANSITIVES[math.random(#TRANSITIVES)]; + msg = format("%s babies", transitive) + end]] + SendChatMessage(msg, "RAID_WARNING"); + end, 5-i); + end +end + +function core:MasterLoot() + for k,v in ipairs(self.mlOrder) do + for i=1, 40 do + if GetMasterLootCandidate(i) == v then + for j=1, GetNumLootItems() do + GiveMasterLoot(j, i) + end + return + end + end + end +end + +local macro = "MI+FC"; +function core:ZoneChange() + if (self.db.profile.macroSwap and UnitName("player")=="Chira" and GetMacroIndexByName(macro)>0) then + if (GetSubZoneText() == "The Frozen Throne" and self:GetMode()>3) then + EditMacro(GetMacroIndexByName(macro), nil, nil, GetMacroBody(macro):gsub("Flame Caq", "Flame Cap")); + else + EditMacro(GetMacroIndexByName(macro), nil, nil, GetMacroBody(macro):gsub("Flame Cap", "Flame Caq")); + end + end +end + +function core:GetMode() + local _, _, diff, _, _, dynHeroic, dynFlag = GetInstanceInfo(); + return diff; -- (dynFlag and (2-(diff%2)+2*dynHeroic)) or diff; +end + +function core:OnKeyDown() + if self.wgStatus > 0 and GetRealZoneText() ~= "Wintergrasp" then + self.wgStatus = 0 + BattlefieldMgrEntryInviteResponse(1, 1) + end +end + +function core:CheckSmash() + local sum, str + local thresh = self.db.profile.smash + for name, vals in pairs(self.smashList) do + sum = 0 + str = " (" + for _,v in ipairs(vals) do + sum = sum + v + str = str .. v .. ", " + end + if sum > thresh then + self:RaidDump(name .. " got smashed for " .. sum .. str:sub(1, -3) .. ")") + end + self.smashList[name] = {} + end + self.smashTimer = nil +end + + +function core:RaidDump(msg, sink) + if self.db.profile.alwaysDump or IsRaidOfficer() then + sink = sink or "raid" + SendChatMessage(msg, sink) + end +end + +function core:RollFinish() + local winner + local ties = {} + for i,v in pairs(self.rollTally) do + if (not winner) or (tonumber(self.rollTally[winner]) 0 then + local i = self.flagStatus + 1 + if select(3, GetWorldStateUIInfo(i)) then -- extra if since I got a lua error while leaving a BG once + local _, _, full, bases, score = string.find(select(3, GetWorldStateUIInfo(i)), "(Bases: (%d).-(%d+)/.+)") + if not full then return end + -- self:Print(string.find(select(3, GetWorldStateUIInfo(i)), "(Bases: (%d).-(%d+)/.+)")) + -- self:Print(GetWorldStateUIInfo(i)) + local nScore = "|cff00ff00" .. (tonumber(score)+points[tonumber(bases)]) .. "|r" + local frame = _G["AlwaysUpFrame"..self.flagStatus.."Text"] + if frame then + frame:SetText(string.gsub(full, score.."/", nScore.."/")) + end + end + end + end +end + +function core:BattlegroundMessage(event, msg) + local faction = ((event=="CHAT_MSG_BG_SYSTEM_ALLIANCE" and 1) or 2) + if string.find(msg, "captured.+flag") or string.find(msg, "dropped.+flag") then + self.flagStatus = 0 + elseif string.find(msg, "taken.+flag") then + self.flagStatus = faction + end +end + +function core:AchievementFrame_LoadUI(...) + local args = {self.hooks["AchievementFrame_LoadUI"](...)} + AchievementFrame_SetFilter(3) + self:Unhook("AchievementFrame_LoadUI") + return unpack(args); +end + +function core:UnitAura(...) + name, rank, icon, count, dispelType, duration, expires, caster, isStealable, shouldConsolidate, spellID = self.hooks["UnitAura"](...) + if expires and (self.db.profile.consolidateThresh > 0) then + if ((expires-GetTime())/60 > self.db.profile.consolidateThresh) or (name:find("Aura") or name:find("Totem")) or (shouldConsolidate == 1) then + shouldConsolidate = 1 + else + shouldConsolidate = nil + end + end + + return name, rank, icon, count, dispelType, duration, expires, caster, isStealable, shouldConsolidate, spellID +end + +function core:CHAT_MSG_OFFICER(_, msg) + local _,_,numA,numB,numC = msg:find("!phone %(?(%d+)%)?.(%d+).(%d+)"); + local _,_,name = msg:find("!phone (%w+)"); + + if (not (numA and numB and numC) and not name) then + return; + end + + local setting = GetGuildRosterShowOffline(); + SetGuildRosterShowOffline(1); + for i=1,GetNumGuildMembers() do + local p, n = self:CheckPhone(i); + if ((name and p and p:lower():find(name:lower())) or + (numA and n and format("%s-%s-%s", numA, numB, numC)==n)) then + if (n) then + SendChatMessage(format("%s: %s", p, n), "officer"); + else + SendChatMessage(format("No %s for %s.", (numA and "name") or "number", p), "officer"); + end + end + end + SetGuildRosterShowOffline(setting); +end + +function core:CheckPhone(index) + local name, rank, _, _, _, _, _, onote = GetGuildRosterInfo(index); + local a, b, c = onote:match("%(?(%d%d%d)%)?.(%d%d%d).(%d%d%d%d)"); + if (not rank:find("Alt") and not rank:find("Non")) then + if (a) then + return name, format("%s-%s-%s", a, b, c); + end + return name, nil; + end + return nil, nil; +end + +function core:FindMissingPhones() + local found = false; + for i=1,GetNumGuildMembers() do + + local player, num = self:CheckPhone(i); + if (player and not num) then + if (not found) then + self:Print("Players without phone numbers:"); + found = true; + end + self:Print(player); + end + end + if (not found) then + self:Print("All players have a phone number."); + end +end + +function core:TargetUnit(name) + if name and GetNumPartyMembers() == 0 and GetNumRaidMembers() == 0 then + self:RegisterEvent("UNIT_TARGET", function(_, unit) + if unit == "player" then + if UnitName("target") and UnitName("target"):lower():find(name:lower()) then + SetRaidTarget("target", 1) + end + self:UnregisterEvent("UNIT_TARGET") + end + end) + end +end + +--[[ Things to do here still: + - remove debug + - consumables.php: group names together in slash args + - consumables.php: split slash by pots? + - if we don't have mats for this player, move to end of queue + - use a flag of sorts to keep track of who was moved and who was not; reset flags on... mailbox close? this way we don't keep going through the queue over and over at the end + - change data structure to numerical array (so we can move to the end) + - change subject line to include amount + - the lowercase first letter bugs me + - do check when parsing slash command to make sure there are no ambiguous targets (Eternal/Eternity) + - compress slash command more: + limit to first 4 letters (chir40d, chir->chira)? 3 may be possible but has higher collisions + allow for chaining (chira40d2e6f - 40d, 2e, 6f)? + include length of name after characters *in hex* (chi540d - "chira" has length of 5) + - re-consolidate stacks at the end of the queue + - add a command to display how much left of each is needed vs how much you have +]] +local mailQueueTimer +function core:MailQueueCheck(caller, passData) + local name,data = next(self.mailQueue) + if not data then + return -- no need to process queue + end + + local delay = 0.5 + if caller == "MAIL_SUCCESS" then + -- MAIL_SUCCESS fires on open too, so going to make sure we're looking at a Send Mail screen + if MailFrame.selectedTab ~= 2 then + return + end + end + if mailQueueTimer then + self:CancelTimer(mailQueueTimer, true) + end + -- slight pause to allow for items to disappear + mailQueueTimer = self:ScheduleTimer(function() + do + self:Print(caller) + -- return + end + + -- find all slots for splitting onto + local emptySlots = {} + for bag=0,NUM_BAG_SLOTS do + local free = GetContainerFreeSlots(bag) + for _,slot in ipairs(free) do + table.insert(emptySlots, bag*100+slot) + end + end + + -- need to keep track of what to push to Send Mail window when the item lock clears + local pushQueue = {} + local checkItemLock = function(_, bagID, slotID) + local globalID = bagID*100+slotID + self:Print("ITEM_LOCK_CHANGED fired", globalID) + if pushQueue[globalID] then + local _, _, locked = GetContainerItemInfo(bagID, slotID) + if not locked then + PickupContainerItem(bagID, slotID) + ClickSendMailItemButton() + pushQueue[globalID] = nil + + -- if our queue is empty + if not next(pushQueue) then + self:UnregisterEvent("ITEM_LOCK_CHANGED") + self:Print("Unregistering ITEM_LOCK_CHANGED") + end + end + end + end + local initializeQueue = function() + self:RegisterEvent("ITEM_LOCK_CHANGED", checkItemLock) + self:Print("Registering ITEM_LOCK_CHANGED") + end + + -- swap tabs if we need to + if MailFrame.selectedTab ~= 2 then + MailFrameTab_OnClick(MailFrame, 2) + end + ClearSendMail() + + -- set name + SendMailNameEditBox:SetText(name) + + -- fill out shit + for item,ct in pairs(data) do + print("--------- NEXT ITEM:", item) + if ct > 0 then + local inv = GetItemCount(item) + print("Checking item count:", inv, ct, inv 0 then + for slot=1,GetContainerNumSlots(bag) do + -- make sure the item we want is this slot + if GetContainerItemID(bag, slot) == item then + local _, slotCt, locked = GetContainerItemInfo(bag, slot) + print("LOOP", GetItemInfo("item:"..item), slotCt, "/", ct, locked) + if locked then + -- the item is locked for whatever reason. abort? + self:Message("|Hitem:%d|h[%s]|h in bag %d, slot %d is locked.", item, GetItemInfo("item:"..item), bag, slot) + return + else + -- if item too many; find empty spot to dump extras + if slotCt > ct then + -- check to make sure we can split + if #emptySlots == 0 then + print("Not enough bag space to split. Aborting.") + ClearSendMail() + core:CancelAllTimers() + return + end + -- pop empty slot off the list + local extraSpace = table.remove(emptySlots) + local extraBag, extraSlot = floor(extraSpace/100), extraSpace % 100 + -- split and place + print("splitting", bag, slot, slotCt-ct) + SplitContainerItem(bag, slot, slotCt-ct) + print("extras at", extraBag, extraSlot) + PickupContainerItem(extraBag, extraSlot) -- place + + -- check when lock is clear + if not next(pushQueue) then + initializeQueue() + end + pushQueue[bag*100+slot] = true -- register source as push target + ct = 0 + break + else + -- item should have enough + print("adding to mail", bag, slot, ct, slotCt, ct-slotCt) + PickupContainerItem(bag, slot) + ClickSendMailItemButton() + ct = ct - slotCt + print("and after", ct) + if ct == 0 then + break + end + end + end + end + end + end + end + end + end + + -- click send + self.mailQueue[name] = nil + -- self:ScheduleTimer(function() + -- self.mailQueue[name] = nil + -- ClearSendMail() + -- self:MailQueueCheck() + -- end, 5) + + mailQueueTimer = nil + end, delay) +end + +local didSetup = false +function core:SetupRBS() + if didSetup or not RaidBuffStatus or not RaidBuffStatus.frame then + return + end + didSetup = true + + -- register new buttons + self:NewRBSButton("Flask", function() + self:FlaskCheck() + end, 45, "TOPLEFT", "BOTTOMLEFT", 7, 5) + self:NewRBSButton("Count", function() + self:Countdown() + end, 45, "TOP", "BOTTOM", 0, 5) + self:NewRBSButton("Loot", function() + self:MasterLoot() + end, 45, "TOPRIGHT", "BOTTOMRIGHT", -7, 5) + + -- reposition old ones + RaidBuffStatus.readybutton:SetWidth(45) + RaidBuffStatus.readybutton:SetText("Ready") + + -- hook old show/hide + local rbShow = RaidBuffStatus.readybutton.Show + RaidBuffStatus.readybutton.Show = function(...) + RaidBuffStatus.FlaskButton:Show() + RaidBuffStatus.CountButton:Show() + RaidBuffStatus.LootButton:Show() + return rbShow(...) + end + local rbHide = RaidBuffStatus.readybutton.Hide + RaidBuffStatus.readybutton.Hide = function(...) + RaidBuffStatus.FlaskButton:Hide() + RaidBuffStatus.CountButton:Hide() + RaidBuffStatus.LootButton:Hide() + return rbHide(...) + end + + --[[ fix height + local heightFix = 25 + RaidBuffStatus.frame:SetHeight(RaidBuffStatus.frame:GetHeight() + heightFix) + + -- fix future height + RaidBuffStatus.frame:SetScript("OnSizeChanged", function(self, width, height) + -- since this will cause OnSizeChanged to fire again immediately, we use a flag to determine which call it was + if self.heightFlag then + self.heightFlag = nil + else + self.heightFlag = true + self:SetHeight(height + heightFix) + end + end)]] +end + +function core:NewRBSButton(label, func, width, anchorFrom, anchorTo, anchorX, anchorY) + local button = CreateFrame("Button", "", RaidBuffStatus.frame, "OptionsButtonTemplate") + button:SetText(label) + button:SetWidth(width) + button:SetPoint(anchorFrom, RaidBuffStatus.frame, anchorTo, anchorX, anchorY) + button:SetScript("OnClick", func) + button:Show() + RaidBuffStatus[label.."Button"] = button +end + +-- mismatched alts itemlink +local SetItemRefHook = SetItemRef +function SetItemRef(id, ...) + local target = id:match("gremove:(.+)") + if target then + GuildUninvite(target) + else + return SetItemRefHook(id, ...) + end +end + +local lastCache = GetTime() +function core:ModifyRosterPane() + -- change existing text + local offlineText = GuildRosterShowOfflineButton:GetRegions() + if offlineText:GetObjectType() == "FontString" then + offlineText:SetText("Offline") + + -- make a button + local frame = CreateFrame("CheckButton", "GuildRosterShowRaidersButton", GuildRosterFrame, "UICheckButtonTemplate") + frame:SetSize(20, 20) + frame:SetPoint("LEFT", offlineText, "RIGHT", 8, 0) + frame:SetScript("OnClick", function(check) + self.rosterRaidersOnly = check:GetChecked() + HybridScrollFrame_SetOffset(GuildRosterContainer, 0) + GuildRoster_Update() + -- reset text to force an update ala Blizzard_GuildUI.lua:72 + local totalMembers, onlineMembers = GetNumGuildMembers() + GuildFrameMembersCount:SetText(onlineMembers.." / "..totalMembers) + end) + local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall") + text:SetText("Raiders") + text:SetPoint("LEFT", frame, "RIGHT", 2, 1) + end + + -- hook the members online text set + local memberSetText = GuildFrameMembersCount.SetText + GuildFrameMembersCount.SetText = function(self, str, ...) + if core.rosterRaidersOnly and core.rosterRaidersOnline > 0 then + str = format("%d / %d", core.rosterRaidersOnline, core.rosterRaidersCount) + end + return memberSetText(self, str, ...) + end + + -- cache all raiders + self:CacheRaiders() +end + +function core:CacheRaiders() + wipe(self.rosterRaidersCache) + self.rosterRaidersCount = 0 + + for i=1,GetNumGuildMembers() do + if self:IsRaider(i) then + self.rosterRaidersCache[GetGuildRosterInfo(i)] = true + self.rosterRaidersCount = self.rosterRaidersCount + 1 + end + end +end + +function core:IsRaider(index) + local name, _, rank, _, _, _, note, _, online = GetGuildRosterInfo(index) + -- if a raider+ rank, or below and linked to a raider + -- not name tests for out of bounds check + if not name or ((rank <= 1) or (rank == 3) or (rank == 5) or ((rank == 4 or rank == 2) and online and self.rosterRaidersCache[note])) then + return true + end + return false +end + +local GUILD_ROSTER_MAX_COLUMNS = 5; +local GUILD_ROSTER_MAX_STRINGS = 4; +local GUILD_ROSTER_BAR_MAX = 239; +local GUILD_ROSTER_BUTTON_OFFSET = 2; +local GUILD_ROSTER_BUTTON_HEIGHT = 20; + +function core:RosterUpdatePostHook() + if not self.rosterRaidersOnly then + return + end + if GetTime() - lastCache > 60*5 then + self:CacheRaiders() + end + + -- begin modified blizzard code + + local scrollFrame = GuildRosterContainer; + local offset = HybridScrollFrame_GetOffset(scrollFrame); + local buttons = scrollFrame.buttons; + local numButtons = #buttons; + local button, index, class; + local totalMembers, onlineMembers = GetNumGuildMembers(); + local selectedGuildMember = GetGuildRosterSelection(); + local currentGuildView = self.guildView or GuildRosterViewDropdown.selectedValue + + if ( currentGuildView == "tradeskill" ) then + return; + end + + local maxWeeklyXP, maxTotalXP = GetGuildRosterLargestContribution(); + local maxAchievementsPoints = GetGuildRosterLargestAchievementPoints(); + -- numVisible + local visibleMembers = 0; + for i=1,onlineMembers do + if self:IsRaider(i) then + visibleMembers = visibleMembers + 1 + end + end + -- copy visibleMembers to local for referencing + self.rosterRaidersOnline = visibleMembers + + if ( GetGuildRosterShowOffline() ) then + visibleMembers = self.rosterRaidersCount; + end + + + -- self:Print("Start", visibleMembers, self.rosterRaidersCount) + local safety = 1000 + local numRaidersDisp = 0 + local i = 1 + local nonMembers = 0 + while i <= numButtons do + safety = safety - 1 + if safety == 0 then + error("SAFTEY BROKEN") + return + end + button = buttons[i]; + index = i + nonMembers; + local name, rank, rankIndex, level, class, zone, note, officernote, online, status, classFileName, achievementPoints, achievementRank, isMobile = GetGuildRosterInfo(index); + -- self:Print(name, index, rank, note, online, self:IsRaider(index)) + if ( name and i <= visibleMembers) then + if self:IsRaider(index) then + -- self:Print(offset, name) + if offset == 0 then + i = i + 1 + button.guildIndex = index; + local displayedName = name; + if ( isMobile ) then + displayedName = ChatFrame_GetMobileEmbeddedTexture(119/255, 137/255, 119/255)..displayedName; + end + button.online = online; + if ( currentGuildView == "playerStatus" ) then + GuildRosterButton_SetStringText(button.string1, level, online) + button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName])); + GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName) + GuildRosterButton_SetStringText(button.string3, isMobile and REMOTE_CHAT or zone, online) + elseif ( currentGuildView == "guildStatus" ) then + GuildRosterButton_SetStringText(button.string1, displayedName, online, classFileName) + GuildRosterButton_SetStringText(button.string2, rank, online) + GuildRosterButton_SetStringText(button.string3, note, online) + if ( online ) then + GuildRosterButton_SetStringText(button.string4, GUILD_ONLINE_LABEL, online); + else + GuildRosterButton_SetStringText(button.string4, GuildRoster_GetLastOnline(index), online); + end + elseif ( currentGuildView == "weeklyxp" ) then + local weeklyXP, totalXP, weeklyRank, totalRank = GetGuildRosterContribution(index); + GuildRosterButton_SetStringText(button.string1, level, online) + button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName])); + GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName) + GuildRosterButton_SetStringText(button.string3, weeklyXP, online) + if ( weeklyXP == 0 ) then + button.barTexture:Hide(); + else + button.barTexture:SetWidth(weeklyXP / maxWeeklyXP * GUILD_ROSTER_BAR_MAX); + button.barTexture:Show(); + end + GuildRosterButton_SetStringText(button.barLabel, "#"..weeklyRank, online); + elseif ( currentGuildView == "totalxp" ) then + local weeklyXP, totalXP, weeklyRank, totalRank = GetGuildRosterContribution(index); + GuildRosterButton_SetStringText(button.string1, level, online); + button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName])); + GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName); + GuildRosterButton_SetStringText(button.string3, totalXP, online); + if ( totalXP == 0 ) then + button.barTexture:Hide(); + else + button.barTexture:SetWidth(totalXP / maxTotalXP * GUILD_ROSTER_BAR_MAX); + button.barTexture:Show(); + end + GuildRosterButton_SetStringText(button.barLabel, "#"..totalRank, online); + elseif ( currentGuildView == "pve" ) then + GuildRosterButton_SetStringText(button.string1, level, online); + button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName])); + GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName); + GuildRosterButton_SetStringText(button.string3, valor, online); + GuildRosterButton_SetStringText(button.string4, hero, online); + elseif ( currentGuildView == "pvp" ) then + local bgRating, arenaRating, arenaTeam = GetGuildRosterPVPRatings(index); + GuildRosterButton_SetStringText(button.string1, level, online); + button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName])); + GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName); + GuildRosterButton_SetStringText(button.string3, bgRating, online); + GuildRosterButton_SetStringText(button.string4, string.format(GUILD_ROSTER_ARENA_RATING, arenaRating, arenaTeam, arenaTeam), online); + elseif ( currentGuildView == "achievement" ) then + GuildRosterButton_SetStringText(button.string1, level, online); + button.icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[classFileName])); + GuildRosterButton_SetStringText(button.string2, displayedName, online, classFileName); + if ( achievementPoints >= 0 ) then + GuildRosterButton_SetStringText(button.string3, achievementPoints, online); + if ( achievementPoints == 0 ) then + button.barTexture:Hide(); + else + button.barTexture:SetWidth(achievementPoints / maxAchievementsPoints * GUILD_ROSTER_BAR_MAX); + button.barTexture:Show(); + end + else + GuildRosterButton_SetStringText(button.string3, NO_ROSTER_ACHIEVEMENT_POINTS, online); + button.barTexture:Hide(); + end + GuildRosterButton_SetStringText(button.barLabel, "#"..achievementRank, online); + end + button:Show(); + if ( mod(index, 2) == 0 ) then + button.stripe:SetTexCoord(0.36230469, 0.38183594, 0.95898438, 0.99804688); + else + button.stripe:SetTexCoord(0.51660156, 0.53613281, 0.88281250, 0.92187500); + end + if ( selectedGuildMember == index ) then + button:LockHighlight(); + else + button:UnlockHighlight(); + end + else + offset = offset - 1 + nonMembers = nonMembers + 1 + end + else + nonMembers = nonMembers + 1 + end + else + -- self:Print("Break", i, visibleMembers, offset + i + nonMembers) + break + end + end + -- self:Print("End", i, visibleMembers, offset + i + nonMembers) + for i=i, numButtons do + buttons[i]:Hide() + end + local totalHeight = visibleMembers * (GUILD_ROSTER_BUTTON_HEIGHT + GUILD_ROSTER_BUTTON_OFFSET); + local displayedHeight = numButtons * (GUILD_ROSTER_BUTTON_HEIGHT + GUILD_ROSTER_BUTTON_OFFSET); + -- self:Print("Hybrid", scrollFrame, totalHeight, displayedHeight) + local guildUpdate = GuildRosterContainer.update + GuildRosterContainer.update = function() end + HybridScrollFrame_Update(scrollFrame, totalHeight, displayedHeight); + GuildRosterContainer.update = guildUpdate +end + +--[[ +-- hook GetNumGuildMembers() second return result? +-- local GetNumGuildMembersHook = GetNumGuildMembers +-- function GetNumGuildMembers() + -- local total, online = GetNumGuildMembers +-- end + +GetGuildRosterInfoHook = GetGuildRosterInfo +local GetGuildRosterInfoHook = GetGuildRosterInfoHook +local function nameNum(ind) + if ind and GetGuildRosterInfoHook(ind) then + return format("%s(%d)", GetGuildRosterInfoHook(ind), ind) + else + return format("nil(%d)", ind) + end +end +function GetGuildRosterInfo(index) + -- no need + if not core.rosterRaidersOnly then + -- core:Print("Request for", index, "FAILED: core.rosterRaidersOnly=",core.rosterRaidersOnly, " core.inRosterUpdate=", core.inRosterUpdate) + return GetGuildRosterInfoHook(index) + end + + local cache = core.rosterAlteredCache + local baseIndex = index -- the ACTUAL index that is mapped to whatever index is + + -- check cache + index = cache[index] or index + + isRaider = false + -- check if raider + if core:IsRaider(index) then + -- if they are, set flag + isRaider = true + else + -- if not, begin looking ahead + for j=baseIndex+1,GetNumGuildMembers() do + if core:IsRaider(cache[j] or j) then + -- when you find one, set foundIndex's cache to index and baseIndex's cache to foundIndex's + core:Print("Swapping",nameNum(baseIndex),"with",nameNum(j)) + cache[j] = index + cache[baseIndex] = j + -- and set our locals + index = j + isRaider = true + break + end + end + -- if you don't find one, index is unaltered + end + + core:Print("Request for", nameNum(baseIndex), "returning", nameNum(index), " isRaider =",isRaider) + + -- check flag if they're a raider + if isRaider or not core.inRosterUpdate then + -- if true, return actual stuff + if not GetGuildRosterShowOffline() and core.inRosterUpdate then + local online = select(9, GetGuildRosterInfoHook(index)) + if not online then + return nil + end + end + + return GetGuildRosterInfoHook(index) + end + -- if false, return nil +end + +function core:IsRaider(index) + local name, _, rank, _, _, _, note, _, online = GetGuildRosterInfoHook(index) + -- if a raider+ rank, or below and linked to a raider + -- not name tests for out of bounds check + if not name or ((rank <= 1) or (rank == 3) or ((rank == 4 or rank == 2) and online and self.rosterRaidersCache[note])) then + return true + end + return false +end + +function core:RosterUpdatePreHook() + wipe(self.rosterAlteredCache) + self.inRosterUpdate = true + if self.rosterRaidersOnly then + self:Print("Update pre hook") + end +end + +function core:RosterUpdatePostHook() + self.inRosterUpdate = false + if self.rosterRaidersOnly then + self:Print("Update post hook") + end +end]] + +function core:SetupPrat() + local module = Prat.Addon:GetModule('AltNames') + Prat.RegisterMessageItem('ALTNAMES', 'PLAYER') + module.padfmt = '||%s' + module.setMainPos = function() end + + -- Prevent dropdown menu option from being displayed + module.menusAdded = true + + -- /run Prat.Addon:ChatFrame_MessageEventHandler(ChatFrame1, "CHAT_MSG_SYSTEM", "Batche has gone offline.", "", "", "", "", "", 0, 0, "", 0, 3991, "", 0, true, false) + -- PreAddMessage hook to limit main print to 3 characters and make sure player is added for logouts + local PreAddMessage = module.Prat_PreAddMessage + module.Prat_PreAddMessage = function(self, e, message, frame, event, ...) + -- check to see if we have a log off + if event == "CHAT_MSG_SYSTEM" then + -- .MESSAGE contains modified message with color, .OUTPUT contains raw + local p, m = message.OUTPUT:match("(%S+)( has gone offline.*)") + if p then + local class = Prat.Addon:GetModule('PlayerNames'):GetData(p) + -- inline coloring won't work (fires before) so we do it manually + -- set PLAYERLINK for AltNames to read + message.MESSAGE, message.PLAYER, message.PLAYERLINK = m, Prat.CLR:Player(p, p:lower(), class), p + end + end + + -- call normal + PreAddMessage(self, e, message, frame, event, ...) + + -- unset PLAYERLINK if we have a log off so as not to have it display + if not message.lL or message.lL == "" then + message.PLAYERLINK = nil + end + + -- limit to 3 characters in the main + if message.ALTNAMES and message.ALTNAMES ~= "" then + -- 12 characters of color padding; so sub(1, 12+length) + self.ALTNAMES = self.ALTNAMES:sub(1, 15).."|r" + message.ALTNAMES = self.ALTNAMES + end + end +end + +function core:BugInit() + local f = CreateFrame("frame") + f:SetSize(50, 50) + f:SetPoint("CENTER") + f:SetScript("OnMouseUp", function() + f.finish:Play() + f:SetScript("OnMouseUp", nil) + end) + + f.s = f:CreateFontString(nil, nil, "SystemFont_Outline_Small") + f.s:SetText("Test") + f.s:SetPoint("CENTER") + + f.t = f:CreateTexture() + f.t:SetTexture(0, 0, 0) + f.t:SetAlpha(0.5) + f.t:SetAllPoints() + + f.finish = f:CreateAnimationGroup() + + -- f.finishAlpha = f.finish:CreateAnimation("Alpha") + -- f.finishAlpha:SetChange(-1) + -- f.finishAlpha:SetDuration(.85) + + f.finishScale = f.finish:CreateAnimation("Scale") + f.finishScale:SetScale(2, 2) + f.finishScale:SetDuration(.85) + + f.finish:SetScript("OnPlay", function() + -- f.s:Hide() + end) + f.finish:SetScript("OnFinished", function() + -- f.s:Show() + local t = GetTime() + f:SetScript("OnUpdate", function() + if GetTime()-t > 0.5 then + f.finish:Play() + f:SetScript("OnUpdate", nil) + end + end) + end) + + g_f = f +end + +function core:Nostromo() + local keys = {"W", "A", "S", "D"} + local xVal = {1, 0, 1, 2} + local yVal = {0, 1, 1, 1} + local width, height = 50, 50 + local padding = 10 + local offsetX, offsetY = -1.5, 3 + core.frameSet = {} + + for i in ipairs(keys) do + local frame = CreateFrame("frame", UIParent) + frame:SetSize(width, height) + frame:SetPoint("CENTER", UIParent, "CENTER", (offsetX + xVal[i])*width + padding*xVal[i], (offsetY - yVal[i])*height - padding*yVal[i]) + frame:EnableKeyboard(false) + + local texture = frame:CreateTexture() + texture:SetAllPoints() + texture:SetTexture(0, 0, 0) + texture:SetAlpha(0.4) + + if false then + frame:SetScript("onkeydown", function(self, key) + if key == keys[i] then + texture:SetAlpha(0.8) + end + end) + frame:SetScript("onkeyup", function(self, key) + if key == keys[i] then + texture:SetAlpha(0.4) + end + end) + end + + table.insert(core.frameSet, frame) + end +end + +-- creates a text string and hooks every CLEU to try and find a problematic addon +function core:SetupAddonDebug() + local frame = CreateFrame("frame") + frame:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", self.db.profile.addonDebug.x, self.db.profile.addonDebug.y) + frame:SetSize(100, 30) + frame:EnableMouse(true) + frame:SetMovable(true) + frame:SetClampedToScreen(true) + frame:RegisterForDrag("LeftButton") + frame:SetScript("OnDragStart", function(self) + self:StartMoving() + end) + frame:SetScript("OnDragStop", function(self) + self:StopMovingOrSizing() + core.db.profile.addonDebug.x = self:GetLeft() + core.db.profile.addonDebug.y = self:GetTop() + end) + + local text = frame:CreateFontString(nil, nil, "GameFontNormal") + text:SetAllPoints() + text:SetText("TEST") + text:SetJustifyH("RIGHT") + + -- non ace + local events = {GetFramesRegisteredForEvent("COMBAT_LOG_EVENT_UNFILTERED")} + for _,f in ipairs(events) do + if f ~= AceEvent30Frame then + local name = f:GetName() or f.name or tostring(f) + self:RawHookScript(f, "OnEvent", function(frame, event, ...) + if event == "COMBAT_LOG_EVENT_UNFILTERED" then + text:SetText(name) + self.hooks[f].OnEvent(frame, event, ...) + text:SetText("") + end + end) + end + end + + -- ace + local CLEU = LibStub:GetLibrary("AceEvent-3.0").events.events.COMBAT_LOG_EVENT_UNFILTERED + if CLEU then + for addon, event in pairs(CLEU) do + local old = CLEU[addon] + CLEU[addon] = function(...) + text:SetText(addon.name or tostring(addon)) + old(...) + text:SetText("") + end + end + end +end + +function core:GUILDBANKFRAME_OPENED() + -- local numTabs = GetNumGuildBankTabs() + -- for tab = 1, numTabs do + -- self:ScheduleTimer(function()QueryGuildBankTab(tab)end, tab) + -- end +end + +local function my_hash(key, ...) + local i, j, str; + for i=1,select('#', ...) do + j=0; + str=select(i, ...); + key = key:gsub(".", function(k) + j = (j % strlen(str))+1; + return strchar((strbyte(k,1)*strbyte(str,j)) % 256); + end); + end + i=0; + for j=1,strlen(key) do + i = (i + strbyte(key,j)) % 100; + end + return i; +end + +local chatEvents = { + "CHAT_MSG_ACHIEVEMENT", + "CHAT_MSG_ADDON", + "CHAT_MSG_AFK", + "CHAT_MSG_BATTLEGROUND", + "CHAT_MSG_BATTLEGROUND_LEADER", + "CHAT_MSG_BG_SYSTEM_ALLIANCE", + "CHAT_MSG_BG_SYSTEM_HORDE", + "CHAT_MSG_BG_SYSTEM_NEUTRAL", + "CHAT_MSG_BN_CONVERSATION", + "CHAT_MSG_BN_CONVERSATION_LIST", + "CHAT_MSG_BN_CONVERSATION_NOTICE", + "CHAT_MSG_BN_INLINE_TOAST_ALERT", + "CHAT_MSG_BN_INLINE_TOAST_BROADCAST", + "CHAT_MSG_BN_INLINE_TOAST_BROADCAST_INFORM", + "CHAT_MSG_BN_INLINE_TOAST_CONVERSATION", + "CHAT_MSG_BN_WHISPER", + "CHAT_MSG_BN_WHISPER_INFORM", + "CHAT_MSG_CHANNEL", + "CHAT_MSG_CHANNEL_JOIN", + "CHAT_MSG_CHANNEL_LEAVE", + "CHAT_MSG_CHANNEL_LIST", + "CHAT_MSG_CHANNEL_NOTICE", + "CHAT_MSG_CHANNEL_NOTICE_USER", + "CHAT_MSG_COMBAT_FACTION_CHANGE", + "CHAT_MSG_COMBAT_GUILD_XP_GAIN", + "CHAT_MSG_COMBAT_HONOR_GAIN", + "CHAT_MSG_COMBAT_MISC_INFO", + "CHAT_MSG_COMBAT_XP_GAIN", + "CHAT_MSG_DND", + "CHAT_MSG_EMOTE", + "CHAT_MSG_FILTERED", + "CHAT_MSG_GUILD", + "CHAT_MSG_GUILD_ACHIEVEMENT", + "CHAT_MSG_IGNORED", + "CHAT_MSG_LOOT", + "CHAT_MSG_MONEY", + "CHAT_MSG_MONSTER_EMOTE", + "CHAT_MSG_MONSTER_PARTY", + "CHAT_MSG_MONSTER_SAY", + "CHAT_MSG_MONSTER_WHISPER", + "CHAT_MSG_MONSTER_YELL", + "CHAT_MSG_OFFICER", + "CHAT_MSG_OPENING", + "CHAT_MSG_PARTY", + "CHAT_MSG_PARTY_LEADER", + "CHAT_MSG_PET_INFO", + "CHAT_MSG_RAID", + "CHAT_MSG_RAID_BOSS_EMOTE", + "CHAT_MSG_RAID_BOSS_WHISPER", + "CHAT_MSG_RAID_LEADER", + "CHAT_MSG_RAID_WARNING", + "CHAT_MSG_RESTRICTED", + "CHAT_MSG_SAY", + "CHAT_MSG_SKILL", + "CHAT_MSG_SYSTEM", + "CHAT_MSG_TARGETICONS", + "CHAT_MSG_TEXT_EMOTE", + "CHAT_MSG_TRADESKILLS", + "CHAT_MSG_WHISPER", + "CHAT_MSG_WHISPER_INFORM", + "CHAT_MSG_YELL", +} +local contentFilters = { } +local sourceFilters = { } + +function core:FilterAll(filter, source) + if filter or source then + if not next(contentFilters) then + for _,v in ipairs(chatEvents) do + ChatFrame_AddMessageEventFilter(v, function(self, event, msg, sender) + if sourceFilters[sender] then + return true + end + for filter in pairs(contentFilters) do + if (filter and msg:find(filter)) then + return true + end + end + end) + end + end + + if filter then contentFilters[filter] = true end + if source then sourceFilters[source] = true end + end +end + +-- core:FilterAll("achievement:284") +core:FilterAll(nil, "Alabrooke") +core:FilterAll(nil, "Warrwarr") +-- core:FilterAll("achievement:284") + +-- test fix +--[[local addon = CreateFrame("frame", "HorsemanSummonFix"); + +function HorsemanSummonFix_ZoneChange() + if((GetSubZoneText() == "Forlorn Cloister")) then + GameTooltip.temp = function() GameTooltip:Hide() end; + GameTooltip:SetScript("OnShow",GameTooltip.temp); + else + GameTooltip:SetScript("OnShow",GameTooltip.Show); + end +end + +addon:SetScript("OnEvent", HorsemanSummonFix_ZoneChange); +addon:RegisterEvent("ZONE_CHANGED"); +addon:RegisterEvent("ZONE_CHANGED_NEW_AREA"); +HorsemanSummonFix_ZoneChange();]] diff --git a/AllTheLittleThings.toc b/AllTheLittleThings.toc new file mode 100644 index 0000000..4237867 --- /dev/null +++ b/AllTheLittleThings.toc @@ -0,0 +1,20 @@ +## Interface: 30100 +## Title: All The Little Things +## Description: A collection of unsorted commands to do things. /atlt to list. +## SavedVariables: AllTheLittleThingsDB + +Libs\LibStub\LibStub.lua +Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml +Libs\AceAddon-3.0\AceAddon-3.0.xml +Libs\AceEvent-3.0\AceEvent-3.0.xml +Libs\AceHook-3.0\AceHook-3.0.xml +Libs\AceDB-3.0\AceDB-3.0.xml +Libs\AceLocale-3.0\AceLocale-3.0.xml +Libs\AceGUI-3.0\AceGUI-3.0.xml +Libs\AceConsole-3.0\AceConsole-3.0.xml +Libs\AceConfig-3.0\AceConfig-3.0.xml +Libs\AceTimer-3.0\AceTimer-3.0.xml + +transitive.lua +AllTheLittleThings.lua +PriorityQueue.lua \ No newline at end of file diff --git a/PriorityQueue.lua b/PriorityQueue.lua new file mode 100644 index 0000000..987c948 --- /dev/null +++ b/PriorityQueue.lua @@ -0,0 +1,109 @@ +PriorityQueue = { + size = 0, + heap = {}, + cmp = function(a,b) return a0 and self:Compare(i, parent)) do + self:Swap(i, parent); + i = parent; + parent = floor(i/2); + end +end + +-- local next = pq:Peek(); +function PriorityQueue:Peek() + if (self.size <= 0) then + return nil; + end + local node = self.heap[1]; + return node.key, node.val; +end + +-- local next = pq:Remove(); +function PriorityQueue:Remove() + if (self.size <= 0) then + return nil; + end + self:Swap(1, self.size); + self:PushDown(1); + self.size = self.size - 1; + local node = self.heap[self.size+1]; + return node.key, node.val; +end + + +-- --------------------------- +-- ------ Class Methods ------ +-- --------------------------- + +function PriorityQueue:PushDown(index) + local lc = index*2; + local rc = lc + 1; + if (lc <= self.size) then + if (rc <= self.size and self:Compare(rc, lc)) then + rc = lc; + end + if (self:Compare(lc, index)) then + self:Swap(lc, index); + end + end +end + +function PriorityQueue:Swap(i, j) + local temp = self.heap[i]; + self.heap[i] = self.heap[j]; + self.heap[j] = temp; +end + +function PriorityQueue:Compare(i, j) + return self.cmp(self.heap[i].val, self.heap[j].val); +end \ No newline at end of file diff --git a/TextRegistry.lua b/TextRegistry.lua new file mode 100644 index 0000000..0c0203f --- /dev/null +++ b/TextRegistry.lua @@ -0,0 +1,46 @@ +TextRegistry = { + pos = {x=0, y=0}, + dispRegistry = {}, + openTexts = 0, + numTexts = 0, +}; +local TextRegistry = TextRegistry; + +-- ================================= +-- API +-- ================================= + +function TextRegistry:Unlock(callback) + self.anchorFrame:SetBackdropColor(0.1, 0.1, 0.1, 0.75); + self.anchorFrame:EnableMouse(true); + +end + +function TextRegistry:Lock() + +end + +-- TextRegistry:SetPosition - sets (x,y) coordinates of the frame; also accepts a table with x and y keys +function TextRegistry:SetPosition(x, y) + if (type(x) == "table") then + y = x.y or 0; + x = x.x or 0; + end + local s = self.anchorFrame:GetEffectiveScale(); +end + +function TextRegistry:GetPosition() + return self.pos.x, self.pos.y; +end + +function TextRegistry:AddText(id, text, color) + +end + +function TextRegistry:UpdateText(id, val, color) + +end + +function TextRegistry:ClearAllTexts() + +end diff --git a/modules/.battlegrounds.lua.swp b/modules/.battlegrounds.lua.swp new file mode 100644 index 0000000..4d699fb Binary files /dev/null and b/modules/.battlegrounds.lua.swp differ diff --git a/modules/battlegrounds.lua b/modules/battlegrounds.lua new file mode 100644 index 0000000..1dc95c8 --- /dev/null +++ b/modules/battlegrounds.lua @@ -0,0 +1,22 @@ +local core = LibStub("AceAddon-4.0"):GetAddon("AllTheLittleThings") +local mod = core:NewModule("Battlegrounds", "AceEvent-3.0") + +local defaults = { +} +local options = { +} + +local gilneasTimes = { -- time in seconds to get a point + [0] = 0, + [1] = 8, + [2] = 3, + [3] = 1/3, +} +core.wgStatus = 0 +core.flagStatus = 0 +core.eotsHook = false + +function mod:OnInitialize() + core:RegisterOptions(options, defaults) +end + diff --git a/modules/template.lua b/modules/template.lua new file mode 100644 index 0000000..b16f4f2 --- /dev/null +++ b/modules/template.lua @@ -0,0 +1,12 @@ +local core = LibStub("AceAddon-3.0"):GetAddon("AllTheLittleThings") +local mod = core:NewModule("Battlegrounds", "AceEvent-3.0") + +local defaults = { +} +local options = { +} + +function mod:OnInitialize() + core:RegisterOptions(options, defaults) +end + diff --git a/transitive.lua b/transitive.lua new file mode 100644 index 0000000..ee5489c --- /dev/null +++ b/transitive.lua @@ -0,0 +1,883 @@ +TRANSITIVES = { + "abandon", + "absorb", + "abstract", + "abuse", + "accept", + "access", + "accommodate", + "accompany", + "ache for", + "achieve", + "acknowledge", + "act", + "add", + "address", + "adjust", + "admit", + "adopt", + "advance", + "advertise", + "advocate", + "affect", + "afford", + "affright", + "aggregate", + "aim", + "alarm", + "allocate", + "ally", + "alter", + "amaze", + "ambuscade", + "amplify", + "analyse", + "analyze", + "anticipate", + "appall", + "appeal", + "apply", + "appoint", + "appreciate", + "approach", + "appropriate", + "approve", + "arrange", + "ascend", + "ascribe", + "ashame", + "assemble", + "assess", + "assign", + "associate", + "assume", + "assure", + "attach", + "attack", + "attempt", + "attract", + "attribute", + "authorise", + "authorize", + "avoid", + "awake", + "award", + "axe", + "back", + "background", + "badge", + "bake", + "balance", + "ball", + "ban", + "bare", + "bargain", + "base", + "batter", + "battle", + "beam", + "bear", + "beat", + "become", + "begin", + "believe", + "bench", + "bend", + "best", + "bet", + "bias", + "bid", + "bill", + "bind", + "bite", + "black", + "blame", + "blast", + "blaze", + "bless", + "blind", + "block", + "blow", + "board", + "bog", + "boil", + "bomb", + "bond", + "book", + "bore", + "borrow", + "boss", + "bother", + "bottle", + "bow", + "bowl", + "box", + "bracket", + "breach", + "break", + "break down", + "breast", + "brief", + "bring", + "broom", + "budget", + "bug", + "bugger", + "build", + "bully", + "bump", + "bunch", + "buoy", + "burden", + "burgle", + "burst", + "bury", + "bus", + "busy", + "butcher", + "buy", + "cake", + "calculate", + "call", + "calm", + "can", + "cancel", + "cap", + "captain", + "capture", + "card", + "carpet", + "carry", + "cash", + "cast", + "catch", + "cater", + "cause", + "cease", + "celebrate", + "center", + "centre", + "challenge", + "chamber", + "channel", + "charge", + "chart", + "chase", + "cheat", + "check", + "cheer", + "cheer up", + "chip", + "choose", + "chop", + "claim", + "clean", + "click", + "climb", + "clobber", + "close", + "clothe", + "club", + "coach", + "cock", + "coin", + "collar", + "collect", + "combine", + "comfort", + "command", + "commence", + "comment", + "commission", + "commit", + "compact", + "compare", + "complement", + "complete", + "complicate", + "compound", + "comprise", + "compute", + "conceive", + "concern", + "conduct", + "confer", + "confine", + "confuse", + "congregate", + "connect", + "consider", + "construct", + "consult", + "consume", + "contact", + "contain", + "content", + "continue", + "contract", + "contrast", + "contribute", + "control", + "convert", + "convey", + "cook", + "cool", + "copyright", + "core", + "corrupt", + "cost", + "count", + "couple", + "court", + "crane", + "crash", + "create", + "credit", + "cripple", + "crisp", + "crook", + "crop", + "crowd", + "cure", + "cycle", + "dam", + "damage", + "damn", + "dash", + "date", + "deal", + "debate", + "debut", + "decide", + "declare", + "decline", + "decorate", + "decrease", + "dedicate", + "defeat", + "delay", + "delegate", + "delight", + "deliver", + "demand", + "demonize", + "demonstrate", + "demoralise", + "demoralize", + "denote", + "deny", + "derive", + "descend", + "describe", + "design", + "desolate", + "detect", + "develop", + "devote", + "diagram", + "dice", + "dig", + "dim", + "diminish", + "direct", + "disable", + "disappoint", + "discipline", + "discover", + "discuss", + "disjoin", + "disperse", + "dissolve", + "distort", + "distract", + "disturb", + "disunite", + "ditch", + "divide", + "divorce", + "dock", + "doctor", + "document", + "dog", + "dominate", + "dot", + "double", + "doubt", + "draft", + "drag", + "dress", + "drink", + "drive", + "driving", + "drug", + "dry", + "duct tape", + "dump", + "dust", + "dye", + "ease", + "eat", + "elbow", + "eliminate", + "embarrass", + "emphasize", + "employ", + "enable", + "encounter", + "encourage", + "endanger", + "engage", + "engineer", + "enjoy", + "ensure", + "enter", + "entitle", + "envision", + "equal", + "equip", + "eschew", + "essay", + "establish", + "estimate", + "evaluate", + "evolve", + "ex", + "exact", + "examine", + "exceed", + "except", + "excite", + "excuse", + "exercise", + "expand", + "expect", + "expel", + "expend", + "explain", + "explode", + "explore", + "extend", + "extract", + "facilitate", + "familiarise", + "familiarize", + "fan", + "fancy", + "fashion", + "fault", + "fear", + "feature", + "feed", + "feel", + "fetch", + "field", + "figure", + "file", + "fill", + "film", + "filter", + "finance", + "find", + "fine", + "finger", + "finish", + "fire", + "fit", + "fix", + "flame", + "flap", + "flatter", + "flavor", + "flavour", + "fly", + "focus", + "fog", + "follow", + "fool", + "foot", + "forbid", + "forget", + "format", + "forward", + "fox", + "free", + "freeze", + "frighten", + "fringe", + "fry", + "fuck", + "fumble", + "fund", + "gangbang", + "gas", + "gather", + "generate", + "google", + "govern", + "grab", + "graduate", + "greet", + "ground", + "grow", + "grudge", + "guarantee", + "guaranty", + "guard", + "guess", + "hail", + "halt", + "harm", + "hate", + "hawk", + "head", + "hearing", + "hide", + "highlight", + "hit", + "hold", + "hop", + "host", + "house", + "hunt", + "hurry", + "hurt", + "identify", + "ignite", + "ignore", + "illuminate", + "illustrate", + "imagine", + "imply", + "impose", + "impress", + "improve", + "include", + "index", + "indicate", + "induce", + "industrialise", + "industrialize", + "infer", + "inform", + "initiate", + "input", + "insert", + "inspect", + "install", + "institute", + "instruct", + "insult", + "insure", + "intend", + "interpret", + "interrupt", + "introduce", + "invade", + "invest", + "investigate", + "invite", + "involve", + "irritate", + "issue", + "jack", + "jacket", + "join", + "jolly", + "juice", + "jump", + "justify", + "kick", + "know", + "label", + "labor", + "labour", + "lack", + "land", + "lay", + "lease", + "leave", + "lend", + "libel", + "light", + "limit", + "link", + "list", + "load", + "lose", + "machine", + "mail", + "maintain", + "manage", + "maneuver", + "manoeuvre", + "market", + "master", + "match", + "mate", + "matriculate", + "mean", + "measure", + "meet", + "mention", + "meow", + "merge", + "microwave", + "midwife", + "milk", + "mine", + "minimise", + "minimize", + "mirror", + "misbehave", + "mistake", + "misunderstand", + "model", + "moderate", + "modify", + "mold", + "mop", + "mortgage", + "mother", + "motivate", + "mould", + "move", + "muck", + "mug", + "multiply", + "name", + "napalm", + "narrow", + "needle", + "neglect", + "negotiate", + "nominate", + "notice", + "notify", + "nurse", + "oblige", + "obscure", + "observe", + "obtain", + "occasion", + "occupy", + "offset", + "ok", + "okay", + "omen", + "opaque", + "operate", + "oppose", + "oppress", + "order", + "organise", + "organize", + "output", + "oxidize", + "pack", + "pad", + "page", + "pair", + "paragraph", + "park", + "part", + "partner", + "pass", + "pat", + "patch", + "pattern", + "pay", + "people", + "perceive", + "perfect", + "persuade", + "phase", + "photo", + "photograph", + "pick", + "picture", + "piece", + "pile", + "pimp", + "place", + "plan", + "plane", + "pledge", + "plug", + "poison", + "polish", + "poll", + "portion", + "position", + "post", + "pound", + "powder", + "power", + "practice", + "pray", + "precede", + "predicate", + "predict", + "prefer", + "prepare", + "present", + "press", + "presume", + "prevent", + "prime", + "print", + "prize", + "process", + "produce", + "profit", + "program", + "programme", + "project", + "promote", + "propose", + "prospect", + "prove", + "provide", + "punctuate", + "punish", + "purchase", + "purge", + "pursue", + "push", + "puzzle", + "qualify", + "quarter", + "radio", + "raise", + "reach", + "realise", + "realize", + "rear", + "reason", + "recall", + "receive", + "reckon", + "recommend", + "recover", + "recruit", + "reduce", + "refer", + "referred", + "reflect", + "refrigerate", + "refuse", + "regard", + "register", + "regularize", + "regulate", + "reject", + "relate", + "relax", + "remark", + "remedy", + "remember", + "remind", + "remove", + "rent", + "repair", + "repeat", + "repel", + "replace", + "reply", + "report", + "research", + "reserve", + "resist", + "restore", + "restrict", + "restructure", + "retain", + "retire", + "return", + "reveal", + "revenge", + "reverse", + "revise", + "revolt", + "reward", + "rid", + "rival", + "rub", + "rubbish", + "rumor", + "rush", + "salt", + "sample", + "saw", + "scapegoat", + "scare", + "schedule", + "scold", + "scope", + "scream", + "season", + "seat", + "section", + "seek", + "select", + "sentence", + "serve", + "set", + "settle", + "shadow", + "shape", + "share", + "shave", + "shed", + "shift", + "shine", + "shit", + "shore", + "shout", + "show", + "shower", + "shylock", + "sicken", + "signal", + "sing", + "sink", + "sit", + "site", + "size", + "sketch", + "slather", + "slide", + "slow", + "smash", + "smoke", + "snake", + "soap", + "sock", + "sod", + "solve", + "sought", + "space", + "spare", + "spawn", + "specify", + "spend", + "spit", + "split", + "sponsor", + "spot", + "staff", + "stake out", + "stall", + "state", + "stimulate", + "stock", + "stole", + "stomach", + "store", + "strengthen", + "stress", + "strike", + "strip", + "stripe", + "study", + "subject", + "subjugate", + "submit", + "subordinate", + "sue", + "supply", + "suppress", + "survey", + "survive", + "suspect", + "suspend", + "sustain", + "swallow", + "swap", + "swarm", + "swing", + "switch", + "tackle", + "tag", + "tail", + "take", + "take up", + "tape", + "taste", + "tax", + "teach", + "team", + "tell", + "tend", + "term", + "terminate", + "test", + "thin", + "think", + "throw", + "throw away", + "thump", + "ticket", + "tickle", + "tidy", + "tie", + "tile", + "time", + "tip", + "total", + "touch", + "tough", + "tour", + "trace", + "track", + "trail", + "train", + "transfer", + "translate", + "transmit", + "trap", + "treasure", + "treat", + "trust", + "try", + "tune", + "turn", + "tutor", + "type", + "undergo", + "underlie", + "undertake", + "undo", + "unify", + "urge", + "vacuum", + "vary", + "vassal", + "venerate", + "vent", + "violate", + "visualize", + "vote", + "wage", + "wake up", + "wank", + "want", + "ward", + "water", + "waterlog", + "weaken", + "wear", + "weigh", + "wet", + "whale", + "will", + "win", + "wire", + "withdraw", + "witness", + "wonder", + "wound", + "wreck", + "wrestle", + "write", + "wrong", +}; \ No newline at end of file